Author Topic: Epoxi's SA:MP and AX friendly car mods  (Read 333585 times)

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Offline [MAF]Jur1z

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #330 on: August 06, 2011, 07:40:15 pm »
i  think he using StreamIniExtender that topic got deleted now

Offline [2F2F]SNiKeRiS

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #331 on: August 06, 2011, 08:19:33 pm »
Juriz is right.

Offline slowdoh

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #332 on: August 08, 2011, 11:38:49 am »
That comet mod is really nice, great job man :o


Offline [MAF]Epoxi

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #333 on: August 09, 2011, 12:59:25 am »
I am working on a high quality replacement for the Feltzer.


Offline [MAF]Snoopy

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #334 on: August 09, 2011, 01:19:51 am »
holy shit lol. here come the feltzer races :D

Offline [MAF]Epoxi

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #335 on: August 09, 2011, 01:22:57 am »
holy shit lol. here come the feltzer races :D

Just in case you didn't know, that was sarcasm.  :L

I was just reminiscing over old mods which I have lost but still have screenies of...


Offline [MAF]Snoopy

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #336 on: August 09, 2011, 01:32:27 am »
,,!,,

Offline MadMax

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #337 on: August 09, 2011, 01:57:58 am »
if feltzer:
1990s Mercedes-Benz SL (R129)

PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS True racing fans enjoy horsepower in ANY form

Offline [2F2F]SNiKeRiS

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #338 on: August 09, 2011, 02:07:20 pm »
Can you fix it ?

Edit: Ah, i guess i mixed some files. Replaced my old files to your first release dff. , txd. and problem is gone. Paint jobs are white though.





« Last Edit: August 09, 2011, 02:16:25 pm by [2F2F]SNiKeRiS »

Offline [MAF]Epoxi

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #339 on: August 09, 2011, 02:31:40 pm »
Can you fix it ?

Edit: Ah, i guess i mixed some files. Replaced my old files to your first release dff. , txd. and problem is gone. Paint jobs are white though.





Try everything with the files in this .zip (i.e. comet.dff, comet.txd and comet1,2,3.txd): this is the paintable one:

http://forum.adrenalinex.co.uk/index.php?action=dlattach;topic=1434.0;attach=3435

Sorry, there are a lot of downloads in this topic so there are a lot of versions (some with paint, some without), but the one above should definitely work as long as you add the comet1.txd, comet2.txd etc. along with it.

Offline [MAF]Epoxi

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #340 on: August 10, 2011, 01:18:13 pm »

Offline [RSX]konbleck

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #341 on: August 10, 2011, 01:50:49 pm »

wow gta3... good times... :D
can you do some like that for burrito to San Andreas?
i see it's not easy for now, because you already have some works in project... thanks for these mods :)


nice :) good work :D
« Last Edit: August 10, 2011, 02:00:08 pm by CruzeS_(PT) »

Offline [MAF]Snoopy

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #342 on: August 10, 2011, 02:46:06 pm »
not really a big deal but big enough to notice it i guess. small bug with your original cheetah mod:





Offline [MAF]Epoxi

Re: Epoxi's SA:MP and AX friendly car mods
« Reply #343 on: August 10, 2011, 07:39:09 pm »
O haayyy.



The Cheetah is fixed btw, I am waiting for thegtaplace.com to approve my uploads.

Offline [MAF]Snoopy

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Re: Epoxi's SA:MP and AX friendly car mods
« Reply #344 on: August 10, 2011, 07:54:48 pm »
thanks :D