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Epoxi's SA:MP and AX friendly car mods
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Topic: Epoxi's SA:MP and AX friendly car mods (Read 331618 times)
0 Members and 4 Guests are viewing this topic.
[MAF]Epoxi
Scripter
Posts: 2,190
lol
In-game name:
[MAF]Epoxi
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #420 on:
January 14, 2013, 12:52:30 am »
«
Last Edit: January 14, 2013, 03:39:15 pm by [MAF]Epoxi
»
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[MAF]Epoxi
Scripter
Posts: 2,190
lol
In-game name:
[MAF]Epoxi
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #421 on:
January 16, 2013, 06:54:19 pm »
This wheel took ages to make and came out really nice, but it's 11,000 polygons and slows down my SA:MP game especially in oneworld.
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[MAF]Jur1z
Posts: 2,700
In-game name:
[MAF]FireBox
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #422 on:
January 16, 2013, 07:36:07 pm »
These wheels looks nice, but i dont like real life logo/names in gta games
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[MAF]Karlis
Leader
Posts: 2,267
In-game name:
[MAF]Karlis
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #423 on:
January 16, 2013, 08:59:25 pm »
bump maps would be so handy but this isn't mta
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[MAF]Epoxi
Scripter
Posts: 2,190
lol
In-game name:
[MAF]Epoxi
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #424 on:
January 16, 2013, 09:04:42 pm »
MTA has bump maps? Cool!
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[MAF]Karlis
Leader
Posts: 2,267
In-game name:
[MAF]Karlis
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #425 on:
January 16, 2013, 09:23:29 pm »
any self-written shader(code that determines how something is rendered) can be applied to any object/ped/player/vehicle
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[MAF]Epoxi
Scripter
Posts: 2,190
lol
In-game name:
[MAF]Epoxi
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #426 on:
January 18, 2013, 03:51:03 pm »
Diablo SV rims 2,700 polies, many of which are actually the rivets around the rim...though it wouldn't be complete without them.
«
Last Edit: January 18, 2013, 04:31:52 pm by [MAF]Epoxi
»
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MadMax
Lazyass, still hanging around AX from time to time
Admin
Posts: 4,359
I'm the road warrior...
In-game name:
MadMax[MAF]
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #427 on:
January 18, 2013, 04:35:30 pm »
how about Bansh... i mean Viper R/T 10 rims?
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PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS
True racing fans enjoy horsepower in ANY form
[MAF]Epoxi
Scripter
Posts: 2,190
lol
In-game name:
[MAF]Epoxi
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #428 on:
January 18, 2013, 06:12:36 pm »
That's a nice choice, I think I'll make that next and the American Racing one for muscle cars.
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[MAF]Epoxi
Scripter
Posts: 2,190
lol
In-game name:
[MAF]Epoxi
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #429 on:
February 12, 2013, 05:52:56 pm »
BUMP!
People were requesting various mods of mine, so I have added an easy to use contents table at the start of this topic.
CLICK HERE to see
«
Last Edit: February 12, 2013, 05:59:16 pm by [MAF]Epoxi
»
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[MAF]Snoopy
Posts: 14,538
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #430 on:
February 12, 2013, 08:10:36 pm »
Nice. Will download again
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[MAF]Epoxi
Scripter
Posts: 2,190
lol
In-game name:
[MAF]Epoxi
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #431 on:
February 15, 2013, 05:22:07 pm »
The wheel pack continues...
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MadMax
Lazyass, still hanging around AX from time to time
Admin
Posts: 4,359
I'm the road warrior...
In-game name:
MadMax[MAF]
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #432 on:
February 20, 2013, 07:13:01 pm »
woohoo American Racing wheels!
Logged
PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS
True racing fans enjoy horsepower in ANY form
[MAF]Epoxi
Scripter
Posts: 2,190
lol
In-game name:
[MAF]Epoxi
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #433 on:
February 28, 2013, 09:27:18 pm »
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Supr4Re4l
Posts: 197
Re: Epoxi's SA:MP and AX friendly car mods
«
Reply #434 on:
February 28, 2013, 09:31:18 pm »
me gusta !!!
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AdrenalineX Forums
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Topic:
Epoxi's SA:MP and AX friendly car mods