Author Topic: Suggestions (archive)  (Read 886301 times)

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Offline [2F2F]Hellmuth

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Re: Suggestions
« Reply #1005 on: March 26, 2010, 01:44:39 pm »
Ok, yea but if possible maybe a command in buildmode like /MTA [CP]? /mta [cp] will set the vehicle swap at a certain cp eg. /mta 30 new vehicle on cp 30.. I don't know maybe it's not possible but it would be awesome  :D

Offline Larry

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Re: Suggestions
« Reply #1006 on: March 27, 2010, 03:58:02 pm »
I have an idea.
it might be nice with each race to bet on the player that will win. So at the beginning of the race, you type eg /gamble [ID]
and then if he won, then you can earn something.
money seems not the best option because you can does not help them.

Offline [MAF]PyroFox

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Re: Suggestions
« Reply #1007 on: March 27, 2010, 08:00:42 pm »
[youtube]http://www.youtube.com/watch?v=76VYS3ycEN0&feature=player_embedded[/youtube]

Would be cool to have this, since it's now possible :)

Offline [MAF]Snoopy

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Re: Suggestions
« Reply #1008 on: March 27, 2010, 08:02:40 pm »
[youtube]http://www.youtube.com/watch?v=XkcnT19zFgQ&feature=related[/youtube]

Offline [2F2F]SNiKeRiS

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Re: Suggestions
« Reply #1009 on: March 27, 2010, 08:48:21 pm »
osum!  :o

Offline ﱡ קּﻰﺢ Love

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Re: Suggestions
« Reply #1010 on: March 27, 2010, 11:35:51 pm »
Looks nice :) Selector when following tight lol
Sign-A-True

Offline [MAF]falky

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Re: Suggestions
« Reply #1011 on: March 28, 2010, 09:02:45 am »
Can we have that on the server? Would be VERY useful for signalling racers behind. :D

Offline [2F2F]SNiKeRiS

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Re: Suggestions
« Reply #1012 on: March 28, 2010, 09:05:16 am »
Or fool them where to turn next and stuff like that  ;D

Offline [MAF]falky

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Re: Suggestions
« Reply #1013 on: March 28, 2010, 09:06:01 am »
lol yea

Offline [MAF]Rac3r

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Re: Suggestions
« Reply #1014 on: March 28, 2010, 12:14:22 pm »
Never have used resources from SA-MP forums, main reason is performance we try to keep high.

Added lights (temp setup):
/tuner   Then select 'Use Lights', this will replace your quick fix menu (be warned).

Key 2 will turn them on/off, or just 'Toggle Light' with /tuner to turn them on/off.

Offline [MAF]Snoopy

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Re: Suggestions
« Reply #1015 on: March 28, 2010, 12:26:25 pm »
:D

Offline [MAF]falky

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Re: Suggestions
« Reply #1016 on: March 28, 2010, 12:29:10 pm »
0.3a R7

[youtube]http://www.youtube.com/watch?v=cvWQgQ9VWg4[/youtube]

This could prove useful in SK buildmode.

Offline [MAF]Snoopy

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Re: Suggestions
« Reply #1017 on: March 28, 2010, 12:39:47 pm »
eww lol

Offline some_punk

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Re: Suggestions
« Reply #1018 on: March 31, 2010, 04:08:47 am »
taking back to /lockchat... :S EEEEEEEEEEEWWWWWWWWWWWWWWW

i like when all ppl speak... we can see if the ppl is mature, funny, nasty, etc etc... /lockchat could be the worst idea what i heard...

Offline [MAF]Rac3r

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Re: Suggestions
« Reply #1019 on: April 01, 2010, 09:33:22 am »
First things first, thanks for all your suggestions.

What's new?
Added race checking (same race won't happen again)
Added SK vehicle spawn helped (The CP is where the vehicle will be spawned) *check below for details*
Instant reaction when vehicle is damaged. (Perfect for super hardcore races)
Vehicle damage control. Try /smash when in a vehicle to test it out
Removed VDM, you can use /stunt instead
Removed iIRC (In-game chat channels)
Added support for making all vehicles the same colour (use /vc id id)
Added support for MTA-Vehicle-Switching checkpoint settings
Added qucik shortkeys to /CX for admins (/cx weapons/vehicles/races/accept)
Added time defines to scanner timer (1 second for drafting, 8 seconds for IV, 4 seconds for AutoRepair)

What's next?
Still loads of suggestions to get through (team racing, per player TV and a good few more.

SK Helper
The new SK setup is a lot quicker and more reliable than the old method. A few things to make note of are :
  • The vehicle(s) will be spawned at the same angle as your player.
  • The vehicle will be spawned where you look at (keep an eye on the checkpoint)