General > Suggestions
Suggestions (archive)
Sweet_49:
I have a suggestion for the buildmode. When someone create a track we can't use it in the race mod.
I have an ideas it create a test mode with the all new tracks just be created in buildmode and at the end of the track a vote if the player like or dislike the track and the tracks with the best votes can be play in race mod and the other will be deleted 8)
P.S: Sorry for my bad english
[MAF]falky:
--- Quote from: Adj on June 15, 2008, 01:44:48 am ---Jailing them is better.. it will keep them away a bit more and is clearly a punishment, where a kill will confuse them. That could be a bug.
One hard to make but nice feature would be a time notification between you and the player in front of you per checkpoint.
I haven't thought much about coding this but I guess you could have an array per checkpoint. When a player hits the checkpoint a timestamp will be put in the array right after it's subtracted from the last entered value.
--- End quote ---
i was able to script somethin' like this once.... but then my script lagged like hell ::)
[MAF]Rac3r:
Jaling them does sound a good idea. They will hopefully see it as a punishment.
Car infront lead is such a cool feature, Andre and me have always want this in AdrenalineX but I've never really found a possible way of doing it.
ID in reports, possible. But it's SeifAdmin, I bloddy hate that filterscript. lol I will look into it.
Some hacks are fake kills, we can't auto-ban people for that reason. We just gotta keep a good admin system to monitor things. I will look into it though.
Auto-Restart sounds good, I wonder why it crashed? It does that when a false VehicleID is spawned. I will check server log.
Buildmode voting for new races? No. Too many races are bugged, people would be voting for (maybe) bugged races.
Adj:
/spec ain't as good as /view was.
Most irritating is that the camera resets every few seconds. This makes it harder to notice a speedhack since speedhacks look like lags now.
Besides that something small.. it does work over different worlds but it enters the world everytime you do /spec instead of only when the spec'ed is in a different world. Try this with doing /spec on the same person a few times.. in /view you wouldn't even notice.
Where's SeifAdmin anyway? We're lacking quite some functionality now.
[MAF]Rac3r:
--- Quote ---Try this with doing /spec on the same person a few times
--- End quote ---
Why do that, if you already spectating the person?
I guess the 3 second update does effect the camera, will fix that by adding a check to see if there is any change with the player being spectated.
We decided to remove the admin script, one login makes things easier.
What commands do we need?
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