Author Topic: how to run ENB on samp 0.2x  (Read 16231 times)

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Offline MadMax

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how to run ENB on samp 0.2x
« on: March 28, 2009, 10:55:00 pm »
download and install this


http://rs247.rapidshare.com/files/177645594/jflm.d3d9.fixer.v0.2.X.0.Setup.exe


then just add your ENB

thats all  ;)


PS Cysio get ready for not MEGA-ULTRA-GIGA-LAG
« Last Edit: December 28, 2009, 12:13:38 am by MadMax »

PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS True racing fans enjoy horsepower in ANY form

Offline [MAF]Aj_Lajk_Bir

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Re: how to run ENB on samp 0.2x
« Reply #1 on: March 28, 2009, 10:58:35 pm »
i will try it  :D ;) :)

Offline [MAF]falky

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Re: how to run ENB on samp 0.2x
« Reply #2 on: March 28, 2009, 11:17:29 pm »
That patch was originally from mtavcsux.net :L

Offline [MAF]Aj_Lajk_Bir

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Re: how to run ENB on samp 0.2x
« Reply #3 on: March 28, 2009, 11:22:56 pm »
falcon can you give link to download ENB?

Offline [MAF]Cthulhu

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Offline [MAF]Snoopy

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Re: how to run ENB on samp 0.2x
« Reply #5 on: March 29, 2009, 03:31:47 am »
hmm its ultra bright but runs good, i need decent settings :L

Offline ivanduk

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Re: how to run ENB on samp 0.2x
« Reply #6 on: March 29, 2009, 07:32:41 am »
can anyone give me good setings? I suck at making them  :(



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Offline MadMax

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Re: how to run ENB on samp 0.2x
« Reply #7 on: March 29, 2009, 09:39:40 am »
try mine:

[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=1
EnableShadow=0
DepthBias=50
[INPUT]
KeyUseEffect=0
KeyBloom=120
KeyOcclusion=0
KeyReflection=122
KeyCombination=16
KeyShadow=0
KeyWater=0
[REFLECTION]
ReflectionPower=30
ChromePower=15
UseCurrentFrameReflection=0
ReflectionQuality=1
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
[BLOOM]
BloomPowerDay=25
BloomFadeTime=1000
BloomConstantDay=4
BloomQuality=2
BloomScreenLevelDay=70
BloomCurveDay=4
BloomPowerNight=30
BloomConstantNight=5
BloomCurveNight=4
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=90
BloomAdaptationMultiplier=20
BloomAllowOversaturation=0
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=20
BrighteningLevel=40
IlluminationLevel=30
AdditiveIlluminationLevel=20
UseAmbientOcclusion=1
UseIndirectLightning=0
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=0
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-10
GammaCurveDay=8
GammaCurveNight=0
ColorSaturationDay=-2
ColorSaturationNight=0
UsePaletteTexture=0
[PLUGIN]
WeatherMod=0
[WATER]
UseWaterDeep=0
WaterDeepness=20
WaterQuality=1
[SHADOW]
ShadowFadeStart=70
ShadowFadeEnd=120
ShadowAmountDay=80
ShadowAmountNight=50
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=50
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=15
MotionBlurRotation=15

PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS True racing fans enjoy horsepower in ANY form

Offline [MAF]Snoopy

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Re: how to run ENB on samp 0.2x
« Reply #8 on: March 29, 2009, 12:26:33 pm »
bloom really sucks for performance so use mine:

[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=0
AlternativeDepth=1
AllowAntialias=0
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=15
ChromePower=10
UseCurrentFrameReflection=0
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=0
[BLOOM]
BloomPowerDay=20
BloomFadeTime=0
BloomConstantDay=0
BloomQuality=0
BloomScreenLevelDay=0
BloomCurveDay=0
BloomPowerNight=0
BloomConstantNight=0
BloomCurveNight=0
BloomScreenLevelNight=0
BloomAdaptationScreenLevel=0
BloomAdaptationMultiplier=0
BloomAllowOversaturation=0
BloomMaxLimit=0
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=10
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-20
GammaCurveDay=0
GammaCurveNight=3
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=0
MotionBlurVelocity=0
MotionBlurRotation=0
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=2
DOFFocusRange=50
DOFBlurinessRange=5

Offline [MAF]falky

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Re: how to run ENB on samp 0.2x
« Reply #9 on: March 29, 2009, 12:32:37 pm »
Quote
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=0

why dont u just change "EnableBloom=1" to "EnableBloom=0" lol that wud do the trick :L

Offline [MAF]Snoopy

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Re: how to run ENB on samp 0.2x
« Reply #10 on: March 29, 2009, 03:30:17 pm »
k il'l try that :L

[EDIT] well tbh i only want car reflections :L
« Last Edit: March 29, 2009, 03:33:16 pm by [LSD]Snoopy »

Offline [MAF]Snoopy

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Re: how to run ENB on samp 0.2x
« Reply #11 on: March 29, 2009, 04:43:01 pm »

why dont u just change "EnableBloom=1" to "EnableBloom=0" lol that wud do the trick :L

that's worse :L

[EDIT] better settings cant remember what setting i changed to make it better, so ill copy it all :S

[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=0
AlternativeDepth=1
AllowAntialias=0
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=15
ChromePower=10
UseCurrentFrameReflection=0
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=0
[BLOOM]
BloomPowerDay=20
BloomFadeTime=0
BloomConstantDay=0
BloomQuality=0
BloomScreenLevelDay=0
BloomCurveDay=0
BloomPowerNight=0
BloomConstantNight=0
BloomCurveNight=0
BloomScreenLevelNight=0
BloomAdaptationScreenLevel=0
BloomAdaptationMultiplier=0
BloomAllowOversaturation=0
BloomMaxLimit=0
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=0
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=10
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-20
GammaCurveDay=0
GammaCurveNight=3
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=0
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=0
MotionBlurVelocity=0
MotionBlurRotation=0
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=2
DOFFocusRange=50
DOFBlurinessRange=5


« Last Edit: March 29, 2009, 06:26:41 pm by [LSD]Snoopy »

Offline [MAF]Aj_Lajk_Bir

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Re: how to run ENB on samp 0.2x
« Reply #12 on: March 29, 2009, 08:02:44 pm »
ENB on my pc with madmax configurations:

:L
« Last Edit: March 29, 2009, 08:12:03 pm by Cysio »

Offline [2F2F]Steven8

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Re: how to run ENB on samp 0.2x
« Reply #13 on: March 29, 2009, 08:28:35 pm »
lol haha

Offline [MAF]Snoopy

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Re: how to run ENB on samp 0.2x
« Reply #14 on: March 29, 2009, 08:32:25 pm »
Here is some more i'm not sure if it's any better than the last one i posted, but im just trying different settings :L

[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=0
AlternativeDepth=0
AllowAntialias=0
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=0
[INPUT]
KeyUseEffect=0
KeyBloom=0
KeyOcclusion=0
KeyReflection=0
KeyCombination=0
KeyScreenshot=0
KeyShadow=0
KeyWater=0
KeyShowFPS=106
[REFLECTION]
ReflectionPower=15
ChromePower=1
UseCurrentFrameReflection=0
ReflectionQuality=1
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=0
EnvBumpOffset=0
ReflectionFlip=0
[BLOOM]
BloomPowerDay=0
BloomFadeTime=0
BloomConstantDay=0
BloomQuality=0
BloomScreenLevelDay=0
BloomCurveDay=0
BloomPowerNight=0
BloomConstantNight=0
BloomCurveNight=0
BloomScreenLevelNight=0
BloomAdaptationScreenLevel=0
BloomAdaptationMultiplier=0
BloomAllowOversaturation=0
BloomMaxLimit=0
[SSAO]
UseFilter=0
OcclusionQuality=0
FilterQuality=0
DarkeningLevel=40
BrighteningLevel=30
IlluminationLevel=0
AdditiveIlluminationLevel=0
UseAmbientOcclusion=0
UseIndirectLighting=0
FadeDistance=60
UseForAlphaTest=0
UseForAlphaBlend=0
[COLORCORRECTION]
DarkeningAmountDay=20
ScreenLevelDay=0
ScreenLevelNight=0
DarkeningAmountNight=0
GammaCurveDay=0
GammaCurveNight=0
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=1
WaterDeepness=1
WaterQuality=1
[SHADOW]
ShadowFadeStart=1
ShadowFadeEnd=1
ShadowAmountDay=1
ShadowAmountNight=1
ShadowScreenLevelDay=1
ShadowScreenLevelNight=1
ShadowQuality=1
UseShadowFilter=1
FilterQuality=1
ShadowBlurRange=0
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=0
MotionBlurVelocity=0
MotionBlurRotation=0
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=0
DOFFocusRange=50
DOFBlurinessRange=0