Author Topic: Tourney 5 - Player Times  (Read 18670 times)

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Offline Rob_Zamora

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Re: Tourney 5 - Player Times
« Reply #45 on: May 17, 2013, 08:19:50 am »
it seems to be bugged. i'm waiting to see if the bug happens for all rounds or just the first

71. elanista - Disqualified
80. [SFX]Dr.Hulka - Disqualified

Keeps happening.

But Elanista already has a time set in Round 2?

Offline [MAF]mooman

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Re: Tourney 5 - Player Times
« Reply #46 on: May 17, 2013, 11:47:37 am »
hm weird
will read and answer your forum PMs when I'm less busy!

Offline [FSR]Ush

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Re: Tourney 5 - Player Times
« Reply #47 on: May 17, 2013, 03:29:12 pm »
elanista was probably doing his run

Offline [RTF]elanista

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Re: Tourney 5 - Player Times
« Reply #48 on: May 17, 2013, 03:57:32 pm »
i have normally set time, without problems, no backwards.. i dont get it

Offline [FSR]Ali

Re: Tourney 5 - Player Times
« Reply #49 on: May 17, 2013, 05:40:48 pm »
Time to practice harder and gain some skills, i really feel like i can pass the second round if i parcticed like i should.

Offline [MAF]Karlis

Re: Tourney 5 - Player Times
« Reply #50 on: May 20, 2013, 01:00:17 pm »
haha i just forgot to set time last round. oh well...

Offline [MAF]Snoopy

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Re: Tourney 5 - Player Times
« Reply #51 on: May 20, 2013, 01:13:01 pm »
haha i just forgot to set time last round. oh well...

Now we all have a chance to win ;)

Offline [FSR]Ush

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Re: Tourney 5 - Player Times
« Reply #52 on: May 23, 2013, 11:09:08 am »
65. ... - DNF
66. ._. - DNF
67. [V]Hardy - DNF
68. _[H[N]L]_Hori - DNF
69. Trolliie - Not attempted
70. [LSR]peddy - Not attempted

out? I dunno what to do with ouzo and duck. Well if they had the opportunity to re-try they are too late by now I guess.

Offline Mute.

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Re: Tourney 5 - Player Times
« Reply #53 on: May 23, 2013, 06:49:24 pm »
Suggestion about tourney:

Instead of DQing those who 'practice', you should add a penalty time of +10(?) seconds per offense. This penalty should then add onto the end of both times (so you can't practice your first run and then do your 2nd legit).

I just think this would avoid all of these DNFs which all seem to be because of bugs or mistakes, and not people actually practising.
« Last Edit: May 23, 2013, 07:50:48 pm by [MAF]Vertigo »

Offline [MAF]Cromiell

Re: Tourney 5 - Player Times
« Reply #54 on: May 23, 2013, 06:52:01 pm »
Most of times it would be enough to make them out anyway.

Offline Mute.

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Re: Tourney 5 - Player Times
« Reply #55 on: May 23, 2013, 06:53:51 pm »
Yeah but considering most of these DQs are because of major fails, they would have been out anyway if they finished without a penalty, also they won't be able to complain about being disqualified. Also if they are actually practising then they will be punished fairly.

Offline [MAF]Vertigo

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Re: Tourney 5 - Player Times
« Reply #56 on: May 23, 2013, 07:51:22 pm »
Suggestion about tourney:

Instead of DQing those who 'practice', you should add a penalty time of +10(?) seconds per offense. This penalty should then add onto the end of both times (so you can't practice your first run and then do your 2nd legit).

I just think this would avoid all of these DNFs which all seem to be because of bugs or mistakes, and not people actually practising.


We changed the script so that rather than disqualify you, it will skip you straight to your next run. So if you fail and fall off a cliff in your first run, it will take you immediately to your second run, rather than give you a DNF. I think this solves the problem.

Also, accidentally modified your post instead of quoting it lol.

Offline Mute.

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Re: Tourney 5 - Player Times
« Reply #57 on: May 23, 2013, 08:04:19 pm »
Ah nice, that's a better solution and lol

Offline [FSR]Ush

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Re: Tourney 5 - Player Times
« Reply #58 on: May 23, 2013, 08:56:20 pm »
I wonder when the script will think I failed so hard that I need a re-try lol.. I mean.. sometimes you can keep going without major time loss (eg. you jumped out, but the car hit water.. what will happen?)

And what if I fail in both tries.. I rather set a shit time than a DNF

Offline [MAF]Vertigo

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Re: Tourney 5 - Player Times
« Reply #59 on: May 24, 2013, 04:26:04 am »
I wonder when the script will think I failed so hard that I need a re-try lol.. I mean.. sometimes you can keep going without major time loss (eg. you jumped out, but the car hit water.. what will happen?)

And what if I fail in both tries.. I rather set a shit time than a DNF

It just depends how far you from the CP. Can't help you in that case.