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[UK] AdrenalineX Racing - Car Top Speeds, Acceleration and Test Track times

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[MAF]Jur1z:
i suggest testing each car 20 or more times

[FSR]Ush:

--- Quote from: [MAF]Vertigo on September 24, 2011, 07:19:55 am ---10.53 Hotring B
10.56 Hotring A
10.67 Hotring

Does this mean Hotring B is the best car to use in Nascar?

--- End quote ---

I think because the difference is minimal that it depends which car you like better. But yeah it seems hotring B is a good choice for NASCAR to give you a slight adventage.


--- Quote from: [MAF]mooman on September 24, 2011, 07:41:04 am ---how many times did you test each car?

--- End quote ---

Good question!

MadMax:

--- Quote from: [MAF]Vertigo on September 24, 2011, 07:19:55 am ---10.53 Hotring B
10.56 Hotring A
10.67 Hotring

Does this mean Hotring B is the best car to use in Nascar?

--- End quote ---

no, this depend on players ping and fps
here current results

10.514 Hotring B
10.554 Hotring A
10.573 Hotring

for sure all do 10.5xx
xx depends on players fps and ping

here little update

10.055 Turismo ([LSR]Jalicno)
10.089 Infernus ([LSR]Jalicno)
10.151 Banshee (squ4t)
10.410 Bullet (squ4t)
10.514 Hotring B ([LSR]Jalicno)
10.554 Hotring A ([LSR]Jalicno)
10.573 Hotring ([LSR]Jalicno)
10.672 Cheetah ([]Martin_73rus[])
10.763 Comet (HeartBrokenTeflonDon)
10.882 Buffalo (ovne)
10.929 ZR-350 (HeartBrokenTeflonDon)
11.152 Elegy (HeartBrokenTeflonDon)
11.241 Super GT (HeartBrokenTeflonDon)
11.250 Sandking (HeartBrokenTeflonDon)
11.399 Jester (HeartBrokenTeflonDon)
11.491 Sabre (MadMax[MAF])
11.640 LSPD (palm_tree)
11.653 LVPD (ovne)
11.677 Bloodring (HeartBrokenTeflonDon)
11.691 Flash (HeartBrokenTeflonDon)
11.694 Savanna (HeartBrokenTeflonDon)
11.721 SFPD (MadMax[MAF])
11.725 Blade (ovne)
11.745 Phoenix (ovne)

there are few more, but 1st wanna check all

xx.x is sure but xx.xxx is depending on ping and fps
in this case

10.0 Turismo
10.1 Infernus
10.1 Banshee
10.4 Bullet
10.5 Hotring B
10.5 Hotring A
10.5 Hotring
10.6 Cheetah
10.7 Comet
10.8 Buffalo
10.9 ZR-350
11.1 Elegy
11.2 Super GT
11.2 Sandking
11.3 Jester
11.4 Sabre
11.6 LSPD
11.6 LVPD
11.6 Bloodring
11.6 Flash
11.6 Savanna
11.6 SFPD
11.7 Blade
11.7 Phoenix

Paull:
I don't know you guys, but I'd rather take into consideration and follow the 'handling.cfg'.

The 'handling.cfg' file countains all information of the cars in game. I will be creating a topic explaining what each parameter means.

The infernus, for an example:

INFERNUS 1400.0 2725.3 1.5 0.0 0.0 -0.25 70 0.70 0.8 0.50 5 240.0 30.0 10.0 4 P 11.0 0.51 0 30.0 1.2 0.19 0.0 0.25 -0.10 0.5 0.4 0.37 0.72 95000 40002004 00C04000 1 1 1

240 (12th parameter) means the top speed. I think that the speedometer of the server should be changed to match to the original information of the game.

[MAF]Karlis:
that is the theoretical top speed, it doesn't take into account grip, acceleration and ground resistance values. Some cars can never reach their top speed. This value is used more as a "ceiling" that gtasa wouldn't allow to pass noticeably, unless downhill.

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