hello there, i didn't report anything for a while, so id figured its time to tell about my progress...
1) tweaked the converter, if there are malfunctioning converted maps, then they are just out of date...
2) added functions that allow dynamic changing of car acceleration,braking,handbraking,drag and friction, useful for future scripts like gearbox and drafting
3) about halfway done the drift script
4) made textdraws and other hud components to be much less resource demanding, therefore more fps
5) edited my IVhud resource, so it can run in race. you can still return to default hud in F3 menu