Thanks for PM.
Although I think you would timeout by doing this 'bug abuse', I can't say for sure. I'll wait for the others to give their opinions first.
PM'd you slowdoh and Snoopy
EDIT : I don't think this is possible, I won't say too much just in case it is right.
Countdown starts:
Player is frozen:
Countdown continues:
-- You perform the bug --
Countdown continues:
At what point, is Unfreeze Player called? Virtually, your client will still hold the freeze code.