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Messages - [MAF]Rac3r

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571
Off-Topic / MOVED: /duel
« on: February 14, 2011, 12:14:54 pm »

572
Suggestions / Re: dynamic weather system
« on: February 14, 2011, 12:12:16 pm »
Just need to find a good transition between the weather colours imo.

Dark sky to clear blue sky just looks horrible. With all the different weather though, I'm sure we'll find a good mix.

Not coded yet, but it'll work good if all light colours could alternate to only medium colours, then dark colours can also only alternate to medium colours. Medium colours can alternate to either light or dark colours.
If you're still with me, weldone. :P

573
Suggestions / Re: Pack of suggestions
« on: February 14, 2011, 12:06:57 pm »
I like all the idea's.

574
Unban Requests / Re: What the christ??? [BANNED]
« on: February 13, 2011, 01:45:20 pm »
Sea Sells Sea Shells on the Sea Shore.

Ok, one less cock to worry about.

575
Unban Requests / Re: What the christ??? [BANNED]
« on: February 13, 2011, 01:39:59 pm »
One last note, spectate now supports weather of the player you are spectating, are we sure the races in question had rain?

Just making sure.

576
Unban Requests / Re: History of jur1z...
« on: February 12, 2011, 11:59:53 am »
We've all been down the darkside of gaming, I see you did wrong and are sorry about that.

I will forget about this history.

577
Bug Reports / Re: /stunt
« on: February 11, 2011, 01:48:45 pm »
Same for /buildmode.

Thanks for the report, fixed.

578
Off-Topic / Re: Test Drive Unlimited 2 Gameplay Footage
« on: February 09, 2011, 01:57:35 pm »
hawt

579
Suggestions / Re: grid
« on: February 09, 2011, 01:52:41 pm »
Hmm.

The position is calculated from what players save in buildmode. Grid 1, compared to Grid 2.

I suppose I could show a checkpoint where Grid 2 should be to help builders, otherthan that, blame the builders :P

580
Bug Reports / Re: Spawn angle in selectvehicle races is broken
« on: February 09, 2011, 01:50:39 pm »
Related to Kart vehicle switch, I'll track the problem down. Thanks for the report.

581
Bug Reports / Re: Yellow neon is besides the car and not under it
« on: February 09, 2011, 01:50:03 pm »
Use  /mycaritem, admin edit. It should save. Any problems, ask Skunk, he'll sort it out.

Ingame issue.

582
Bug Reports / Re: Pack of bugs
« on: February 09, 2011, 01:49:10 pm »
nICE COLLECTION, oops caps. Cba to delete :P

The anims is a samp bug, I've wrapped it with a special action reset. Hopefully that fixes it.
Weapons are now fixed when you spawn.

Tv, I#ll double check.
Drafting also, needs a good rethink.

About desync, it's hard to say what causes it. OnVehicleStream in probably.

When you join a race and when the race countdown is just ending(E.G 1), you'll spawn with a car and can start, but then you get thrown back.
Possibly related to the engine on/off feature? It causes problems when switching modes too.

583
Suggestions / Re: MarioKart Mode!
« on: January 31, 2011, 02:24:40 pm »
Yep. Still a load of suggestions to add.

Police Stinger
Punctures the players tyres if they drive over the stinger.
Nitro
Gives the player nitro.
Box
Creates a box that players can crash into.
Cone (Single, Double and Triple)
Creates a cone that players can crash into.
Bomb
Flings the player off track if they drive over the bomb.
Fling The Leader
Flings the race leader.
Pallet
Creates a pallet that players can crash into.
Freeze
Freezes the player if they drive over the skull.
Reversal
Causes the racers ahead to change direction.
Oil
Spins the player if they drive over the bomb.


584
Suggestions / Re: MarioKart Mode!
« on: January 30, 2011, 02:52:37 pm »
Fav idea:
Quote
invert driving direction

Noted suggestions, anything that is too complicated or may require a timer won't be done atm. Gonna try keep the sync steady as possible.

585
Media / Re: OH_NOT_THIS_AGAIN
« on: January 29, 2011, 09:08:58 pm »
Funny vid Snoopy

2:57 Wipeout

Quickly built map, but a lot of fun lol

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