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AdrenalineX Development / GTA:United : No longer supported by Ax
« on: July 25, 2009, 01:19:56 pm »
16/06/10: The GTA:U server for Ax is no longer live or supported
GTA:United is a modification for San Andreas, it removes the SA map and installs the Liberty City map and Vice City map. The SA-MP creator, Kye, also made a new multiplayer client and server for GTA:United. Below will give you a more in depth look into this awesome modification.
Information:
Download Information:
Installation Information:
Server Information:
Scripting Information:
GTA:United is a modification for San Andreas, it removes the SA map and installs the Liberty City map and Vice City map. The SA-MP creator, Kye, also made a new multiplayer client and server for GTA:United. Below will give you a more in depth look into this awesome modification.
Information:
- http://moddb.com review
- http://sa-mp.com gta:united forum
- http://adrenalinex.co.uk forum
- http://gtaforums.com/ progress reports
Download Information:
Installation Information:
- Copy your San Andreas folder, rename it to fit the new game. 'GTA United' for example.
- Run your GTA:United (Main Installer) and install it to your new renamed folder.
- GTA:United Hotfix (Patch) and install it to your new renamed folder.
- Extract your GTA:United Client (Multiplayer) and install it to your new renamed folder.
- Start GTA:United (gta_sa.exe) to check if one player is working. (This also creates the VehicleAudioLoader.asi file)
- Quit the game.
- Delete (or rename) two files in your new renamed folder. d3d9.dll and VehicleAudioLoader.asi
- Right Click 'gta_sa.exe' and select 'properties'. Then 'compatibility' and change 'Compatibility mode' to 'Windows 98'.
- Right Click 'gtaump.exe' and select 'create shortcut'. Then rename new shortcut to 'GTA:United Multiplayer'. Cut and paste onto your desktop.
Server Information:
- GTA:United Racing Server : 78.129.175.66:8901.
- 10 Player Slots
Scripting Information:
- Buildmode Licence : Remove licence requirment for buildmode, for now anyway..
- Skin ID : Problems with a few random skins. ID 0 being one of them. Removed skin functions.
- Liberty City Bridge : Fixed missing bridge.
Code: [Select]
TheBridge=CreateObject(15753,-1629.4340,1168.4301,42.9641,0.1800,-0.0199,0.0000);