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Bug Reports / /aClearChat 0.3 Problem [Fixed]
« on: November 21, 2009, 09:43:26 am »
/acleasrchat only clears 50 lines from the chatbox. Does anyone know how many lines we need to clear?
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<KingJ> Ah, high uptime bug
<KingJ> Rebooting will fix, should be ready to play in about 5-10 minutes
<Rac3r> kk, thx KingJ, i'll close server for 10 minutes
<Rac3r> do you think closing server every morning for half an hour would prevent this?
<KingJ> No
<Rac3r> k
<KingJ> This is a bug with SA-MP on Windows machines, after around 30 days a certain counter overflows, which causes all SA-MP servers to have connection issues
Here's a few more improvements, although some of them are mainly geared towards other gamemodes.
• Synced visible car damage and synced vacant cars ( best thing about 0.3 IMO )
• Synced traffic lights and waves ( Useless to us, but I guess it would be nice not seeing everyone at a different level after a race
that ends in the sea )
• SetPlayerSkillLevel - Basicaly set your player's skill level with a certain gun, shoot with 1 sawn, tec or pistol, basically how it's
like in single player
• SetPlayerFightingStyle - self explanatory, just like in single player, learn different fighting styles from the different gyms
• A new mouse interface and new chatbox/scoreboard look.
• PlayCrimeReportForPlayer - Plays a crime report over the scanner, useless to us, good for RP modes.