General > AdrenalineX Development
MTA Maps [Post Your Maps Here]
MadMax:
i stoped makin bad (what my map is bad? Super_Jumps?)
Richard_Burns:
I was working on a huge German-rally esque map, but I'm wondering if it's going to be worth the 7-8 plus hours put into it.
I don't want it to auto-fail because of some glitch.
Rac3r, what is your advice?
[FSR]Ush:
Rac3r won't give any advise as long as he got no internet.
(PS. Watch the southpark episode "over logging", it's crazy!)
[MAF]Cthulhu:
i guess R still has it cuz i've seen him in the server yesterday ;_;
[MAF]Rac3r:
@ Madmac, M4, Burns and BlueStar (and who ever wants to map :p)
This is script to allow you to load your MTA .map files into SA-MP. Even though it's the same game, both modifications (SA-MP and MTA) handle the objects better/worse depending on different events happening (server activity).
I've added 4 maps to give you an idea where everything goes. Check the .pwn file if you're still not sure.
Basically place your.maps into the folder named MAPS.
* Extract to a created server folder.
* Run the Pawno coding application, open the MTAv1.pwn and press F5 to compile.
* Run the SA-MP server application. samp-server.exe
* Type 'convert' into the rcon panel. This will load and convert the maps
* You can type 'maps' into the rcon panel to display the map list.
* Join your hosted server 127.0.0.1:7777
* Type '/load [mapname]'. Map Name is obviously your created map that you placed in the MAPS folder.
* The server will load the map and give you the race vehicle for the race.
PM me for password;)
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