General > Suggestions

RE: Grid positions

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musicloveR:
^

[MAF]Cromiell:
Though... I still feel like making worlds for x-y score gaps would be fine. Quality would improve a lot.

Mute.:

--- Quote from: [MAF]Cromiell on December 26, 2012, 10:27:22 am ---Though... I still feel like making worlds for x-y score gaps would be fine. Quality would improve a lot.

--- End quote ---

That's a good idea, if the server picks the 4 players closest to your score, and whoever has the best previous 3 positions spawns 1st among the group of people within your score range. Like how it works normally but between the 4 closest scores rather than the whole server. You could just keep one worlds the same as how they are.

[MAF]Karlis:
score range is much less accurate than few last average finishes, because someone might not be trying as hard as usual and score doesn't represent skills.
also it would make grid "static", therefore if you have some players online they will always have the same positions, which imo is kind of boring and can also be annoying if you have bad luck.
and about noobs and pros in one grid: it doesn't help that you are in front when noob goes in turn at 200kmh.

Mute.:

--- Quote from: [MAF]Karlis on December 27, 2012, 12:55:11 pm ---score range is much less accurate than few last average finishes, because someone might not be trying as hard as usual and score doesn't represent skills.
also it would make grid "static", therefore if you have some players online they will always have the same positions, which imo is kind of boring and can also be annoying if you have bad luck.
and about noobs and pros in one grid: it doesn't help that you are in front when noob goes in turn at 200kmh.

--- End quote ---

You didn't read my reply properly :p I said you keep the last 3 positions thing to determine where each player within the score range spawns (1st, 2nd, 3rd or 4th). I'll give an example here:

P1's score: 1000
P2's score: 999
P3's score: 998
P4's score: 997           

If P4's last 3 positions are 1st 1st 1st he will spawn at the front (just like how it is now, but on a scale of 4 players, rather than the whole server) rather than always spawning at the back of his group. So basically, just because you have the highest score in the group you are put in, doesn't mean you will always spawn first, meaning the grid won't be static, it will be just how it is now, but on a smaller scale.

I hope you understand this better now :pp

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