Author Topic: GTA V  (Read 489494 times)

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Offline [FSR]Ush

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Re: GTA V
« Reply #1305 on: April 14, 2015, 07:26:52 pm »
I cannot choose PC as platform in iFruit??

Offline [MAF]Epoxi

Re: GTA V
« Reply #1306 on: April 19, 2015, 04:36:03 pm »
Found this when doing stunt plane trials on GTA V:



They are tarnishing the good name of AdrenalineX, I hope this isn't someone from here!

mooman please delete top1  :L

Offline Scorpion.

Re: GTA V
« Reply #1307 on: April 19, 2015, 04:58:21 pm »
LOL  :L :L :L :L :L :L :L

Offline S

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Re: GTA V
« Reply #1308 on: April 19, 2015, 05:26:10 pm »
anyone up for heists/races/dm/survival? takes forever to get a game going

http://steamcommunity.com/id/interwebz-cc/

Offline miko

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Re: GTA V
« Reply #1309 on: April 20, 2015, 05:35:33 pm »

Offline Scorpion.

Re: GTA V
« Reply #1310 on: April 22, 2015, 01:59:20 pm »
[youtube]http://www.youtube.com/watch?v=1kFDc5H0RT0[/youtube]

the dream.

https://gta-mp.net/
« Last Edit: April 22, 2015, 02:10:52 pm by Scorpion. »

Offline Terrorfist

Re: GTA V
« Reply #1311 on: April 23, 2015, 12:46:02 am »
pirate gamers! rejoice  :(  :L
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Offline [MAF]Epoxi

Re: GTA V
« Reply #1312 on: April 23, 2015, 05:32:33 pm »
I am not convinced by this project until I see actual multiplayer interaction.

The source code on the website isn't very meaningful and apart from the GUI there is nothing in that video that cannot be done with this trainer.

Offline Scorpion.

Re: GTA V
« Reply #1313 on: April 23, 2015, 10:57:06 pm »
I am not convinced by this project until I see actual multiplayer interaction.

The source code on the website isn't very meaningful and apart from the GUI there is nothing in that video that cannot be done with this trainer.

http://multiv.mp/site/index.php
https://gta-mp.net/
http://www.vmultiplayer.net/
http://fivem.net/

i found these websites projecting gta v multiplayer like sa-mp, i think something similar will be coming   early

Offline G[M]X

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Re: GTA V
« Reply #1314 on: April 23, 2015, 11:29:09 pm »
I am not convinced by this project until I see actual multiplayer interaction.

The source code on the website isn't very meaningful and apart from the GUI there is nothing in that video that cannot be done with this trainer.

http://multiv.mp/site/index.php
https://gta-mp.net/
http://www.vmultiplayer.net/
http://fivem.net/

i found these websites projecting gta v multiplayer like sa-mp, i think something similar will be coming   early

there multiplayers projects works with cracked GTAV? (i'm poor, pls)

Offline nero

Re: GTA V
« Reply #1315 on: April 24, 2015, 07:31:02 am »
I am not convinced by this project until I see actual multiplayer interaction.

The source code on the website isn't very meaningful and apart from the GUI there is nothing in that video that cannot be done with this trainer.

http://multiv.mp/site/index.php
https://gta-mp.net/
http://www.vmultiplayer.net/
http://fivem.net/

i found these websites projecting gta v multiplayer like sa-mp, i think something similar will be coming   early

We have seen with GTA IV how easy it is, to build a multiplayer mod...

In my opinion, the games today have a far more advanced code compared to SA, so it might not me that easy to crack the game into pieces and build a multiplayer with better (!) functionality than the existing one.

Offline Terrorfist

Re: GTA V
« Reply #1316 on: April 24, 2015, 08:53:18 am »
I rather enjoy GTA:Online that to enjoy a buggy crap multiplayer game from scratch because its not worth it
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Offline [MAF]Epoxi

Re: GTA V
« Reply #1317 on: April 25, 2015, 11:04:56 am »
I rather enjoy GTA:Online that to enjoy a buggy crap multiplayer game from scratch because its not worth it

GTA:Online is buggy, half the sessions disconnect and the structure of the game is boring: all people do is run around and DM. You have to grind to make any meaningful amount of money, the races suck (all the classes are dominated by one car), the lobby structure is extremely tedious compared to rolling gamemodes like AX, you spend most of your time waiting rather than playing, you can only have 32 players on one server. It leaves no room for customisation and scripting either.

I would happily lose some of the perfect synchronisation and have the capabilities of SA:MP or MTA for GTA V.

Offline EleGy

Re: GTA V
« Reply #1318 on: April 25, 2015, 12:43:25 pm »


Offline nero

Re: GTA V
« Reply #1319 on: April 25, 2015, 04:14:14 pm »
Just to point this out: Compared to the PS3/XBOX 360 version of the game, the loading times in PC version are a charm.

Only joining the multiplayer took me at least 5 minutes.