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Topic:
/AFK [id]
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Topic: /AFK [id] (Read 10917 times)
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[2F2F]Hellmuth
Admin
Posts: 973
/AFK [id]
«
on:
May 08, 2011, 09:37:10 pm »
We've all seen players being afk in the middle of the road during races, especially oval races.
Admin command, /afk [id] puts the player in afk mode.
Logged
[MAF]Snoopy
Posts: 14,540
Re: /AFK [id]
«
Reply #1 on:
May 08, 2011, 09:46:28 pm »
* [MAF]Snoops sends mooman to afk to piss him odd
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[FSR]Ush
Admin
Posts: 13,449
Aart
Re: /AFK [id]
«
Reply #2 on:
May 08, 2011, 09:49:10 pm »
Quote from: [MAF]Snoops on May 08, 2011, 09:46:28 pm
* [MAF]Snoops sends mooman to afk to piss him odd
lets piss odd
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FSR Forum
[MAF]Rac3r
Leader
Posts: 2,807
Well, this is embarrassing.
Re: /AFK [id]
«
Reply #3 on:
May 09, 2011, 11:07:39 am »
Good idea
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[MAF]PyroFox
Leader
Posts: 1,426
¯\(°_o)/¯
Re: /AFK [id]
«
Reply #4 on:
May 09, 2011, 11:51:42 am »
lol, i hate it when ppl are afk at the start of a race, yet I'm fairly guilty of it as well
Logged
[MAF]mourad
Admin
Posts: 1,588
Life is a joke, laugh at it.
In-game name:
[MAF]mourad
Re: /AFK [id]
«
Reply #5 on:
May 09, 2011, 12:25:09 pm »
Sounds good. +1
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[MAF]Cromiell
Admin
Posts: 2,689
In-game name:
[MAF]Cromiell
Re: /AFK [id]
«
Reply #6 on:
May 09, 2011, 12:50:05 pm »
Command or send them there automaticly if they are not changing x y z position for 30 seconds on a minute.
However command would be better. I have no idea how would it work if player's game is "paused".
Logged
[MAF]Snoopy
Posts: 14,540
Re: /AFK [id]
«
Reply #7 on:
May 09, 2011, 12:55:51 pm »
and they could still delay us at the grid if we don't know they are AFK.
i always have to kick Classic_Nat because he/she never bothers to move and i'm always stuck behind it
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Larry
Posts: 326
Re: /AFK [id]
«
Reply #8 on:
May 09, 2011, 01:32:12 pm »
lol same, it looks like he's always sleeping, nice if you are next to him so you have free space, annoyinbg if you behind him because you gets stuck
+1 for this
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[FSR]Ush
Admin
Posts: 13,449
Aart
Re: /AFK [id]
«
Reply #9 on:
May 09, 2011, 02:03:34 pm »
just drive to the side which should provide space at any time
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FSR Forum
[MAF]Snoopy
Posts: 14,540
Re: /AFK [id]
«
Reply #10 on:
May 09, 2011, 02:07:24 pm »
no? cause you have to reverse if somebody doesn't move then move to the side which loses you time when you shouldn't need to do any of that in the first place
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[FSR]Ush
Admin
Posts: 13,449
Aart
Re: /AFK [id]
«
Reply #11 on:
May 09, 2011, 02:14:52 pm »
Bazinga!
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FSR Forum
[MAF]Snoopy
Posts: 14,540
Re: /AFK [id]
«
Reply #12 on:
May 09, 2011, 02:26:37 pm »
?
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[LSR]Jarol
Posts: 2,541
I'm your watermelon
In-game name:
[LSR]Watermelon
Re: /AFK [id]
«
Reply #13 on:
May 09, 2011, 03:01:22 pm »
I'd like this idea nice for peeps like classic_nat as andy said
+1
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[FSR]Ush
Admin
Posts: 13,449
Aart
Re: /AFK [id]
«
Reply #14 on:
May 09, 2011, 03:13:58 pm »
1.
Bazinga
A catchy phrase to accompany your clever pranks.
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Topic:
/AFK [id]