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[MAF]PyroFox:
omg lol, I didn't know that you could turn it on! Thanks Jali for the info, I think it should be turned on by default though shouldn't it?

[MAF]Snoopy:
just do /alternate

[MAF]Rac3r:
Not possible Ironman, probably do it with a timer updating the actual testdraw position, but it would look shit.

Reboot - Destroying 700 Vehicles

--- Code: --- if(gStats[gPowerDown]==2)  << stage 2, it's already asked to teleport players on foot to jail.
{
for(new i;i<MAX_PLAYERSX;i++)
{
SetPlayerInterior(i, 3);
SetPlayerPos(i,198.1349,162.0804,1003.0300);
SetPlayerVirtualWorld(i,160);
if(IsPlayerInAnyVehicle(i))Kick(i);  << after teleporting twice, why the fuck is he in a vehicle.
}
for(new i;i<MAX_VEHICLES;i++)
{
DestroyVehicle(i);
}
}
--- End code ---
When server reboots, it checks if player is in vehicle, you know the jail security, 9/10 not 1 timeout, but once R3 was released, loads of timeouts were happening.

You know sa-mp, you should never go out of game, because it fucks things up. We have /afk, that would help.

If you go out of game and remain racing, the script teleports you, gives you cars, auto-afk's you.

Suggestion
mooman, improve the pawn code, it looks a bit small.

TB_Kolbasz:
Hey!

I have had a conversation with Jalicno about my idea: coz the rammers, i think the normal racers need a new mode. who is a normal racer? i think a normal racer has at least 1000pts-2000pts, and is 30% of his/her all races in the top 5. (#1+#2+#3+#4+#5 vs. out of top5 stats). Jalicno told me, its a good idea. i think it too, a lot of rammer screw the races of some normal palyer up, and it's not okay!
there is one more thing: the recommended stats or pts are just examples! feel free to post a comment with your opinion!

I hope it will be agreed!

thx anyway

this post is because rac3r asked it  ;)

Adj:
I agree that the regular world can be too overcrowded. With over 15 beginning racers on the grid it's always a mess. Another world controlled by scores could work, but I don't like the fact that it would exclude some good racers since they haven't got the points. Points do not say much about a players quality. Results (1th-5th) say more, but still not enough. If someone is racing at times when good racers are on he might not have his deserved access to this 'normal racers' world since his racing results aren't good enough while a stupid rammer that plays at our nights when there's only 5 people on would. Neither can people be put in by admins since it's probably too much.

Something like this idea which sounds really cool to me is somekind of automatic worldseperation where you will not race with more than the defined maximum racers. The amount of worlds would depend on the amount of players in the 'regular' world. For example, 1 world per 8 players. After every race the results define which players promote and demote to a different world. The best racers will be in the best world, but can get unlucky at a race and demote to a lower world. Someone new with good skills can easily get into the best world by winning.

If people like this idea I could think it out a bit more, including how this could be stored into variables so Rac3r can decide it's scriptable and worth it or not.

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