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Thrasher:
Well I didn't bother to look through all 17 pages, but....

On protect the prez server, the president's marker on the map stands out much more than the players' markers, so you can see the president's location on the map at all times. Is it possible for this to be done with the checkpoints, so that the players' markers don't render the checkpoints impossible to see? :)

[MAF]Rac3r:
Hmmm.

I see what you're saying. I'd need a screenshot though of the map showing the presidents location to see how much it does stand out from the other players. Our second CP is now a nice unique icon (only [problem being, they only appear if in range, unlike CP's.).

In theory though, the fact that the Checkpoints are red, should stand out enough.

Thrasher:
Well, even though the checkpoints are red, it seems that if you're behind in a race, and the players and checkpoint is off in the distance in a relative location, the players' markers drown out the checkpoint:

If the checkpoint was off in the distance and you weren't familiar with the race, I'm sure you could imagine that this could be rather disorienting (look at the map):




Same idea here, but you can see the actual checkpoint in this screen:






In Protect the Prez server, the player's markers are a rather translucent blue and brown, so the solid yellow mark will always be dominant.

You can see the president is rather far off, but even with a lot of other players near him you can clearly tell in precisely what direction to go:



He's not surrounded too densely with people in this shot so his marker is even brighter:

Thrasher:
No takes on this??

[MAF]mooman:
there are more pressing matters atm :L i like the idea though

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