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[MAF]Rac3r:
2,500 races, with that volume of races there will always be a higher statistic for people who play more. There is no way round that. You can't play 20 races a week and expect that to beat someone who plays everyday. It's a losing battle.

Force register would also be a put of for players who don't understand english.

Qucikfix change - Done
Changed lobby - Done
More info - Done
Newraces changes - Done

To do:
Drift changes - Loads of suggestions
Kill if a fast crash - Boots buggestion

Not possible (atm):
Drift mode - Skunk suggestion
Toggle Anti-Jack - Joe suggestion  (This could enable players to jack cars, need to think again)


[MAF]falky:

--- Quote from: [UK]Rac3r on May 13, 2010, 09:38:09 am ---2,500 races, with that volume of races there will always be a higher statistic for people who play more. There is no way round that. You can't play 20 races a week and expect that to beat someone who plays everyday. It's a losing battle.

--- End quote ---

Losing battle? Check this:

4)   [SC]Phil_Ivey   15230
5)   [Eternal]DaBaR]   14951

Phil has 15230 points, and he has finished 2497 races

Eternal follows close-by and has 14951 points, he finished a total of 8507 races


It only took Phil 2497 races to get 15230 points, while it took Eternal approximately 3.5 times as much races just to get a smudge under 15k. The math aside, Phil's "skill rate" is 30.5% while Eternal's is just 8.79%. Get what I mean?


Here's the formula I created (after countless shouting and cursing at the monitor) to get the skill rate:

skill rate = [current number of highscore points / (number of races finished * 20 e.g. the amount of points you get for getting a top1 in a race)] * 100

SCREENSHOT OF THE FORMULA USING PHIL'S STATS:



What boots/Simon/me wants is a separate highscores page that shows the skill rate of each player and ranks them accordingly. :D

EDIT: added color coding, links and a screenshot for the enlightment of all.

[MAF]Rac3r:
How did you work out how races they have played?

[MAF]falky:

--- Quote from: [UK]Rac3r on May 13, 2010, 10:39:24 am ---How did you work out how races they have played?

--- End quote ---

http://highscores.adrenalinex.co.uk/stats/%5BSC%5DPhil_Ivey

^ I added everything except DNF. ;D

MadMax:
suggestion for bots 8-Track

any way to get bot paths from GTA SA single player side mission "8-Track"?
if no just record 1 very clean lap and copy it many times, they will looks liuke real racing, and all keep raceline
also maybe needs some objects, how about little contrlol bridge/tower at 2 track where could spawnpoint be?


suggestion for drift

maybe some car restricts coz i m affraid soon we ganna have many fails drifts with 4WD cars
maybe sth like i geta ll RWD cars IDs and use drift mode only for them
"This vehicle is invalid for this mode" when you get FWD or 4WD car

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