General > AdrenalineX Development

SA-MP 0.3 - New Features

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[MAF]Aj_Lajk_Bir:
when we will can play samp 0.3?  :D

[MAF]PyroFox:

--- Quote from: MadMax on September 12, 2009, 12:35:19 pm ---
--- Quote from: [UK]Rac3r on September 12, 2009, 11:25:49 am ---Super Jump : As above, but on a more vertical scale.
Fly Mode : Using the alternate directional controls, fly your vehicle.

--- End quote ---

lol shats stupid, but vehicles and players limit is great so SuperHot

--- End quote ---
??? Not really, it would be fun in stunt mode.

Here's a few more improvements, although some of them are mainly geared towards other gamemodes.

• Synced visible car damage and synced vacant cars ( best thing about 0.3 IMO )
• Synced traffic lights and waves ( Useless to us, but I guess it would be nice not seeing everyone at a different level after a race
   that ends in the sea :L )
• SetPlayerSkillLevel - Basicaly set your player's skill level with a certain gun, shoot with 1 sawn, tec or pistol,  basically how it's
   like in single player
• SetPlayerFightingStyle - self explanatory, just like in single player, learn different fighting styles from the different gyms
• A new mouse interface and new chatbox/scoreboard look.
• PlayCrimeReportForPlayer - Plays a crime report over the scanner, useless to us, good for RP modes.

That's all I can think of for now, will add more as time goes by.

Oh and for my vote, It's looking hot lol, I would have liked to have seen more functions that aren't geared towards RP. Kinda disappointed in 0.3 in some ways, nothing spectacular, mostly RP stuff.

[MAF]Rac3r:
Yeah, the sync with vehicle damage will be great for racing, I completely forgot about that (hard to notice when I play on my own lol). Fighting styles too will be good, just a shame using them will jail you. Heh. Might have to recode it so it only jails you if you're actually hitting people, instead of jailed for pressing FIRE.

[FSR]Ush:

--- Quote from: PyroFox on September 12, 2009, 06:22:38 pm ---• SetPlayerSkillLevel - Basicaly set your player's skill level with a certain gun, shoot with 1 sawn, tec or pistol,  basically how it's
   like in single player

--- End quote ---

Does that mean that everyone's bike skill will be at zero when 0.3 comes :L ? And that we need to improve it ourselves? Would be a bad thing, cause starters will never win a bike-race from a regular anymore then :L

[MAF]PyroFox:
Nah :L it's determined by the server with SetPlayerSkillLevel (playerid, skill, level)
SA-MP 0.3 will have a new GUI system like this, looks pretty damn good!  8)

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