Got some mod, and not sure if you can use it in SAMP, feel free to discus it here. I will give you ansver. And also i can edit/fix that mod to make it SAMP friendly
Tools
Alci's SAAT GUI FrontEnd - audio editor
img tools:
IMG ManagerIMG ToolAlci's IMG EditorSpark IMG Editortxd tools:
TXD WorkshopG-TXD-feel free to use them
all audio files
all textures (txd)
ped, player skins (txd, dff)
vehicle skins (txd)
weapons (txd, dff)
data files (dat) they dont take affect in SAMP
vehicle tuning parts, wheels (dff, txd)
veh_mods.ide
effects.fxp (flames, smokes...)
ENB
Camera Hack
- d3d9.dll, asi plugins
allowed
StreamMemFix.asi
SADisplayResolutions.asi
exdisp.asi
IVBlips.asi
killlog.asi
outfit.asi
VehicleAudioHook.asi
VehicleAudioLoader.asi
VehicleSpecialAbilities.asi
UpDownLights.asi
VirtualIMG.asi
GTA_IV_HUD.asi
MotionBlur.asi
colormod.asi
dof.asi
bikearmfix.asi
camerapointfix.asi
if something not in list ask it in this topic
- better ask it here if you can use that mod
map models and textures (dff, txd), but not collision (col) (collision can use only if there is some little changes thats don't give you advantages over other players)
animations (ifp) with them you can walk/run faster or slower
cleo mods (hud, speedometer, visualefects...) only ones who don't give you advantages over other players
vehicle mods
- not allowed mods, hacks
sobeit, mod penor or how its called
cleo mods that ones who give you advantages over other players (teleporting, autorepair, speedhacks...)
if something missing let me know