AdrenalineX Forums

General => AdrenalineX Development => Bug Reports => Topic started by: Tommmmmmm on September 07, 2010, 04:41:09 pm

Title: buildmode bug [WIP]
Post by: Tommmmmmm on September 07, 2010, 04:41:09 pm
hi,

i was making a race, setting the checkpoints, while i was doing this a new race started and a checkpoint was automatically put in the los santos farm when i was in las venturas. also, the car i was driving, setting the checkpoints, disappeared and had to respawn one. i thought it was fine, thinking that the checkpoint that got automatically placed was like the bug with deleting checkpoints ( pressing 2 which deletes the last checkpoint and one appears at the farm but isnt really there) but when it came to testing, it was bugged :@
Title: Re: buildmode bug
Post by: [FSR]Ush on September 07, 2010, 07:49:49 pm
yeah it really was bugged, the cp was no where close to where it used to be :(
Title: Re: buildmode bug
Post by: [MAF]Snoopy on September 08, 2010, 04:37:03 am
checkpoint deleting is still bugged? buildmode scares me now :L
Title: Re: buildmode bug
Post by: [MAF]Vertigo on September 08, 2010, 05:38:10 am
This adds to the difficulty of making the tourney races I must admit.
I have to make them all in one go and if one CP is a little off I have to go with it.
Otherwise I have to waste another half hour of my day remaking the race, which
then probably leads to it being even messier.
Title: Re: buildmode bug
Post by: [MAF]Rac3r on September 08, 2010, 08:47:36 am
Interesting why it would destroy your vehicle. Going to check it now.

SA-MP Reported ID bug : Reported a week ago, maybe it's a conflict with the ID's.

SUBMISSION does delete the previous CP, it may appear at the farm, but it doesn't save it to the farm.
Basically, I was using -1 CP instead of -2 CP with the checkpoint placement (Visual).

I set four checkpoints, deleted cp 4, then set cp 4. Saved race, it worked.