AdrenalineX Forums
General => AdrenalineX Development => Suggestions => Topic started by: [2F2F]SNiKeRiS on August 08, 2010, 01:13:32 pm
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I was wondering if it's possible to have different pain for every car. The point is that i'm too lazy to do /vc id id for every time i want to change my paint. For example with new Infernus mod i like to have /vc 1 0 but with other cars i'd like to have /vc 158 1
So i'm thinking of a new cmd. /VC Id Id carname (exp. /vc 1 0 infernus)
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cool idea, /vc infernus 1 0 would be better imo
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And maybe same with wheels?
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That's a great idea :D
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I'm so lazy that I'll keep everything as it is right now :L
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+1
and also /tune 0-1 and /paintjob 0-3 save for for tuned cars
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Nice idea, I remember something suggestion before by mooman.
Currently we save about 30 (guess) united of data per player, but with this suggestion it would increase the data stored by about 500 (guess), I'm a bit scared on how that will be handled by SQL.
30 ( player stats )
211 (vehicles) x 2 (colours) + 211 (rims)
663 units of data to store, per player. To be honest with you all, I don't know enough about SQL so it might possible and we won't notice any lag.
What do mooman and pod think?
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And maybe same with wheels?
Actually i was suggesting to save wheels for every car. Just in case if you didn't understand what I mean ;)
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i think sql will handle it with ease
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i'll work on this
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Great :D
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done
/vcc color1 color2
will set the color for the type of car you're in
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awesome! :O