AdrenalineX Forums

General => AdrenalineX Development => Suggestions => Topic started by: MadMax on February 02, 2014, 07:01:27 pm

Title: Suggest defensive weapon/protection for IV drivers!
Post by: MadMax on February 02, 2014, 07:01:27 pm
right now, since a year or so, they are helpless, like ducks to shot...
suggest your ideas...
Title: Re: Suggest defensive weapon/protection for IV drivers!
Post by: Troublemaker on February 02, 2014, 07:11:58 pm
I suggest armor for drivers, so it will be harder to kill them :)
Title: Re: Suggest defensive weapon/protection for IV drivers!
Post by: [FSR]Ush on February 02, 2014, 08:12:05 pm
I suggest to ram better
Title: Re: Suggest defensive weapon/protection for IV drivers!
Post by: [MAF]Karlis on February 02, 2014, 09:27:37 pm
i've heard that weapon sync will be way better in the next samp - then we will need some partial god or pistol mode, but until that it's fine.
Title: Re: Suggest defensive weapon/protection for IV drivers!
Post by: nero on February 02, 2014, 09:39:15 pm
Only problem I see is with slow 4-door cars in IV. 50 % of the players will get killed in first 3 CP's after start, after that it's just one leader car with 4 shooters and 30 cars with single players and ramfest.

What comes to my mind is some sort of force field, which can be activated like 2 times in one race for like 15 seconds or so. The force field could protect the car/players. So you can decide when you need it, for example if the driver fucks up and the pack catches up. But the amount of work which would have to be put into this would be too much in comparison to the outcome.

I see no way to even out the difference between godlike deagle shooters and noob uzi shooters.
Title: Re: Suggest defensive weapon/protection for IV drivers!
Post by: Rocco92 on March 17, 2014, 09:41:47 am
I suggest to ram better
Flinging is the good way to solve it :)

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I suggest armor for drivers, so it will be harder to kill them :)

+1