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Suggestions / Uitblinker's shortlist of improvements
« on: December 31, 2013, 02:11:52 pm »
I'd like to suggest some small improvements for both the server and website. Basically these are my main suggestions (I have some other small suggestions but they are not that important to write them down).
Server
- Timer: "XX until the next race starts" is a bit misleading. I got used to it now but as a new player I truly believed that I had 12 seconds until the race would end but in fact I only had 2 seconds left to finish. I'd like to suggest to decrease the timer by 10 seconds so it represents the time you still have left to finish the current race.
- Money: two things about money, the properties of it and the rewarding. Honestly money does not have a special feature or value now. We can bank it, /duel and buy wheels with it and that's it. Wouldn't it be fun if money has more uses? Currently earning money is closely related to score. Basically the higher score you get when racing, the higher the amount of money you receive. What if money rewards from races are a bit higher and you'll lose money when hitting lamp posts? Or you lose money when flipping your vehicle, using the commands /fix or /newcar? This way money does not represent velocity or high race positions anymore, but rather precision and the effectiveness of racing without the help of repairing your vehicle or spawning a new one. This also increases the ways of spending money because currently that is kind of limited.
- Duelling: whenever players duel with each other, they should not be placed in each others group when a race divides the racers into groups of 4 for instance. What I mean is that players that duel with each other ONLY race together in so-called "one-world races".
- Voting: Voting is fun but I have a feeling that it's more a contest of which race has the coolest name and not the one that is truly the most interesting one. It's really a good improvement that since a while it shows which one you liked or disliked in the past, but I think it's not enough yet. Wouldn't it be more fair if the voting list gives more information about the race than just the name and eventually if you liked or disliked it in the past? What if behind each name in the voting list, information about the car, length and "type" would've been showed?
Website/forums
- Forums: add a shoutbox, that's a brief and easy way to communicate with forum users;
- Forums: create a special forum for events & tournaments. This might also encourage others to set-up events which could positively contribute to community building;
- Website: add a tab "clans" next to "Players" or "Tools" (idk) which shows a list of the current (active) clans. Clicking on them would view a clans
homepage with some nice statistics (like average position, score), information about the members, leader(s), requirements to join and an "apply" button
Other
For me there's relatively much unknown about the clan system on this server. Is it just about adding a tag to your name or does it mean more? I'd like to suggest an improved clan system in which there not only is a special tab on the website, but also the existence of clan duels in-game and a clan chat. Maybe this is more applicable to RP servers and not so much related to AX but somehow. I'd just like to see a more comprehensive system that the current one.
Server
- Timer: "XX until the next race starts" is a bit misleading. I got used to it now but as a new player I truly believed that I had 12 seconds until the race would end but in fact I only had 2 seconds left to finish. I'd like to suggest to decrease the timer by 10 seconds so it represents the time you still have left to finish the current race.
- Money: two things about money, the properties of it and the rewarding. Honestly money does not have a special feature or value now. We can bank it, /duel and buy wheels with it and that's it. Wouldn't it be fun if money has more uses? Currently earning money is closely related to score. Basically the higher score you get when racing, the higher the amount of money you receive. What if money rewards from races are a bit higher and you'll lose money when hitting lamp posts? Or you lose money when flipping your vehicle, using the commands /fix or /newcar? This way money does not represent velocity or high race positions anymore, but rather precision and the effectiveness of racing without the help of repairing your vehicle or spawning a new one. This also increases the ways of spending money because currently that is kind of limited.
- Duelling: whenever players duel with each other, they should not be placed in each others group when a race divides the racers into groups of 4 for instance. What I mean is that players that duel with each other ONLY race together in so-called "one-world races".
- Voting: Voting is fun but I have a feeling that it's more a contest of which race has the coolest name and not the one that is truly the most interesting one. It's really a good improvement that since a while it shows which one you liked or disliked in the past, but I think it's not enough yet. Wouldn't it be more fair if the voting list gives more information about the race than just the name and eventually if you liked or disliked it in the past? What if behind each name in the voting list, information about the car, length and "type" would've been showed?
Website/forums
- Forums: add a shoutbox, that's a brief and easy way to communicate with forum users;
- Forums: create a special forum for events & tournaments. This might also encourage others to set-up events which could positively contribute to community building;
- Website: add a tab "clans" next to "Players" or "Tools" (idk) which shows a list of the current (active) clans. Clicking on them would view a clans
homepage with some nice statistics (like average position, score), information about the members, leader(s), requirements to join and an "apply" button
Other
For me there's relatively much unknown about the clan system on this server. Is it just about adding a tag to your name or does it mean more? I'd like to suggest an improved clan system in which there not only is a special tab on the website, but also the existence of clan duels in-game and a clan chat. Maybe this is more applicable to RP servers and not so much related to AX but somehow. I'd just like to see a more comprehensive system that the current one.