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Messages - S

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76
General Server Discussion / Re: Temporary downtime
« on: November 16, 2015, 05:53:31 pm »
is it possible that about a days worth of data was lost during the downtime?

77
Off-Topic / Re: Funny Videos/Pictures
« on: October 29, 2015, 09:12:23 pm »
[youtube]Nh8pSPmKupc[/youtube]

78
Media / Re: AdrenalineX - ChatBox Comedy
« on: October 24, 2015, 12:29:41 am »

79
Media / Re: Screenshots
« on: October 10, 2015, 05:01:32 pm »
LODs removed from game + 10x draw distance  :o

[spoiler=six 1080p images]











[/spoiler]

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Media / Re: AdrenalineX - ChatBox Comedy
« on: October 06, 2015, 07:05:56 pm »

81
Media / Re: Screenshots
« on: October 05, 2015, 04:46:06 pm »
BOOM! New tuner just hit the town, guess what car is it!



did i win

82
General Server Discussion / Re: Hacker Reports
« on: October 05, 2015, 12:28:43 pm »
Potari cp hax

83
Bug Reports / A few bugs
« on: October 02, 2015, 09:04:38 pm »
  • Half the time highscore split times in SK are bugged, showing a seemingly random negative value, sometimes a few seconds, sometimes a minute.
  • Races in /TT starting with lowercase and uppercase letters have different alphabets.
  • Roads can be spawned in /TT ramp races, which can be abused to gain time in a lot of parts.
  • Fighting style doesn't seem to save after rejoining after a leave or timeout.
  • Sometimes the race leaderboard disables itself and has to be disabled and re-enabled through /hud options (rejoin fixes it too).
  • Very long races like !buffalo1000 and SF_Tram_1000_OW don't save records.
  • When you /last3 other players, it shows their nickname instead of their position for the latest race
  • /TT is using some outdated /f, it only works when youre flipped, but you can do it at any speed

84
Suggestions / Re: New race editing option for admins
« on: October 02, 2015, 04:36:36 pm »
I'm pretty sure they can just edit the race, and republish it.

No, the issue is related to the order the grid CPs were placed in, which can not be changed in the buildmode menu.
Maybe you didn't quite understand what I mean:


85
Suggestions / New race editing option for admins
« on: October 02, 2015, 03:21:57 pm »
Level 2 admins should get some kind of command or an option in buildmode to swap the first two grid CPs with eachother reverse the order of grid CPs, because there are too many races where a player that's supposed to start first ends up behind the 2nd (or in some cases even 4th player) due to sloppy grid placement by the racemaker.

86
General Server Discussion / Re: Hacker Reports
« on: September 27, 2015, 10:40:50 am »
Warioa speedhax, timing out

87
Suggestions / Saving grid position
« on: September 27, 2015, 10:38:12 am »
Player's grid positions (last 3 finishes) should be saved when they time out and applied again when they rejoin within a certain timeframe (<1min?). It's really annoying when your game crashes or a hacker times you out and there's just an endless stream of oneworlds and IV's where you need to start at the back.

88
Media / Re: Screenshots
« on: September 21, 2015, 09:54:50 am »
beast

89
Don't know if it's possible, cause basically you can't edit .dff file of a car without modding it (2nd and 3rd screen)

these are not mods, tuning parts also have object IDs

my question: aren't things like surfboards solid objects which could change the flip behaviour when applied on a roof like that?

90
Media / Re: Screenshots
« on: September 15, 2015, 08:44:52 pm »

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