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General => General Server Discussion => Topic started by: MadMax on February 18, 2010, 06:53:57 pm

Title: maps ideas/progress
Post by: MadMax on February 18, 2010, 06:53:57 pm
In this topic post your MTA maps ideas and plans, also request for map (if I will have time, maybe will make it) lol

Current Map -
Progress     -

Finished Maps
1.Martinsville Motor Speedway
- 100%
2.IMCA Hobby Stock
- 100%
3.Figure 8 Race
- 100%
Title: Re: maps ideas/progress
Post by: [MAF]Cthulhu on February 18, 2010, 08:38:10 pm
Hm, sorry for offtopic but is there any good nascar game for pc? :D
Title: Re: maps ideas/progress
Post by: MadMax on February 18, 2010, 08:53:24 pm
http://www.amazon.com/Top-5-NASCAR-PC-Games/lm/2ZEXVUKKXP522

or check that list
http://en.wikipedia.org/wiki/List_of_NASCAR_video_games

Title: Re: maps ideas/progress
Post by: [MAF]Cthulhu on February 18, 2010, 08:55:15 pm
Nascar SimRacing seems pretty good  :D
Title: Re: maps ideas/progress
Post by: [MAF]Aj_Lajk_Bir on February 18, 2010, 09:08:59 pm
Nascar Thunder 2004
Title: Re: maps ideas/progress
Post by: ﱡ קּﻰﺢ Love on February 19, 2010, 12:28:33 am
^ Played that and nice game.But didnt play any other nascar game lol I liked that one anyway.
Title: Re: maps ideas/progress
Post by: falco355 on February 20, 2010, 07:44:19 pm
Hmm LagunaSeca Raceway?

(http://files.uploadffs.com/d/e/cc2ee607/lagunaseca.gif)
Title: Re: maps ideas/progress
Post by: [2F2F]SNiKeRiS on February 20, 2010, 08:45:52 pm
How about this :

[youtube]http://www.youtube.com/watch?v=FKIhZGG1W3A[/youtube]
Title: Re: maps ideas/progress
Post by: falco355 on February 20, 2010, 08:49:15 pm
How about this :

[youtube]http://www.youtube.com/watch?v=FKIhZGG1W3A[/youtube]

why not  ;D
Title: Re: maps ideas/progress
Post by: Tommmmmmm on February 20, 2010, 09:21:52 pm
How about this :

[youtube]http://www.youtube.com/watch?v=FKIhZGG1W3A[/youtube]

i kept crashing on that race for the fun of it :L
Title: Re: maps ideas/progress
Post by: ﱡ קּﻰﺢ Love on February 20, 2010, 09:32:24 pm
Flip = Death
Car slides = %50 chance to spin

Hard to drive in that race, but i like manual gear shifting and clutch in that.I roam around the city sometimes in that race lolz

Laguna seca is a weird track, weirdly i dont like it much.But the build of it is nice.How to make that hardcore chicane down the hill ? :L
Title: Re: maps ideas/progress
Post by: MadMax on February 22, 2010, 04:55:30 pm
what is that maximum rally map ?
Title: Re: maps ideas/progress
Post by: [MAF]falky on February 23, 2010, 09:36:30 am
How about this :

[youtube]http://www.youtube.com/watch?v=FKIhZGG1W3A[/youtube]

I remember being so addicted to that game.
Title: Re: maps ideas/progress
Post by: ﱡ קּﻰﺢ Love on February 25, 2010, 07:59:15 pm
Boring to watch :P

<3 Buffalo / HotrinA in that. :) Will be dirt track right? Wonder how you will make it out with gravel pieces lol
Title: Re: maps ideas/progress
Post by: MadMax on February 26, 2010, 09:30:42 pm
....
I just reviewed it. :) Think shud i be a map reviewer? :P
ok, so look at this shit lol, and try to help if you can

beta-Indy - Indianapolis Motor Speedway (need a lot of work)
LSX_Speedway - custom speedway at LS Airpost (even more than Indy...)
LV_Stadium_Cup - custom raceway at Las Venturas Stadium area (seems to be finished, but maybe i should add sth more ?)
Title: Re: maps ideas/progress
Post by: ﱡ קּﻰﺢ Love on February 26, 2010, 10:38:03 pm
Alright, Ill take looks on them and try to feel if something is needy. :D

Indy - I see future :L It will look great i think, the road feels like a track that is used for long years.(it is a good thing)I say decorate the middle in that way too.Plus there is a critical road placement problem at the first turn, check the first curved part meeting with straight starting part.Or take a car and stick to the right side of track and go on topspeed, you will bump up there.

LSX - Nice lifting with the turns.The empty zone after second turn at right and left (the carpark) needs some environment.Plus after third turn, the little straight for fourth turn would love to be decorated a bit.

Stadium Cup - Yeah it looks nice, more of the spectator seats (whatever it is) till trees start in their line up would do it nice.Simple track, but looks nice. :)

Well i didnt go too deep, you wont need it. :P They are all nice tracks, especially indy course.
Title: Re: maps ideas/progress
Post by: [2F2F]SNiKeRiS on February 28, 2010, 10:14:27 am
I think my idea of making a Mafia's race track was rejected so here is the new suggestion:

Willow Springs

(http://www.nasanorcal.com/trackmaps/willowsprings.JPG)

and track details

http://www.willowspringsraceway.com/trackinformation/maps.asp
Title: Re: maps ideas/progress
Post by: MadMax on February 28, 2010, 11:11:46 am
haha yee i like this track, great desert raceway
Title: Re: maps ideas/progress
Post by: Christian on February 28, 2010, 12:18:10 pm
Make this one :) -Toronto,Ontario Canada street circuit track map (http://img59.imageshack.us/img59/1759/torontoontariostreetcir.jpg) (http://img59.imageshack.us/i/torontoontariostreetcir.jpg/)
Title: Re: maps ideas/progress
Post by: MadMax on March 18, 2010, 03:40:16 pm
new map idea, it is done now
how about nice Figure 8 race ?
[youtube]http://www.youtube.com/watch?v=5c4h4hwTiIY[/youtube]

it is done and on server now

Figure_8_Race
Title: Re: maps ideas/progress
Post by: falco355 on March 18, 2010, 06:17:09 pm
Long Beach California track


[youtube]http://www.youtube.com/watch?v=DfF-Oj1s_wU[/youtube]
(http://www.autoracing1.com/Images/Trackmaps/LongBeachSatelliteView.jpg)

Title: Re: maps ideas/progress
Post by: Static on March 22, 2010, 07:36:05 pm
Think it would be quite cool to have the Top Gear test track if anyone could be arsed to make it.

(http://www.mytelly.com.au/img/gallery/full/RZ4RE23M.jpg)

I would but I'm crap at making maps  :D


Wikimap (http://wikimapia.org/88342/Top-Gear-Test-Track) link.
Title: Re: maps ideas/progress
Post by: ﱡ קּﻰﺢ Love on March 22, 2010, 07:57:50 pm
Its been told Static, no part to solve the middle crossing as MadMax says.
Title: Re: maps ideas/progress
Post by: MadMax on March 22, 2010, 09:02:38 pm
crossing no problem, grass is

ok, working at TopGear now, but here is maybe next project

Nardo Ring Test Track
(http://www.puglia-casa.de/Nardo/Teststrecke%20Nardo.jpg)
Title: Re: maps ideas/progress
Post by: ﱡ קּﻰﺢ Love on March 23, 2010, 11:07:33 am
12 Kilometers... :L It will be like super long drag course, but this time we will do some turning lol

As wiki says you can go without turning the wheel till you reach 240 Km/h.Then it starts to push you out lol
Title: Re: maps ideas/progress
Post by: [AK47]skunk on March 28, 2010, 10:05:04 am
Yo :) I have an ideas for new maps :)


What are you thinking? :)

 :)

@Snikeris, will be awesome!!! :o GOOD LUCK!
Title: Re: maps ideas/progress
Post by: Dead on March 28, 2010, 10:06:34 am
Yo :) I have an ideas for new maps :)

  • TourTheFrance - 10 minutes race, one world, draft, mountain bike, streets, mountains, heights, streets, grassland
  • LemonGoKartCup - track racing for gokarts

What are you thinking? :)

 :)

10 minute mountain bike race?holy shit lol,i think bandito or any offroad vehicle would be better lol
Title: Re: maps ideas/progress
Post by: [AK47]skunk on March 28, 2010, 10:12:03 am
Yes Riot :) Cyclists legs are very tired after race, players uses fingers only ;D
Title: Re: maps ideas/progress
Post by: ﱡ קּﻰﺢ Love on March 28, 2010, 06:46:24 pm
Gotta be a nice creation.In the track.. In the visuals.Forests, rocky cliffs and stuff. lol
Title: Re: maps ideas/progress
Post by: MadMax on March 28, 2010, 11:47:35 pm
got new idea,
almost finished map,
just need to place and try few things

[youtube]http://www.youtube.com/watch?v=4oeJjzdlTuI[/youtube]
Title: Re: maps ideas/progress
Post by: ﱡ קּﻰﺢ Love on April 01, 2010, 10:17:27 pm
Hmm interesting idea Max.Wonder how you gonna make it on the water lol
Title: Re: maps ideas/progress
Post by: [MAF]Cthulhu on April 02, 2010, 08:43:30 am
He has made it already lol
Title: Re: maps ideas/progress
Post by: ﱡ קּﻰﺢ Love on April 02, 2010, 08:40:11 pm
I saw, seemed so realistic at the first run cause of right timing and positioning with the water.We had a restart and i ran half of it straight on and realized the trick :P
Title: Re: maps ideas/progress
Post by: Larry on April 20, 2010, 07:53:56 pm
who can make this?  seems funny to ride.

i can not make it, to difficult for me

(http://i43.tinypic.com/2jfzy8k.jpg)
Title: Re: maps ideas/progress
Post by: ﱡ קּﻰﺢ Love on April 20, 2010, 09:03:49 pm
Is this even possible with SA physics ? :o
Title: Re: maps ideas/progress
Post by: ... on April 20, 2010, 09:45:07 pm
who can make this?  seems funny to ride.

i can not make it, to difficult for me

(http://i43.tinypic.com/2jfzy8k.jpg)

long time ago I had an idea like this and made something... a little bit too big maybe for NRG, but see if you like it, anyway I made it more than a year ago and had no use.

Also i think it's easier to make it smaller with one of the 2 looping objects, but wouldn't have any entrance, only teleport inside.
Title: Re: maps ideas/progress
Post by: MadMax on June 04, 2010, 06:40:25 pm
new idea
[youtube]http://www.youtube.com/watch?v=4t2IRr7rEqM[/youtube]

or diffrent
[youtube]http://www.youtube.com/watch?v=C3Jdx2uG3L0[/youtube]
Title: Re: maps ideas/progress
Post by: falco355 on June 04, 2010, 06:49:06 pm
i know the speed bowl in flatout, awesome map , but possible in mta??

we will know later

do your best  ;)
Title: Re: maps ideas/progress
Post by: [AK47]skunk on June 12, 2010, 09:42:51 am
Max obczaj te mape... dodalem okolo 120 obiektow i zaczely mi zanikac ??? oval wyszedl chyba dobry ale wydaje mi sie ze i tak mi zabraknie objektow :( demot >:(

Max look at the map... i added about 120 objects and they are disappearing ??? oval is good i hope but i think that i havnt got enough objects to end map :( demotivation >:(
Title: Re: maps ideas/progress
Post by: MadMax on June 12, 2010, 12:18:39 pm
fajna, ale troche za duże na Richmond, przypomina Nashville Superspeedway, i nawet okrazenia czas sie zgadza, 23 sekundy, Richmond jest duuzo mniejszy, z jakies 15 sekund

nice, but bit too big for Richmond, reminds more Nashville Superspeedway, and even lap time is right, 23 seconds, Richmond is wayy smaller, maybe 15 seconds

Richmond International Raceway:
http://maps.google.pl/maps?q=Raceway&hl=pl&client=firefox-a&ie=UTF8&sll=37.592727,-77.416813&sspn=0.01214,0.01929&split=1&rq=1&ev=zi&radius=0.63&hq=Raceway&hnear=&ll=37.592659,-77.418723&spn=0.01214,0.01929&t=h&z=16

Nashville Superspeedway:
(http://www.trackpedia.com/mediawiki/images/thumb/f/f1/Nash.jpg/800px-Nash.jpg)
http://maps.google.pl/maps?q=Nashville+Superspeedway&hl=pl&client=firefox-a&ie=UTF8&hq=Nashville+Superspeedway&hnear=&ll=36.045646,-86.406226&spn=0.012388,0.01929&t=h&z=16

ustawilem je w tej samej skali, Richmond jest 2 razy mniejsze niz to co ty zrobiles, zmien nazwe na Nashville Superspeedway, a Richmond zrod od nowa

i found they in same scale, Richmond is 2 times smaller than your, change name to Nashville Superspeedway, and make Richmond again
Title: Re: maps ideas/progress
Post by: [FSR]Ush on June 12, 2010, 12:21:49 pm
hohoho lolete max, nice language, understand all you said!
Title: Re: maps ideas/progress
Post by: Larry on June 13, 2010, 09:39:58 am
piękne karty. spróbuje crash aleja EAP  :D
Nie wiem, co mówię, ale myślę, że mnie zrozumiecie  ;D
Title: Re: maps ideas/progress
Post by: [AK47]skunk on June 13, 2010, 03:28:37 pm
piękne karty. spróbuje crash aleja EAP  :D
Nie wiem, co mówię, ale myślę, że mnie zrozumiecie  ;D
ROFL :L

@MAX mapa w zalaczniku :)

@MAX map is in attachment :)
Title: Re: maps ideas/progress
Post by: MadMax on June 13, 2010, 04:08:29 pm
skunk, 71 obiektow na razie, to dobrze i malo :)
pozwolilem sobie na drobniutka poprawke, podnioslem te betonowe plytu na wysokosc bialej lini, mysle ze teraz jest lepiej, a i zobacz te barierki, moze dobre beda,
1 dluga na prosta, i na zakrety wiele malych, bedzie it tyle co obiektow na zakretach, zobacz to

skunk, 71 objects for now, thats good and low number :)
i fixed 1 thing, put high these concreate flats, up to white line, i think it is better now, and check fences, maybe thay will be good
1 long for straight, and many smaller for turns, maybe this will be about same number of objects, check it
Title: Re: maps ideas/progress
Post by: [AK47]skunk on June 13, 2010, 05:29:09 pm
lol wlasnie o tych samych elementach myslalem :) ale ich bedzie troche wiecej, bo na jeden element zakretu w niektorych miejscach musialem dac po 2 barierki, ale powinno wystarczyc elementow, a jak nie to sie pochlastam ;D troche lipa ze tyle trybun jest bo na pitstop moze zabraknac obiektow ale cos sie pokmini :) no i git ze dales wyzej te plyty bo jest wezej i wieksza sieka sie zapowiada hehe ;D

lol i was thinking about the same objects :) but i must add more these objects because for one object of curve i must add 2 barrier in some place, but i hope that elements should be enough, otherwise i will kill myself ;D a little bad that there is a lot of grandstands because i havnt got enough objects to end pitstop but ill do something :) good fix, will be more fun hehe ;D
Title: Re: maps ideas/progress
Post by: MadMax on June 15, 2010, 04:17:37 pm
skunk, wszystko podniesione, i dobry kat ma

skunk, all up, and even good banking
Title: Re: maps ideas/progress
Post by: [MAF]Aj_Lajk_Bir on June 15, 2010, 05:01:56 pm
hohoho lolete max, nice language, understand all you said!

funniest is german and russian
Title: Re: maps ideas/progress
Post by: [AK47]skunk on June 16, 2010, 03:09:23 pm
wieczorem bede i skoncze a teraz spadam jarac i moze jakies pomysly jeszcze wpadna ;D

brb ill finish map in the evening and now im going smoke so maybe i invent some new ideas ;D
Title: Re: maps ideas/progress
Post by: MadMax on June 16, 2010, 04:39:48 pm
ok, dodalem droge do pit line, jest juz prawie tak jak ma byc, teraz pit line, i srodek, troche zdjec srodka sie przyda

ok, i added pit line, it is lie it should be, now pitline and interior, needs some photos of it
Title: Re: maps ideas/progress
Post by: [AK47]skunk on June 16, 2010, 08:16:10 pm
jakie zdjecia ;D

which pictures? ;D

http://www.seats3d.com/international_speedway_corporation/richmond_international_raceway/
Title: Re: maps ideas/progress
Post by: ivanduk on June 16, 2010, 09:41:13 pm
kokot
Title: Re: maps ideas/progress
Post by: [AK47]skunk on June 16, 2010, 11:44:37 pm
 :)
Title: Re: maps ideas/progress
Post by: MadMax on June 17, 2010, 12:47:35 pm
moze cos takiego?
tylko jest problem, te obiekty sie ni laduja szybko, poszukaj czegos co widac z daleka, ok?

maybe this?
there is a problem, these objects loads long and not visible from far away, ok?
Title: Re: maps ideas/progress
Post by: [MAF]Rac3r on June 17, 2010, 01:23:44 pm
How rude :( Are you guys talking about my eyebrows again :(
Title: Re: maps ideas/progress
Post by: [AK47]skunk on June 17, 2010, 02:42:06 pm
we should translate and edit posts Max  :)
Title: Re: maps ideas/progress
Post by: MadMax on June 17, 2010, 02:42:26 pm
sorry, R, it is nothing more than talking about NASCAR oval speedways maps
Title: Re: maps ideas/progress
Post by: [MAF]Rac3r on June 17, 2010, 02:51:17 pm
Nah, was harmless joke by me. I don't mind, but seeing as we're an english forum, best to keep it readable by all.
Title: Re: maps ideas/progress
Post by: MadMax on June 17, 2010, 04:21:20 pm
aded translation lol
Title: Re: maps ideas/progress
Post by: [AK47]skunk on June 19, 2010, 06:50:16 pm
new project... Max, can you look at oval and set good banking?
Title: Re: maps ideas/progress
Post by: MadMax on June 19, 2010, 08:14:54 pm
ok, zmienilem nieco kat, zobaczysz w srodku opis i kilka zdjec

ok, i've changed banking, look at readme inside zip file
Title: Re: maps ideas/progress
Post by: ﱡ קּﻰﺢ Love on June 20, 2010, 11:13:55 pm
oh lolful double typing all the way...

oh lolful double typing all the way...

:L

:L
Title: Re: maps ideas/progress
Post by: [AK47]skunk on June 27, 2010, 04:17:09 pm
Max, ja cie rozumiem, mozesz pisac po angielsku ;D

Max, i understand all, you can write in english ;D

about 80 objects to end, so i have problem with the road course. i was thinking about make sk road course with bullet and banshee, what you thinking?

if i have more objects, i will finish the map. any ideas? ???
Title: Re: maps ideas/progress
Post by: MadMax on July 26, 2010, 07:29:10 pm
skunk, send me [AK47]NASCAR map pls
Title: Re: maps ideas/progress
Post by: [AK47]skunk on July 26, 2010, 08:22:33 pm
k
Title: Re: maps ideas/progress
Post by: MadMax on August 08, 2010, 05:31:19 pm
how our map?
any progress yet?
Title: Re: maps ideas/progress
Post by: [AK47]skunk on August 08, 2010, 05:41:18 pm
almost 1300 objects but nothing special yet :P
Title: Re: maps ideas/progress
Post by: Jake on August 25, 2010, 12:03:11 pm
mta file of mine kind of oval

damn, this threat must be in adrenalinex development
Title: Re: maps ideas/progress
Post by: Karlip on September 09, 2010, 04:44:06 pm
Earth(Los Santos actually lol)2050

Abandoned LS.

25%
Title: Re: maps ideas/progress
Post by: [AK47]skunk on September 25, 2010, 10:58:56 am
new project MTA Pro Street (Speed Challenge) in progress

(http://video.xfire.com/370e35-4.jpg) (http://www.xfire.com/video/370e35/) (http://screenshot.xfire.com/s/104629969-1.jpg) (http://www.xfire.com/profile/supergreenskunk/screenshots/?view#104629969) (http://screenshot.xfire.com/s/104629956-1.jpg) (http://www.xfire.com/profile/supergreenskunk/screenshots/?view#104629956) (http://screenshot.xfire.com/s/104629717-1.jpg) (http://www.xfire.com/profile/supergreenskunk/screenshots/?view#104629717) (http://screenshot.xfire.com/s/104629736-1.jpg) (http://www.xfire.com/profile/supergreenskunk/screenshots/?view#104629736)
Title: Re: maps ideas/progress
Post by: MadMax on September 25, 2010, 11:49:10 am
i ddon't think this will work good in samp, be expected invisible objects and timeouts  :'(
Title: Re: maps ideas/progress
Post by: [AK47]skunk on October 09, 2010, 05:39:17 pm
new map like gymkhana for stunt and race mode

the map including additional docks:
(http://screenshot.xfire.com/s/105226671-1.jpg) (http://www.xfire.com/profile/supergreenskunk/screenshots/?view#105226671) (http://screenshot.xfire.com/s/105225657-1.jpg) (http://www.xfire.com/communities/ukax/screenshots_videos/?view#105225657) (http://screenshot.xfire.com/s/105225645-1.jpg) (http://www.xfire.com/communities/ukax/screenshots_videos/?view#105225645) (http://screenshot.xfire.com/s/105225632-1.jpg) (http://www.xfire.com/communities/ukax/screenshots_videos/?view#105225632) (http://screenshot.xfire.com/s/105225620-1.jpg) (http://www.xfire.com/communities/ukax/screenshots_videos/?view#105225620) (http://screenshot.xfire.com/s/105225604-1.jpg) (http://www.xfire.com/communities/ukax/screenshots_videos/?view#105225604) (http://screenshot.xfire.com/s/105225582-1.jpg) (http://www.xfire.com/communities/ukax/screenshots_videos/?view#105225582) (http://screenshot.xfire.com/s/105225570-1.jpg) (http://www.xfire.com/communities/ukax/screenshots_videos/?view#105225570) (http://screenshot.xfire.com/s/105225549-1.jpg) (http://www.xfire.com/communities/ukax/screenshots_videos/?view#105225549)

drift/race track:
(http://screenshot.xfire.com/s/105226211-1.jpg) (http://www.xfire.com/profile/supergreenskunk/screenshots/?view#105226211) (http://screenshot.xfire.com/s/105226192-1.jpg) (http://www.xfire.com/profile/supergreenskunk/screenshots/?view#105226192) (http://screenshot.xfire.com/s/105226176-1.jpg) (http://www.xfire.com/profile/supergreenskunk/screenshots/?view#105226176) (http://screenshot.xfire.com/s/105226149-1.jpg) (http://www.xfire.com/profile/supergreenskunk/screenshots/?view#105226149) (http://screenshot.xfire.com/s/105226219-1.jpg) (http://www.xfire.com/profile/supergreenskunk/screenshots/?view#105226219)

oval:
(http://screenshot.xfire.com/s/105226410-1.jpg) (http://www.xfire.com/profile/supergreenskunk/screenshots/?view#105226410) (http://screenshot.xfire.com/s/105226424-1.jpg) (http://www.xfire.com/profile/supergreenskunk/screenshots/?view#105226424) (http://screenshot.xfire.com/s/105226437-1.jpg) (http://www.xfire.com/profile/supergreenskunk/screenshots/?view#105226437)

all parts connected by bridges

almost done
Title: Re: maps ideas/progress
Post by: [AK47]skunk on January 15, 2011, 02:18:48 pm
 :)
Title: Re: maps ideas/progress
Post by: Speedfire on January 15, 2011, 02:24:49 pm
Lookr rly Nice !
Title: Re: maps ideas/progress
Post by: [AK47]skunk on February 09, 2011, 02:59:35 pm
MadMax, show yours pls
Title: Re: maps ideas/progress
Post by: MadMax on February 13, 2011, 09:31:21 pm
Daytona International Speedway for skunk, feel free to minor edits
Title: Re: maps ideas/progress
Post by: [AK47]skunk on February 15, 2011, 04:13:50 pm
3 2 1
Title: Re: maps ideas/progress
Post by: MadMax on February 21, 2011, 06:36:15 pm
masz tu phoenix, glowny ring, reszta twoja
a ja juz za Las Vegas sie biore
Title: Re: maps ideas/progress
Post by: [AK47]skunk on February 22, 2011, 09:49:38 am
mta crashed when i was trying open Phoenix :-\
Title: Re: maps ideas/progress
Post by: MadMax on February 22, 2011, 09:38:56 pm
wywal te phoenix, mam tam powazny blad, tu masz wersje 2
i screeny
Title: Re: maps ideas/progress
Post by: [AK47]skunk on February 23, 2011, 10:23:37 am
almost all without pit lane

166 objects

test?
Title: Re: maps ideas/progress
Post by: MadMax on February 24, 2011, 04:09:32 am
between these nascar maps, i wanna make this:

as close to original as possible
[youtube]http://www.youtube.com/watch?v=DRgSeIFyNng[/youtube]
Title: Re: maps ideas/progress
Post by: [MAF]Snoopy on February 24, 2011, 04:32:58 am
fun game. i remember it so well ^^
Title: Re: maps ideas/progress
Post by: MadMax on February 25, 2011, 07:05:44 pm
phoenixtest
Title: Re: maps ideas/progress
Post by: [AK47]skunk on February 26, 2011, 12:36:28 pm

192 objects
Title: Re: maps ideas/progress
Post by: MadMax on February 27, 2011, 08:18:20 pm
mozesz dodac barierki bo ja nie wiem jakie/jak
Title: Re: maps ideas/progress
Post by: [AK47]skunk on March 01, 2011, 05:06:32 pm
 ???
Title: Re: maps ideas/progress
Post by: [MAF]Snoopy on March 01, 2011, 05:10:49 pm
lol name
Title: Re: maps ideas/progress
Post by: MadMax on March 19, 2011, 03:52:52 pm
dodaj mi przejscia, bo nie wiem jak to ustawic lol
Title: Re: maps ideas/progress
Post by: [AK47]skunk on March 19, 2011, 04:29:34 pm
wepchalem na sile te 4 obiekty (mapa moze byc niestabilna)

i nie iskrzy sie na zakretach
Title: Re: maps ideas/progress
Post by: [AK47]skunk on March 20, 2011, 09:01:19 pm
road done, almost 200 objects
Title: Re: maps ideas/progress
Post by: [AK47]M4lysz on March 21, 2011, 09:54:29 am
for skunk
Title: Re: maps ideas/progress
Post by: [AK47]skunk on March 24, 2011, 10:26:39 pm
for MadMax
Title: Re: maps ideas/progress
Post by: MadMax on April 02, 2011, 02:51:19 pm
podzielmy prace, wybiez co bys ty chcial i co ja
(http://img20.imageshack.us/img20/4305/ovals0.jpg)


These are used (RED = ready, ORANGE Max, GREEN skunk):
Title: Re: maps ideas/progress
Post by: [MAF]falky on April 03, 2011, 07:26:49 am
Sonoma D:
Title: Re: maps ideas/progress
Post by: MadMax on April 05, 2011, 02:38:45 pm
skunk, dodaj mi plynne przejscia, ok, bo ja spierdolilem
Title: Re: maps ideas/progress
Post by: [AK47]skunk on April 11, 2011, 04:03:39 pm
Talladega Superspeedway
Title: Re: maps ideas/progress
Post by: MadMax on April 12, 2011, 03:51:50 pm
masz tu texas, zobacz se jak sie nie laduje, i daj Rac3r'owi by do /stunt dodal
Title: Re: maps ideas/progress
Post by: MadMax on May 27, 2011, 01:41:06 pm
for skunk:
michigan test, banking changed from 14 to 18
Title: Re: maps ideas/progress
Post by: MadMax on June 13, 2011, 01:42:24 pm
for skunk:
masz tu wszystkie dodane mapy, poprzesowaj co tam musisz
Title: Re: maps ideas/progress
Post by: [AK47]skunk on July 18, 2011, 03:21:36 pm
Indianapolis TEST
Title: Re: maps ideas/progress
Post by: MadMax on July 22, 2011, 10:08:23 am
added pits, dunno how make them  better,
 any ideas how make the pagoda tower?
Title: Re: maps ideas/progress
Post by: [AK47]skunk on July 29, 2011, 02:24:27 pm
grandstands added
Title: Re: maps ideas/progress
Post by: MadMax on August 04, 2011, 03:34:33 pm
pocono
Title: Re: maps ideas/progress
Post by: [AK47]skunk on August 05, 2011, 12:33:24 pm
pocono

please send me daytona
Title: Re: maps ideas/progress
Post by: MadMax on August 05, 2011, 01:54:48 pm
all daytona files
Title: Re: maps ideas/progress
Post by: MadMax on August 10, 2011, 05:36:54 pm
Watkins, track is almost done but 1st part must be lot better, picture showing in zip
Title: Re: maps ideas/progress
Post by: [AK47]skunk on August 11, 2011, 08:47:19 am
it probably sucks, but i can't do it better :(
Title: Re: maps ideas/progress
Post by: [MAF]Cromiell on August 11, 2011, 05:13:36 pm
Need to test ASAP.
Title: Re: maps ideas/progress
Post by: MadMax on August 12, 2011, 03:48:54 pm
watkins
Title: Re: maps ideas/progress
Post by: [MAF]Cromiell on August 12, 2011, 05:52:19 pm
Eastern Creek Test 1
Title: Re: maps ideas/progress
Post by: [AK47]skunk on August 12, 2011, 08:49:23 pm
.
Title: Re: maps ideas/progress
Post by: [MAF]Cromiell on August 13, 2011, 04:36:36 pm
Eastern Creek Test 2. Need to check grandstands and draw distance.
Title: Re: maps ideas/progress
Post by: MadMax on August 13, 2011, 06:05:21 pm
watkins, add all detains trees etc
Title: Re: maps ideas/progress
Post by: [AK47]skunk on August 13, 2011, 08:43:55 pm
added some details, need to test

if work, i will do rest
Title: Re: maps ideas/progress
Post by: [MAF]Cromiell on August 14, 2011, 06:52:16 pm
Eastern Creek Test 3
Title: Re: maps ideas/progress
Post by: [AK47]skunk on August 18, 2011, 07:05:12 pm
need to test