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Messages - ǝǝǝoſ[sXɐ]

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46
I was referring to last season when the races were still like a good hour and a half... and obviously I don't mean stretch out the event to that extreme, just not quite a goal every four seconds...although I can see two-man teams working well if skunk's pitch is the right size

47
every match I've ever played a goal's been scored every at least five minutes though... and in NASCAR we made a sacrifice by racing realistically long events... since most IRL football matches have like three goals scored throughout like 90 minutes it just makes sense... then again I haven't played in agesss, and some stuff might be done differently meaning less goals are scored

48
AdrenalineX Development / Re: A little complaint I have
« on: September 21, 2012, 02:09:48 pm »
If there are ither admins on I will probably finish the race I am on and then check after if no one has already done so. Otherwise I'll stop mid race.

every admin should do it like this

Every admin should wait for a different admin to take action? I kinda see a flaw in your logic...

49
-There will be teams of 2 players only, an additional player is accepted on registration to play when one player can't play on a certain day.

Not gonna be in this cos my SA's fucked but still... surely teams of three would be better? Four's always too many but two would leave you with only one outfielder unless the keeper comes out, and I've seen MikeGT's shots and I wouldn't take that risk...

50
Off-Topic / Re: Google & Tracking
« on: September 17, 2012, 05:29:30 pm »
Quote
uk andrenaline x         46         0.4 %
Quote
uk adrenaline x           45         0.4 %

wow :L

51
Off-Topic / Re: Google & Tracking
« on: September 17, 2012, 05:09:54 pm »
think of what would happen with ax if we wouldn't have logs to find out who made the trouble, etc?...

PS: a real person looking trough your stuff would be like winning a lottery

Yeah I figured... I'd never stop using Google cos of this, just thought it'd be a good discussion :)

for stuff you really don't want anyone to know you should use proxy and/or incognito mode
Hmm.. as far as I know, incognito isn't totally private is it?

52
Off-Topic / Google & Tracking
« on: September 17, 2012, 04:01:01 pm »

54
Off-Topic / Re: Post results...
« on: September 05, 2012, 07:46:31 pm »
Did this inactive admin come here to spam our precious forum?
>implying I'm inactive by choice
>implying this thread was posted with any intent to annoy people

On topic:
hhhgbb

55
Off-Topic / Re: Post results...
« on: September 04, 2012, 01:58:09 pm »
Retarded thread is retarded...

"lelelele I so cool guise cos I quotes le memes xD le umadbro9gagforlifewearelegionnnntrollface"

lrn2internet

56
Off-Topic / Post results...
« on: September 04, 2012, 12:56:54 pm »

jyhg

57
Off-Topic / Re: Which San Andreas mission you liked the most?
« on: August 01, 2012, 08:16:01 pm »
Vertical Bird & Black Project

58
Off-Topic / Re: Snoopy's SA-MP Career!
« on: July 26, 2012, 12:44:10 pm »
The UK "clan" was pretty long-lived too, I'm sure you could've mentioned that if you mentioned RcF :L

59
AdrenalineX Development / Re: Disscusion about new /F
« on: July 16, 2012, 05:50:50 pm »
kinda agree with you, but why would we change it after years of using it? i've seen flip command on some other servers and car doesnt even stop when you use flip command lol, no speed loss at all.
"old" /F made our server unique and you are now ruing it  :'(

We had the /flip that doesn't decrease car speed before the "old" one... and we had the old one before that too, so I wouldn't say its history is any reason to keep it.

I can see how the new /f might be shit, but a skilled racer wouldn't need it anyway so if we can prevent bug abuse by changing it, then why not? Of course, I'd have to actually try it out on the server first...

60
Off-Topic / Re: Hey, I just hacked you and this is crazy...
« on: July 13, 2012, 05:39:37 pm »
*cough*proxy*cough*

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