AdrenalineX Forums

General => AdrenalineX Development => Bug Reports => Topic started by: Torete_[GT] on July 17, 2014, 08:19:38 pm

Title: Complicated situation on /Bm.
Post by: Torete_[GT] on July 17, 2014, 08:19:38 pm
Hi. I'm afraid I found out a bug or maybe my little knowledge about the usage of this buildmode function drove me to think of that. Nevermind, I will report anyway.

It's not pretty common to see, but I'm trying to build a multiple vehicle switch race (around 5 different vehicles per section of the race), so I used the function 'Vehicle Switch: Checkpoint Enabled' as you can see.
(http://i61.tinypic.com/2e58gfo.png)

When you select this option, you can keep setting cps freely, but before the ones you want them to switch your car, you need to /cp <model id>, so that checkpoint will switch your car to the model id you write.
(http://i59.tinypic.com/1214pi8.png)

However, /cp is actually the command to re-size a checkpoint (just like /cpsize), so after using this switch function, to re-size any cp becomes totally impossible, even on the menu.
(http://i60.tinypic.com/33neonc.png)
(http://i57.tinypic.com/2s0hh5w.png)
(See chat on last picture).
Title: Re: Complicated situation on /Bm.
Post by: [MAF]Karlis on July 17, 2014, 10:15:29 pm
this is a side-effect from the map format, which means that fixing it is rather cumbersome, but we'll think of the best way to do it.