AdrenalineX Forums

General => AdrenalineX Development => Topic started by: [MAF]Epoxi on March 30, 2013, 09:10:49 pm

Title: New Market System
Post by: [MAF]Epoxi on March 30, 2013, 09:10:49 pm
Any money you spend on items cannot be claimed back, once the money has been spent it is gone. Please do not ask for money back if you have spent too much on wheels.

I have introduced a market system to the server where you will have to /buywheels before you can apply them to your car.  ;)

The prices are adjusted relative to the mean cash of a player on the server and are reset every half an hour.

We will probably reset all your money in due course plus I want to implement /sellwheels, but I just wanted to give this disclaimer.

Have fun!
Title: Re: New Market System
Post by: ivanduk on March 30, 2013, 09:13:15 pm
We will probably reset all your money in due course

yes
Title: Re: New Market System
Post by: [MAF]Epoxi on March 30, 2013, 09:23:09 pm
I have deleted a lot of money from players who were disrupting the average cash on the server.  :L

Wheel prices should come down significantly in 30 minutes...
Title: Re: New Market System
Post by: MadMax on March 31, 2013, 12:09:39 am
i remember once had list on wheel prices... should be somewhere in this section
Title: Re: New Market System
Post by: [MAF]Epoxi on March 31, 2013, 12:51:08 am
i remember once had list on wheel prices... should be somewhere in this section

I have decided to have a wide range of prices instead of using SA's pricing system. This means high status players can show off a select few wheels which are worth millions, and others can buy cheaper ones.
Title: Re: New Market System
Post by: MadMax on March 31, 2013, 02:39:36 am
lol rims for a million  :L
Title: Re: New Market System
Post by: [MAF]Epoxi on March 31, 2013, 08:18:22 am
lol rims for a million  :L

(http://www.ohgizmo.com/images/asantistonerims.jpg)
Title: Re: New Market System
Post by: [MAF]Jur1z on March 31, 2013, 08:33:26 am
Wheels for cash? **** it i go build my own rims  :L
Title: Re: New Market System
Post by: Scorpion. on March 31, 2013, 09:05:28 am
Wheels for cash? **** it i go build my own rims  :L
:D good idea i have a mod with pirelli rims if i have time(re-study zmodeler) try to upload pirelli wheels
(http://img846.imageshack.us/img846/6845/gtasa2011080323352560.png)
Title: Re: New Market System
Post by: [FSR]Ush on March 31, 2013, 10:35:03 am
For what price will you be able to sell the wheels? The same price as you bought them? Or will you see them for the new price at that time.. this is interesting because it could get (ab)used as rent to get more money.
Title: Re: New Market System
Post by: [MAF]Karlis on March 31, 2013, 12:02:52 pm
For what price will you be able to sell the wheels? The same price as you bought them? Or will you see them for the new price at that time.. this is interesting because it could get (ab)used as rent to get more money.
this is how real life economics/business work, as you earn more money economy changes accordingly, and even though you get more money the value of it decreases, and this will work out very neat once we have some more stuff for money. I'm not sure how stable the economics will be, it may cause exponential money value drop, but its subject to change and we can change some things to stabilise economics if it gets wrong, as before the money reset we can do some experiments with it.
Title: Re: New Market System
Post by: [MAF]Epoxi on March 31, 2013, 05:14:05 pm
I will add a feature that tracks the wealth of the economy every few hours, so we can see if the market is crashing or not.

@Ush: I have thought about rental abuse, I plan to make it so you sell wheels for 60% of the current market price. That way people will think twice before buying wheels, but at the same time smart people can make a profit by buying them when prices are cheap and selling when expensive.  :D
Title: Re: New Market System
Post by: [MAF]Karlis on March 31, 2013, 05:32:07 pm
I have thought about rental abuse, I plan to make it so you sell wheels for 60% of the current market price. That way people will think twice before buying wheels, but at the same time smart people can make a profit by buying them when prices are cheap and selling when expensive.  :D

i don't think economics will be dynamic enough to still assure profit with 40% loss though.
Title: Re: New Market System
Post by: [FSR]Ush on April 01, 2013, 01:01:56 am
How did the prices of the rims got set?
Title: Re: New Market System
Post by: [MAF]Epoxi on April 01, 2013, 01:09:34 am
How did the prices of the rims got set?

A combination of predefined prices, an average player money multiplier and a regular percentage fluctuation on each wheel.

@Karlis: The fluctuation of individual wheel prices could present a small profit when combined with an upward market trend, but to make any money people of course better start doing their homework to know when prices are low and high.  ;)
Title: Re: New Market System
Post by: [MAF]Rac3r on April 06, 2013, 06:43:03 am
Quote from: Rac3r
I remember when I was a young man, wheels were free. I could walk down to my local garage and pick up a nice set of Switch rims for nothing.  How times have changed, maybe I'm becoming too old for these ever changing times.

Leaving the old man speech behind, this new feature/option is pretty cool.  It finally gives good use to the money we've obtained over the years.

I didn't hesistate to treat myself to a new set of Switch rims.  Owned.

Niceone Epoxi.
Title: Re: New Market System
Post by: [LSR]Cypher on April 06, 2013, 04:25:26 pm
Hey there, since you've implemented dynamic prices on wheels, maybe you could also add nitro into that system? Nitro is being bought regularly so it could stimulate the cashflow. First, raise the price up to 50K-100K$ and then let the market change it. What do you think?
Title: Re: New Market System
Post by: Rob_Zamora on April 06, 2013, 05:57:42 pm
nah, maybe during SKs?
Title: Re: New Market System
Post by: [MAF]Epoxi on April 06, 2013, 06:45:20 pm
[UK]AdrenalineX Recession Server.

(http://i.imgur.com/zYRtQwe.jpg)

The AXWI index is 1,000 when the amount of money held by players on the server equals (total cash ever earned)/(no. active players), that equates to an average of around $67,000 per player.

Because of hackers and admins spawning money, total money is more than has ever been earned atm lol.  :L
Title: Re: New Market System
Post by: Rob_Zamora on April 06, 2013, 06:52:23 pm
When's the reset?  :)
Title: Re: New Market System
Post by: [MAF]Karlis on April 06, 2013, 06:53:55 pm
ugh those graphs not starting from zero are good for detailed info but they make the change look bigger than it is lol


reset is not planned atm but it will probably come together with or shortly after few more money uses are made.
Title: Re: New Market System
Post by: [LSR]Cypher on April 06, 2013, 06:54:51 pm
nah, maybe during SKs?
Yeah, I meant that but forgot to write in the message :D