AdrenalineX Forums
General => AdrenalineX Development => Bug Reports => Topic started by: Blister on June 02, 2010, 08:44:54 am
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I crash everytime I try to spawn after I have connected the server. I've got this problem before too, but unlike before, now I crash everytime.
On one other SA:MP server I crash too, but there's command "/aoff" which turns animations off before spawning and with it, I can spawn without crashing.
Video: http://www.youtube.com/watch?v=ucZEGJUH1-U
Exception At Address: 0x007C5A8B
Registers:
EAX: 0x00003000 EBX: 0xC1000000 ECX: 0x00000010 EDX: 0x1F84D578
ESI: 0x0028F328 EDI: 0xC1000010 EBP: 0x0CD92190 ESP: 0x0028F2D4
EFLAGS: 0x00010202
Stack:
+0000: 0x0000001A 0x1AC56FA4 0x0CE2AE9C 0x00000000
+0010: 0x1B1154E0 0x4D004C00 0x0028F47C 0x00003000
+0020: 0x1F84D578 0x1B115520 0x57005600 0x59005800
+0030: 0x00000000 0x00598FEA 0x0028F350 0x00000000
+0040: 0x00000008 0x00002000 0x1B466BC4 0x0000001D
+0050: 0x004D5FA0 0x3F800000 0x0044EF20 0xA004D9EC
+0060: 0x00000003 0x0044EF20 0x3F800000 0x2004D56C
+0070: 0x7B007A00 0x2004D9EC 0xA004D56C 0x3F800000
+0080: 0x83008200 0x00000000 0x00000000 0x00000000
+0090: 0x8B008A00 0x0000001C 0x8F008E00 0x91009000
+00A0: 0x93009200 0x95009400 0x97009600 0x99009800
+00B0: 0x9B009A00 0x9D009C00 0x9F009E00 0xA100A000
+00C0: 0xA300A200 0xA500A400 0xA700A600 0xA900A800
+00D0: 0xAB00AA00 0xAD00AC00 0xAF00AE00 0xB100B000
+00E0: 0xB300B200 0xBF38BD5C 0x3F31388D 0x00000000
+00F0: 0x00000000 0xBF31388D 0xBF38BD5C 0x00000000
+0100: 0x00000000 0x00000000 0x00000000 0x3F800000
+0110: 0x00000000 0xC3E7D8AB 0x44FBC7E9 0x42759E7E
+0120: 0x00000000 0xD500D400 0xD700D600 0xD900D800
+0130: 0xDB00DA00 0xDD00DC00 0xDF00DE00 0xE100E000
SCM Op: 0x470, lDbg: 0
Game Version: US 1.0
State Information: Ped Context: 0
P0 (0,0) P1 (0,0) P2 (0,0) P3 (0,0)
P4 (0,0) P5 (0,0) P6 (0,0) P7 (0,0)
P8 (0,0) P9 (0,0) P10 (0,0) P11 (0,0)
P12 (0,0) P13 (0,0) P14 (0,0) P15 (0,0)
P17 (0,0) P19 (0,0)
P20 (0,0) P21 (0,0) P22 (0,0) P23 (0,0)
P25 (0,0) P27 (0,0)
Cheers! ;)
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ClearAnimations(playerid);
if(IsSkinValid(pInfo[playerid][skin]))SetPlayerSkin(playerid, pInfo[playerid][skin]);
else pInfo[playerid][skin] = GetPlayerSkin(playerid);
SetSpawnInfo(playerid, NO_TEAM, pInfo[playerid][skin], 0,0,0,0,gMeleePlayer[playerid],1,43,100,0,0);
if(!pInfo[playerid][spawned])ApplyAnimation(playerid, "DEALER", "DEALER_DEAL", 0, 0, 0, 0, 0, 0);
LoadPlayerColour(playerid);
We do clear animations by default.
Has this only started happening recently? I added this line of code about 5 days ago:
if(!pInfo[playerid][spawned])ApplyAnimation(playerid, "DEALER", "DEALER_DEAL", 0, 0, 0, 0, 0, 0);
Gonna restart server soon, without the animation code after setting skin. Let us know if it fixes the problem.
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I played yesterday evening just fine. Then I quited and tried to connect few minutes later back and then it started (crashing).
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I had the same for awhile and had to reinstall SA.
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Ok it seems like it's working now.
edit: or not
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If you have trouble spawning, use /spawn, this seems the safest option. It worked fine for Blister.
Unsure what causes the crash, although I have removed all animations when spawning.
Try to spawn normally Blister, let us know if you crash. :P
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I had this problem too so I just selected a different skin before spawning and everything worked fine!