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Messages - Terrorfist

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91
Off-Topic / Re: Free games topic
« on: September 08, 2016, 11:24:21 pm »
I prepared my uPlay account for that one.

92
Bug Reports / Re: FPS Rule
« on: September 05, 2016, 09:56:46 pm »
Really pisses me off when some says Upgrade your PC it's too old"

Game was made to run at 30 FPS. Yes people this game got problems with FPS Limiter only set to 25. SilentPatch fixes this.

93
Bug Reports / Re: FPS Rule
« on: September 02, 2016, 06:59:27 am »
Everyone who gets packet loss or a sudden jump of ping will have this problem, even those people that are playing with 50ms of ping (because their ping will jump to over 100ms, even 80ms is bad).

94
Bug Reports / Re: FPS Rule
« on: August 30, 2016, 10:10:51 pm »
Code: [Select]
...
1 - Low end PC
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2 - Network problems.
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The check is already more advanced than that - it checks your fps every server tick (5-10 times a second, not sure exactly), and adds an value that increases depending how far below the fps threshold it is. If you still get tagged for low fps, it means that it happens consistently enough to potentially give you some advantage.

Also, I recently tried out samp with just intel HD graphics 4600, and I never got the warning, even though that video card is in no way enough for any kind of normal gaming, so if your computer still can't run it, it's probably time to do something about it.

As for network troubles, that sucks, but unstable network is generally very hard and annoying to deal with for everyone involved either way and we can't really do anything about it. We might adjust the thresholds a little bit, but don't hold your breath.

Intel HD 4600 is on par with a Radeon HD 5570. You don't really need an entry-level graphics card if you're running on a Haswell system because even the HD 4400 is better than a Radeon R5 230.

I just realized why the game runs even bad on some players with a more modern system, the game is badly optimized. My friend was able to play the game at very high with a Radeon 9800 XT without huge drops.

95
Bug Reports / Re: FPS Rule
« on: August 29, 2016, 09:45:06 pm »
Game isn't well balanced when it comes to using hardware. It's using GPU too much even the PS2 couldn't handle the smoke they re-used Vice City (the smoke was cut in there btw only used in bank robbery mission)

96
Bug Reports / Re: FPS Rule
« on: August 28, 2016, 05:00:41 pm »
SA-MP pretty much disables everything hindering PC performance (motion blur is the one). But GTA SA is horribly optimized as shit even my Core 2 Quad system is puking to play SA at 1440x900 native res everything at max

97
Off-Topic / Re: Funny Videos/Pictures
« on: August 25, 2016, 11:49:26 pm »
[youtube]cwH3WuMxol8[/youtube]

98
Hi

Where can we watch the match?

99
Bug Reports / Re: Record Bug
« on: August 14, 2016, 10:58:34 pm »
There should be a flame thread where children can speak.

100
Media / Re: AdrenalineX - ChatBox Comedy
« on: August 14, 2016, 10:51:25 pm »
lol Micheal typically said what admins really do

101
Off-Topic / Re: Interesting Videos/Pictures
« on: August 11, 2016, 12:11:01 pm »
A supposedly DLC for GTA V. This is a picture of a part of Middle Park of Liberty City, this was rendered from V's RAGE Engine.

Comparison:




102
Tourney 8 (2016) / Re: Round 3
« on: August 10, 2016, 01:20:39 pm »
Are you sure it doesn't have stuff that testingwtf has?  :L

103
General Server Discussion / Re: The new AX Teamspeak!
« on: August 09, 2016, 04:49:14 am »
It's actually much better, We just need this TS server on for a month then we'll just go to Discord.

104
Off-Topic / Re: Favourite Fast Food Place
« on: August 05, 2016, 11:26:43 pm »
KFC because free Gravy. There's a Domino's Pizza here nearby but I don't have money  :'( I usually stick to street foods

105
Media / Re: Screenshots
« on: August 05, 2016, 09:56:21 am »

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