AdrenalineX Forums
General => AdrenalineX Development => Bug Reports => Topic started by: [MAF]Snoopy on January 25, 2011, 02:00:18 pm
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RED ALERT RED ALERT RED ALERT It's back and badder than ever! :o
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Welcome to AdrenalineX, Ketchup Lag
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Excellent, one worlds will be unplayable for me and pissbiscuit will get his wish.
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VERY IMPORTANT COMPLAIN!
Catch up lag in One World races is back!
That's most annoying thing on the server. Totally ruin fun of One World races.
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it gets seen more if you make a topic about it, otherwise you'll lose it in a mound of pages
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0,3C is much desync than ever :'(
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it's a very annoying thing , impossible to play and race fair
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It's even worse than the old id 4 bug :L
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Operation Catch Up
This bug is hard to pin point, it only happens on One World races (including GTAIV), but doesn't glitch SK races. SK races are pretty much One World, so fuck knows why it doesn't do it in SK.
Changed a lot of code and removed a lot too. Also slowed down a repeating timer.
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Operation Catch Up
This bug is hard to pin point, it only happens on One World races (including GTAIV), but doesn't glitch SK races. SK races are pretty much One World, so fuck knows why it doesn't do it in SK.
Changed a lot of code and removed a lot too. Also slowed down a repeating timer.
Weird, can't think of anything unique to oneworld and IV races alone...
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Different grids.
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Lenght of the timer (countdown).
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too many loops
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Its got us thinking.
Spent a few hours this morning trying to clean up some code. (It's easy to say that won't help, but without trying we would never know)
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It doesn't look like a script fault to me though, but we'll see.
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How was it solved the previous time?
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I have no idea.
Madmax might be on to something, for some reason One World races have an auto-repair timer.
Need to debug to find out more.
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It doesn't look like a script fault to me though, but we'll see.
Agreed.
The thing is, every game has a limit of what can be done. With new things added every week, it's hard to say what is to blame.
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I don't understand, what is(http://bestuff.com/images/images_of_stuff/64x64crop/heinz-ketchup-10045.jpg)lag?
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I don't know ketchup lag too, it is catch up.
Don't mess these two.
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What is catch up lag? (srs)
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during oneworld races when the race starts you get ahead of everyone by like seconds and then all of a sudden everyone catches up to you and you get rammed to pieces :(
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How different is the code for normal to one world other than the grid? I don't get it. Surely it is just the number of grid positions?
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mooman had an idea that oneworlds could be detected as normal grids with 100 player world limit maybe thatd stop the lag
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Possibly. Good way to trick the server into thinking it's not one world.
So far though, it seems a lot better. Usually most one worlds have the catchup lag problem, but I haven't seen it this last 2 days.
If all else fails, we'll try edit a Catchup lag race to Normal grid, with 100 limit.