AdrenalineX Forums
General => Off-Topic => Topic started by: MadMax on September 10, 2009, 02:05:29 pm
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some things that missing in GTA SA , but you can find it in game code
Missing Slamvan hood
(http://media.gtanet.com/gtagarage/files/image_2734.jpg)
Missing Jester paintjob
(http://media.gtanet.com/gtagarage/files/image_2267.jpg)
...and Elegy
(http://media.gtanet.com/gtagarage/files/image_2266.jpg)
...even Broadway
(http://media.gtanet.com/gtagarage/files/image_2265.jpg)
Unused Pay'n'spray
(http://media.gtanet.com/gtagarage/files/image_2390.jpg)
Kill Frenzy (Rampage!)
(http://media.gtanet.com/gtagarage/files/image_3360.jpg)
Trashmaster missions
(http://media.gtanet.com/gtagarage/files/image_2353.jpg)
...and pizza
(http://media.gtanet.com/gtagarage/files/image_2285.jpg)
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lol!
and how to get it activated?
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idk scripts, but i know how to get missing Elegy and Jester paintjob
1.open gta3.IMG
2.find legend2.TXD or legend3.TXD
3.rename to elegy4.TXD or jester4.TXD
4.save
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idk scripts, but i know how to get missing Elegy and Jester paintjob
1.open gta3.IMG
2.find legend2.TXD or legend3.TXD
3.rename to elegy4.TXD or jester4.TXD
4.save
and it doesn't effect the drivability of any of these cars?
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no, textures doesn't effect handling, it is like /paint
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which program to open gta3.img :L
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sa crazy img editor ftw
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idk scripts, but i know how to get missing Elegy and Jester paintjob
1.open gta3.IMG
2.find legend2.TXD or legend3.TXD
3.rename to elegy4.TXD or jester4.TXD
4.save
Why did you upload that file? Is it needed for the paintjobs? In your explanation you don't say anything about downloading that file :L
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hm if i get it right, legend2.txd is for elegy and legend3.txd for jester
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It works, dev and me tried it, looks nice, ty!
We only got other colors, lol :L
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:D
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There are even more features, missions and stuff missing in the game, i found a mod some time ago.Heres the link and a holy huge list of whats in there...
I have tried this on my ripped sa game, as it says in some place in readme or somewhere else.You need a total full installation of game.
Click to go >>> Things To Do Till Death Mod (http://www.gtagarage.com/mods/show.php?id=1194)
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hmm that mod looks nice, i'll try it :D
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beta Bullet (you still can see it in picture on wall in Otto's Autos)
(http://www.gtagaming.com/images/sanandreas/screenshots/sa4.jpg)
unknow beta car on background (seems to be beta Cadrona)
(http://www.gtagaming.com/images/sanandreas/screenshots/screen04.jpg)
beta Sabre
(http://www.gtagaming.com/images/sanandreas/screenshots/screenfun_10.jpg)
beta Clover (rear)
(http://gouranga.com/images/gtasa/sa-069.jpg)
beta cop bikers
(http://media.gtanet.com/images/25.jpg)
beta map
look on that little island north San Fierro , Alcatraz ?? ---->
(http://i27.tinypic.com/jshkdw.jpg)
and this video
[youtube]http://www.youtube.com/watch?v=OqzqkdINpcM[/youtube]
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omg it seems like the beta would be better :-\
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that's awesome! they should have kept most of the beta features such as bullet, and that oven fire thing, and more. then it would beat gta iv for everything exept texture detail.
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it's a shame it doesn't work on sa-mp :-\
i mean the "Things To Do Till Death Mod"
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that's awesome! they should have kept most of the beta features such as ballet
CJ with a nice pink tutu doing some ballet :L :L
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Only problem is that I said bullet, not ballet ;_;
btw max on that post that had the video in, two of the pics are broke.
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???
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Only problem is that I said bullet, not ballet ;_;
Who cares about what you type, it's about what I read :L
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btw max on that post that had the video in, two of the pics are broke.
they're not broke for me
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devil , post some new/changed vehicles screens
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imo it isnt gta sa beta
its just mod which make gta sa look better
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imo it isnt gta sa beta
its just mod which make gta sa look better
this one thal love posted is just mod
but these screenahots are ral beta
beta Bullet (you still can see it in picture on wall in Otto's Autos)
(http://www.gtagaming.com/images/sanandreas/screenshots/sa4.jpg)
unknow beta car on background (seems to be beta Cadrona)
(http://www.gtagaming.com/images/sanandreas/screenshots/screen04.jpg)
beta Sabre
(http://www.gtagaming.com/images/sanandreas/screenshots/screenfun_10.jpg)
beta Clover (rear)
(http://gouranga.com/images/gtasa/sa-069.jpg)
beta cop bikers
(http://media.gtanet.com/images/25.jpg)
beta map
look on that little island north San Fierro , Alcatraz ?? ---->
(http://i27.tinypic.com/jshkdw.jpg)
and this video
[youtube]http://www.youtube.com/watch?v=OqzqkdINpcM[/youtube]
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devil , post some new/changed vehicles screens
they are brighter, that's all lol
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legend2.txd to jester4.txd, legend3.txd to elegy4.txd + GTA-SA Crazy IMG Editor
2 beta-paintjobs
they can be found in gta3.img and they called legend2.txd and legend3.txd
(legend1.txd is in-game blue elegy flame paintjob)
i renamed them to elegy4.txd and jester4.txd
(http://img202.imageshack.us/img202/1558/legends1.jpg)
(http://img580.imageshack.us/img580/1181/legends2.jpg)
and vid that explain all
[youtube]http://www.youtube.com/watch?v=mUtMsn6TnJ0[/youtube]
(http://i44.tinypic.com/2nu6kgj.png)
(http://imgur.com/Qo6l9.jpg)
(http://imgur.com/bbl0x.jpg)
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SA bug missing!? R* forgot this!?
http://ul.to/yhq5do/fix.7z (http://ul.to/yhq5do/fix.7z)
(http://i43.tinypic.com/15q8d2o.png)
(http://i43.tinypic.com/idvxio.png)
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Wow MadMax, those ENB settings are sexy.
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ye coz it is falky's, he always can find sth good
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Here are the things in the Beta that I am glad got changed (mainly wheels :L):
(http://media.gtanet.com/images/326.jpg)
(http://media.gtanet.com/images/317.jpg)
(http://media.gtanet.com/images/455.jpg)
(http://media.gtanet.com/images/548.jpg)
(http://media.gtanet.com/images/591.jpg)
(http://media.gtanet.com/images/190.jpg)
(http://media.gtanet.com/images/5.jpg)
(http://media.gtanet.com/images/90.jpg)
(http://media.gtanet.com/images/43.jpg)
OMG GRILLE. :-X
This is what I want:
(http://media.gtanet.com/images/3.jpg)
Nice looking Cadrona
(http://media.gtanet.com/images/38.jpg)
Slimmer Impala lights on Premier.
(http://media.gtanet.com/images/57.jpg)
Tahoma looks more like a Monte Carlo.
(http://media.gtanet.com/images/103.jpg)
Check out the Pony wheels.
(http://media.gtanet.com/images/187.jpg)
Funky Sanchez.
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I wish R* released SA beta one day... :(
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CHARACTERS
- Officer Carver, Larry and Poncho were removed.
- Both Sweet and Smoke had a different appearance.
- Kendl's clothes and facial model had a different appearance.
- Gang members wore different clothes.
- Each city has a different motor cop model.
MISSIONS
- The Truth Out There and Impounded were deleted. Doberman, Beat Down on B Dup and Photo Opportunity had a different objectives.
- During Saint Mark's Bistro, CJ had communications with Francis Intl. Airport
- Fish in a Barrel was a mission and not a cutscene.
- Photo Opportunity unused text states that CJ hijacked and used a helicopter. (Which I did :) )
* There was going to be a mission involving a search for Big Smoke.
* There was going to be different a race in Los Santos Stadium.
* According to cut text, San Andreas was going to have a mission pack.
* The Pizza Boy side-mission was removed.
* The Top Fun mini game from Vice City was supposedly to return but its was removed for unknown reasons.
City
* Originally, if Carl Johnson killed a pedestrian, a news van would arrive and the crew would report on the event.
* If Carl crashed into a lamp post a mechanic would arrive to fix it. If the player killed the mechanic the lamp post would remain broken for a time, even if the player left the immediate area.
* The Mulholland Safehouse seemed to have a full interior that can be seen from the outside. The change on final version causes a glitch which allows the player to go through the wall.[14]
* Donut shops such as Rusty Brown's Ring Donuts were places Carl Johnson could eat.
* San Fierro in the beta had very few docks and more parks. The beta map of San Fierro was very detailed and can be seen in Driving School.
* The construction yard near the hospital in Downtown Los Santos had a crane.
* The Easter Naval Base had a different outline, it had a dock and the ship is missing.
* San Andreas was much bigger and had several different land masses, such as a larger San Fierro (which resembled San Francisco more closely), A full beta map of San Andreas can be found on a wall in the Lil' Probe'Inn.
* Las Venturas had a different name by the initials "LG". In early screen shots of Las Venturas, Police Cars had the initials "LG" printed on their doors. One can only assume what "LG" stood for.
* Santa Flora Medical Center had 2 helipads on its roof. These pads were most likely meant for the Maverick and Raindance that spawn there in the alpha. Oddly enough, these helipads were absent in the alpha, so the choppers simply spawned on the roof.
* The Clown's Pocket Casino was originally called The Ringmaster, its original name can still be seen on the paper map included inside the game box.
* Hardware Stores was originally included in-games, and you can buy tools (like in Vice City).
* Pharmacies from Vice City was originally included in-games were you can buy health and adrenaline.
Weapons
* The Skateboard was cut from the final game (its icon is still on the disk, and it can still be used but only as a weapon).
* Strategy guides and other prints speak of a Gun Cane available alongside the Cane. The Gun Cane does not appear anywhere in the game.
* The Parachute was originally smaller and blue (it can be seen in the demonstration video in Flight School showing how to control parachute).
* Accorded to some early preview of the games, 150 weapons where originally included in-game.
* A another rocket-launcher called "M47 dragon" was cut, the files of exist can be found in the PS2 version only.
* A sniper rifle named "M82" was cut.
* The grenade launcher was cut again.
* Two machine guns named "M249 SAW" and "M60" was cut, the files of exist can be found in the PS2 version only.
* The Micro-SMG was removed, the weapons can be seen in early screenshot of the games.
Others
* Animals that would roam the rural areas were cut. (Their models are still available in the game's files, albeit without AI present).
* Originally, there were over 300 gang territories to be taken over all over the map.
* The ability to create and run your own casino was taken out after the alpha version.
* Usable car-washes, similar to those in GTA IV , were cut.
* The ability to ride the Trolleys in San Fierro was cut.
* Early magazine previews showed that cops would hold on a vehicle's bumper if the player tried to speed away.
* The mobster who Carl kills in Saint Mark's was originally going to be called Marco Forelli but due to deleted audio, his name was never mentioned in the final version.
* The Grove Street Families were originally going to be called The Orange Grove Families.
* Gangster would walk into accessible places like safehouses, stores, etc.
* Pool tables were originally going to be colored green instead of blue.
* The motor bikers had a different design.
* Carl Johnson would be able to use drugs, which would make the camera wobble around making it more difficult to control CJ.
* The ability to drink beer was cut from the alpha version
* Through the hidden interiors universe unused Brothels can be found, these were most likely to be placed on top of Strip Clubs.
* Pre-release magazine articles showed that stealing cars was to be much more difficult. In early screen shots, car jacking was shown to involve smashing the car's window and then hot wiring it. This was all removed, possibly due to the limitations posed by the PS2. A similar system is present in GTAIV.
* The ability to rob stores (like in GTA: Vice City) such as 24/7 was removed.
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So with them all we could be playing an advanced Vice City and a SA better than GTA IV lol
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:'(
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So with them all we could be playing an advanced Vice City and a SA better than GTA IV lol
play IV first ;)
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iv is shit :P
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Episodes From Liberty City, especially The Ballad Of Gay Tony FTFW!!!!111
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iv is shit :P
agree
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GTA 3 ftw :D
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tbh i liked gta3 more when it came, than gta4 when it came
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Episodes From Liberty City, especially The Ballad Of Gay Tony FTFW!!!!111
This.
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Episodes From Liberty City, especially The Ballad Of Gay Tony FTFW!!!!111
Yep. Playing EFLC made IV seem lacking.
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this one is intresting
lookin into gta3.img you can find bloodrb.dff and bloodrb.txd
if you wanna see what it is rename to bloodra.dff and bloodra.txd
this is unfinished unused 2nd Bloodring Banger, it is totally fucked up, look at screens
it is remaing thing from GTA VC, check it out
(http://img194.imageshack.us/img194/821/bloodrb.jpg)
(http://img19.imageshack.us/img19/9910/bloodrb2.jpg)
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Also there is unused handling line in handling.cfg file
BLOODRB, and other unused lines AIRTRAIN, RANGER, FLOAT, ROLLER, RIO - its a beta vehicles
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ermm... RANGER handling is used
599, copcarru, copcarru, car, POLRANGER, RANGER, null, ignore, 10, 0, 0, -1, 0.95, 0.95, -1
RANGER 1700.0 4108.3 2.5 0.0 0.0 0.0 85 0.85 0.85 0.51 5 160.0 20.0 5.0 4 D 6.2 0.60 0 35.0 1.7 0.08 0.0 0.25 -0.15 0.5 0.25 0.27 0.23 25000 20 700000 0 1 0
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ermm... RANGER handling is used
599, copcarru, copcarru, car, POLRANGER, RANGER, null, ignore, 10, 0, 0, -1, 0.95, 0.95, -1
RANGER 1700.0 4108.3 2.5 0.0 0.0 0.0 85 0.85 0.85 0.51 5 160.0 20.0 5.0 4 D 6.2 0.60 0 35.0 1.7 0.08 0.0 0.25 -0.15 0.5 0.25 0.27 0.23 25000 20 700000 0 1 0
nop. RANGER is not used
POLRANGER
Id, Model name, Txd name, Type HandlingId Game name, Anims Class Frq flags Comprules
599, copcarru, copcarru, car, POLRANGER, RANGER, null, ignore, 10, 0, 0, -1, 0.95, 0.95, -1
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lol, haven't seen, btw how about these?
;----------Old data---------------
;; A B C D E F G H I J K L M N O P Q R S T U V W X Y Z aa ab ac ad ae af ag ah ai
;BLISTA 1900.0 2.1 5.5 1.9 0.0 0.0 0.2 70 0.8 0.75 0.54 5 170.0 20.0 5.0 F P 7.0 0.65 0 30.0 1.4 0.11 0.2 0.8 20000 0.25 -0.15 0.5 0.0 0 0 0 1
;BELLYUP 2600.0 2.2 6.5 2.8 0.0 0.0 0.2 80 0.85 0.80 0.5 5 180.0 22.0 5.0 4 D 4.5 0.80 0 30.0 2.0 0.09 0.46 0.5 22000 0.30 -0.20 0.5 0.0 81 0 0 3
;MRWONGS 3500.0 2.2 6.5 2.8 0.0 0.0 -0.2 80 0.95 0.85 0.48 5 180.0 20.0 5.0 4 D 4.5 0.80 0 30.0 1.8 0.12 0.46 0.22 28000 0.30 -0.22 0.5 0.0 81 0 0 3
;YARDIE 1800.0 2.1 5.0 1.6 0.0 0.0 0.0 70 0.80 0.79 0.52 5 160.0 22.0 5.0 R P 6.20 0.55 0 25.0 1.8 0.07 0.36 0.45 30000 0.30 -0.15 0.5 0.0 2000 400000 1 1
;YAKUZA 1400.0 1.9 4.7 1.6 0.0 0.25 -0.3 50 0.95 0.9 0.5 5 200.0 30.0 5.0 4 P 11.0 0.45 0 30.0 2.6 0.1 0.25 0.7 35000 0.28 -0.14 0.5 0.0 2004 0 1 1
;DIABLOS 1500.0 2.2 4.5 1.9 0.0 0.0 0.1 70 0.9 0.80 0.53 5 180.0 30.0 5.0 R P 6.1 0.52 0 30.0 1.5 0.07 0.3 0.65 45000 0.33 -0.09 0.5 0.0 2000 40000C 1 1
;COLUMB 3200.0 2.4 5.7 2.6 0.0 0.0 0.3 80 0.82 0.77 0.48 5 175.0 22.0 5.0 4 P 15.0 0.51 0 25.0 2.0 0.08 0.28 0.15 50000 0.32 -0.17 0.5 0.0 40 40000C 0 1
;HOODS 2000.0 2.1 5.0 2.3 0.0 0.0 0.0 85 1.0 0.82 0.52 5 150.0 24.0 5.0 4 P 10.5 0.45 0 30.0 1.4 0.1 0.2 0.5 26000 0.33 -0.21 0.5 0.0 1 400000 0 1
;PANLANT 2600.0 2.0 6.0 2.6 0.0 0.0 0.1 80 0.85 0.70 0.46 5 160.0 15.0 5.0 R D 6.0 0.80 0 30.0 2.2 0.07 0.2 0.45 20000 0.35 -0.15 0.4 0.0 1 0 0 1
;BORGNINE 1900.0 2.1 5.0 2.2 0.0 0.0 0.0 75 1.05 0.9 0.53 4 190.0 27.0 5.0 4 P 15.0 0.54 0 40.0 1.9 0.1 0.2 0.15 10000 0.25 -0.22 0.45 0.0 0 0 0 1
;IDAHO 1600.0 1.9 5.0 1.7 0.0 0.0 0.25 75 0.75 0.70 0.52 5 160.0 16.0 5.0 R P 6.2 0.55 0 30.0 1.0 0.10 0.28 0.44 20000 0.35 -0.17 0.5 0.5 0 800000 0 1
;STINGER 1400.0 1.9 4.7 1.5 0.0 0.0 -0.30 85 1.2 0.85 0.52 5 200.0 28.0 5.0 F P 11.0 0.45 0 30.0 1.8 0.20 0.25 0.50 35000 0.28 -0.15 0.5 0.4 2800 400000 1 1
;FBICAR 1500.0 2.0 4.9 1.6 0.0 0.0 -0.1 75 0.93 0.91 0.51 5 190.0 24.0 5.0 4 P 10.0 0.5 0 30.0 1.6 0.12 0.24 0.23 18000 0.27 -0.19 0.5 0.3 2000 200000 0 2
;KURUMA 1500.0 1.9 4.9 1.4 0.0 0.0 0.15 75 0.87 0.85 0.48 5 180.0 17.0 5.0 F P 7.17 0.55 0 30.0 1.6 0.1 0.24 0.60 18000 0.27 -0.13 0.5 0.0 0 200000 1 1
;TRAIN 25500.0 2.5 7.7 2.9 0.0 0.0 0.0 85 0.58 0.7 0.46 5 140.0 24.0 5.0 4 D 10.00 0.45 0 27.0 1.2 0.05 0.2 1.00 10000 0.47 -0.17 0.5 0.0 0 0 0 1
;DODO 2500.0 1.0 10.0 1.2 0.0 1.0 0.0 75 0.65 0.9 0.5 1 200.0 16.0 5.0 4 P 5.0 0.45 0 30.0 5.0 0.1 0.30 0.50 25000 1.25 -0.17 0.5 0.0 4000000 200000 0 1
;MAFIA 1700.0 2.0 4.9 1.6 0.0 0.2 -0.15 75 0.95 0.80 0.55 5 200.0 24.0 5.0 R P 10.0 0.53 0 30.0 1.5 0.13 0.2 0.65 35000 0.23 -0.16 0.5 0.5 2000 400000 0 1
;CUBAN 2150.0 2.1 5.0 2.2 0.0 0.0 0.2 75 0.75 0.75 0.53 5 160.0 25.0 5.0 4 P 6.0 0.54 0 40.0 0.8 0.08 0.26 0.55 10000 0.25 -0.26 0.5 0.45 2000 0 1 1
;GANGBUR 2000.0 2.1 5.0 2.3 0.0 0.1 -0.25 85 0.95 0.85 0.52 5 150.0 27.0 5.0 4 P 10.5 0.45 0 30.0 1.4 0.14 0.2 0.50 26000 0.33 -0.21 0.4 0.5 2001 400000 0 1
;ZEBRA 2250.0 2.2 5.0 2.3 0.0 0.1 -0.2 75 1.00 0.80 0.52 4 160.0 26.0 5.0 R P 9.0 0.48 0 40.0 1.9 0.11 0.2 0.18 10000 0.25 -0.17 0.5 0.5 0 404000 1 1
;SABRETUR 1800.0 2.1 4.5 2.1 0.0 0.2 0.1 70 1.05 0.84 0.52 5 180.0 32.0 5.0 R P 6.1 0.52 0 33.0 1.3 0.10 0.3 0.55 45000 0.30 -0.20 0.5 0.40 2000 40420C 1 1
;PHEONIX 1400.0 2.3 4.5 1.6 0.0 0.2 -0.25 70 1.00 0.80 0.53 5 200.0 28.0 5.0 R P 11.1 0.52 0 30.0 1.4 0.10 0.34 0.60 45000 0.31 -0.25 0.5 0.3 2000 C00000 1 1
;DELUXO 1600.0 2.2 4.9 1.7 0.0 0.0 0.2 75 0.80 0.85 0.52 5 200.0 26.0 5.0 4 P 10.0 0.53 0 30.0 2.25 0.16 0.28 0.52 35000 0.27 -0.16 0.5 0.35 2004 400000 0 1
;SPAND 2400.0 2.2 5.5 2.5 0.0 0.0 0.1 85 0.9 0.8 0.47 5 150.0 15.0 5.0 F D 5.5 0.6 0 30.0 1.4 0.1 0.40 0.90 16000 0.35 -0.15 0.5 0.0 80 0 0 3
;KAUFMAN 1650.0 2.1 5.0 2.2 0.0 0.1 -0.1 75 1.00 0.89 0.52 4 160.0 24.0 5.0 R P 7.0 0.47 0 40.0 2.0 0.11 0.2 0.32 10000 0.25 -0.18 0.5 0.4 0 0 1 1
;LOVEFIST 2700.0 2.0 7.3 1.6 0.0 0.1 -0.1 75 0.91 0.70 0.51 5 180.0 15.0 5.0 4 P 10.0 0.40 0 30.0 1.2 0.09 0.2 0.47 40000 0.35 -0.15 0.5 0.0 2000 400000 0 1
;ANGEL 800.0 1.2 2.2 1.5 0.0 0.15 0.0 103 1.2 0.86 0.52 4 190.0 45.0 5.0 R P 12.0 0.55 0 35.0 0.65 0.20 0.3 0.24 10000 0.09 -0.11 0.55 0.0 1002000 0 1 1
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Leftovers from GTAIII (and some from VC).
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They left quite a bit in, lazy Rockstar :P
Btw, that Bloodra alternate looks epic, good luck converting it to SA. ;)
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another beta cars
open gta3.img
search for:
dach.txd - !?
dune.txd - another dune!?
see textures in it
dash8bitdecal128b
(http://imgur.com/JycoZ.png)
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I think it must be some sort of bus based on the Greyhound buses they have in US.
(http://www.sitemaker.umich.edu/rsg.transport/files/greyhound_bus.jpg)
Maybe an unused skin for the Bus?
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beta trailer!!!? :o :o
"rdtraint.dff" "rdtraint.txd"
(http://imgur.com/CatrA.png)
(http://imgur.com/SgafF.png)
:o :o
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Cool, must be a beta container trailer: those are GTAIII (and VC) wheels. Nice find. ;)
(http://images1.wikia.nocookie.net/__cb20100111180544/gtawiki/images/thumb/c/cd/Yankee-GTA3-front.jpg/300px-Yankee-GTA3-front.jpg)
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They're called double-trailers, i guess they wanted to make that feature.
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haha, i loved those 2D textures on gta3 wheels :D
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Hmm this Monster Truck have wooden frame like Landstalker? or its reflection from PS2 screen?
(http://media.gtanet.com/images/478.jpg)
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looks like it is texture, becouse this monster truck never appears in brown colour
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(http://images.wikia.com/es.gta/images/8/8d/BETA_Bullet.jpg)
(http://i.imgur.com/oEd2Pl.jpg) (http://i.imgur.com/oEd2P.jpg)
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can you check this?
I thought they might have been for the Sunrise mostly because every car that can have a paintjob in the game has a blank car body canvas in its .txd file, and for some reason the sunrise had one...I think it was because R* got lazy and used the entire txd file from the Elegy for the Sunrise or something.) I got to try them later on Elegy ingame, and I got 1 Question: WHY DID R* REMOVE THESE!!!!!!! THEY KICK ASS!!! Because of some of the stuff that R* removes from the game for absolutely no reason, I am starting to think R* is run by a bunch of Brain-dead monkeys!
Confirmed:
(http://img69.imageshack.us/img69/8065/sunrisec.png)
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(http://i.imgur.com/sqBsW.jpg)
It's in sunrise.txd for no reason. Maybe the Elegy was modified to become the Sunrise. The actual body is still mapped to the vehiclegrunge in vehicle.txd, I tried changing the material to the paintjob and nothing really happened.
Who is that criticising R* though? Because GTASA is a pretty amazing game and that person is hung up about such small things that are now being modified by fans (i.e. us) anyway.
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CHARACTERS
- Officer Carver, Larry and Poncho were removed.
- Both Sweet and Smoke had a different appearance.
- Kendl's clothes and facial model had a different appearance.
- Gang members wore different clothes.
- Each city has a different motor cop model.
MISSIONS
- The Truth Out There and Impounded were deleted. Doberman, Beat Down on B Dup and Photo Opportunity had a different objectives.
- During Saint Mark's Bistro, CJ had communications with Francis Intl. Airport
- Fish in a Barrel was a mission and not a cutscene.
- Photo Opportunity unused text states that CJ hijacked and used a helicopter. (Which I did :) )
* There was going to be a mission involving a search for Big Smoke.
* There was going to be different a race in Los Santos Stadium.
* According to cut text, San Andreas was going to have a mission pack.
* The Pizza Boy side-mission was removed.
* The Top Fun mini game from Vice City was supposedly to return but its was removed for unknown reasons.
City
* Originally, if Carl Johnson killed a pedestrian, a news van would arrive and the crew would report on the event.
* If Carl crashed into a lamp post a mechanic would arrive to fix it. If the player killed the mechanic the lamp post would remain broken for a time, even if the player left the immediate area.
* The Mulholland Safehouse seemed to have a full interior that can be seen from the outside. The change on final version causes a glitch which allows the player to go through the wall.[14]
* Donut shops such as Rusty Brown's Ring Donuts were places Carl Johnson could eat.
* San Fierro in the beta had very few docks and more parks. The beta map of San Fierro was very detailed and can be seen in Driving School.
* The construction yard near the hospital in Downtown Los Santos had a crane.
* The Easter Naval Base had a different outline, it had a dock and the ship is missing.
* San Andreas was much bigger and had several different land masses, such as a larger San Fierro (which resembled San Francisco more closely), A full beta map of San Andreas can be found on a wall in the Lil' Probe'Inn.
* Las Venturas had a different name by the initials "LG". In early screen shots of Las Venturas, Police Cars had the initials "LG" printed on their doors. One can only assume what "LG" stood for.
* Santa Flora Medical Center had 2 helipads on its roof. These pads were most likely meant for the Maverick and Raindance that spawn there in the alpha. Oddly enough, these helipads were absent in the alpha, so the choppers simply spawned on the roof.
* The Clown's Pocket Casino was originally called The Ringmaster, its original name can still be seen on the paper map included inside the game box.
* Hardware Stores was originally included in-games, and you can buy tools (like in Vice City).
* Pharmacies from Vice City was originally included in-games were you can buy health and adrenaline.
Weapons
* The Skateboard was cut from the final game (its icon is still on the disk, and it can still be used but only as a weapon).
* Strategy guides and other prints speak of a Gun Cane available alongside the Cane. The Gun Cane does not appear anywhere in the game.
* The Parachute was originally smaller and blue (it can be seen in the demonstration video in Flight School showing how to control parachute).
* Accorded to some early preview of the games, 150 weapons where originally included in-game.
* A another rocket-launcher called "M47 dragon" was cut, the files of exist can be found in the PS2 version only.
* A sniper rifle named "M82" was cut.
* The grenade launcher was cut again.
* Two machine guns named "M249 SAW" and "M60" was cut, the files of exist can be found in the PS2 version only.
* The Micro-SMG was removed, the weapons can be seen in early screenshot of the games.
Others
* Animals that would roam the rural areas were cut. (Their models are still available in the game's files, albeit without AI present).
* Originally, there were over 300 gang territories to be taken over all over the map.
* The ability to create and run your own casino was taken out after the alpha version.
* Usable car-washes, similar to those in GTA IV , were cut.
* The ability to ride the Trolleys in San Fierro was cut.
* Early magazine previews showed that cops would hold on a vehicle's bumper if the player tried to speed away.
* The mobster who Carl kills in Saint Mark's was originally going to be called Marco Forelli but due to deleted audio, his name was never mentioned in the final version.
* The Grove Street Families were originally going to be called The Orange Grove Families.
* Gangster would walk into accessible places like safehouses, stores, etc.
* Pool tables were originally going to be colored green instead of blue.
* The motor bikers had a different design.
* Carl Johnson would be able to use drugs, which would make the camera wobble around making it more difficult to control CJ.
* The ability to drink beer was cut from the alpha version
* Through the hidden interiors universe unused Brothels can be found, these were most likely to be placed on top of Strip Clubs.
* Pre-release magazine articles showed that stealing cars was to be much more difficult. In early screen shots, car jacking was shown to involve smashing the car's window and then hot wiring it. This was all removed, possibly due to the limitations posed by the PS2. A similar system is present in GTAIV.
* The ability to rob stores (like in GTA: Vice City) such as 24/7 was removed.
omg :(
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Holy s**t! They have left out so many good features. :-\
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Others
* Animals that would roam the rural areas were cut. (Their models are still available in the game's files, albeit without AI present).
can any of you(epoxi, firebox etc) find these models?
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CHARACTERS
- Both Sweet and Smoke had a different appearance.
Weapons
* The Micro-SMG was removed, the weapons can be seen in early screenshot of the games.
(http://img35.imageshack.us/img35/8940/gta1va.jpg)
CJ, Smoke, Sweet and Ryder were the ones who were in that drive-by mission. So that should be beta Ryder.
City
* San Andreas was much bigger and had several different land masses, such as a larger San Fierro (which resembled San Francisco more closely), A full beta map of San Andreas can be found on a wall in the Lil' Probe'Inn.
(http://img638.imageshack.us/img638/8765/gta6f.jpg)
*Easter Basin and Easter Bay Airport had completely different look (Marked with green)
*The island near the Angel Pine is missing (Marked with red)
*Bayside Marina looked much smaller (Marked with orange)
*Island or a ship or whatever that is, is missing from the San Fierro Bay (Marked with blue)
* Santa Flora Medical Center had 2 helipads on its roof. These pads were most likely meant for the Maverick and Raindance that spawn there in the alpha. Oddly enough, these helipads were absent in the alpha, so the choppers simply spawned on the roof.
(http://img231.imageshack.us/img231/2408/gta3.jpg)
* The Clown's Pocket Casino was originally called The Ringmaster, its original name can still be seen on the paper map included inside the game box.
(http://img718.imageshack.us/img718/694/gta5.jpg)
Others
* Originally, there were over 300 gang territories to be taken over all over the map.
When you have taken over every single gang territory in LS, playing on PS2, Vagos gang territories spawn on the map of Bayside Marina. Weird.
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Beta had many cool things :(
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Others
* Animals that would roam the rural areas were cut. (Their models are still available in the game's files, albeit without AI present).
can any of you(epoxi, firebox etc) find these models?
no its not in game files, but something can be left in PS2 DVD Amercian version
Did someone got SA PS2 DVD Amercian not Europe?
I heard in Amercian version there is left some beta stuff, in European version they are deleted
i'm still looking for this
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nice find Ride
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Did someone got SA PS2 DVD Amercian not Europe?
I heard in Amercian version there is left some beta stuff, in European version they are deleted
i'm still looking for this
Damn I have the European version. :|
Could have helped somehow...
EDIT:
Found this beta map.
(http://img52.imageshack.us/img52/47/mapinprogress.png)
Beta Kendl:
(http://img860.imageshack.us/img860/6857/betakendl.png)
Beta Smoke (Statue from Smoke's Crack Palace)
(http://images3.wikia.nocookie.net/__cb20100221130231/gtawiki/images/thumb/1/10/Big_smoke_statue.jpg/273px-Big_smoke_statue.jpg)
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beta/missing thing in San Andreas [youtube]DkNZ0-VaL_w[/youtube]
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Horse riding ? :L
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:L bigfoot
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BUMP.
Where is this place in the photo?
(http://i.imgur.com/5kHvu1n.jpg)
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http://i.imgur.com/kylCsTI.jpg