AdrenalineX Forums
General => AdrenalineX Development => Suggestions => Topic started by: S on August 30, 2015, 10:35:33 am
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Hi, I think it would be nice if ramps would be spawned in the same angle as your car is in. This would open up a lot of "[DM]-like" possibilities using only the default SA map. It's pretty boring the way it is right now, there is no variety in ramp races because it only makes sense to spawn them on a flat road with the way they currently work. This could be a seperate mode, Ramps2 or Newramps, to not mess with existing races.
Here are a few examples of what I mean:
(http://i.imgur.com/EohXpBr.png) (http://i.imgur.com/GvJ2idq.png) (http://i.imgur.com/MJqvMNW.png)
An additional improvement would be to give players the ability to select the kind of ramp they want to use in buildmode.
(http://i.imgur.com/Q6cGBcp.png)
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Awesome, i say YES to this idea
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Wow nice, I'll say Yes also.
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good idea
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yesssssssssssssssssssssssssssssssss
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No downsides to this. +Support
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Really nice idea, I'm voting yes.
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good idea !
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Its a cool idea 8)
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No downsides to this. [..]
Probably 1 big downside tho.
As far as I remember SA:MP is able only to read car rotation around it's Z-axis (in range from 0 to 359 degree)
(http://www.formula1-dictionary.net/Images/motion_x_y_z_axis.jpg)
Meaning only reads how car is placed horizontally, no way to get remaining rotation values (if car is sideways or leaned up/down)... unless something new changed in last release tho.
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it can read the rotation on all axes since 0.3b, but only set z