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Topics - MadMax

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121
Suggestions / neons
« on: February 25, 2011, 08:22:40 pm »
as someone suggested

make neons possible for ricer cars only

coz that monster with neons or bikes with neons sucks ass

122
Sunday 27 February 2011
16:00 UK time.


Similar as Daytona 500
but this time we visit Phoenix International Raceway at Subway Fresh Fit 500


Sign up here

MadMax
Jarno
Zakhary
FireFox
Snoopy
Krissi
Joeee
TiTanum
lol69
Vertigo
RichardHamster
Cassidy
Larry
Cruze$
siiiim
knu


Current Leaderboard
Driver............................Time...................Score
[AD]nekt0_Vasiliy65:53.880306.45
[2F2F]DodgeR65:56.565254.78
Jarno66:06.804248.81
[U ]siiiim66:08.795242.96
[LSR]RichardHamster66:18.727237.11
Rx7turbo66:28.573231.26
[SU]lol6966:36.583226.19
[MAF]Snoopy66:43.146218.58
MALUCO_66:53.928214.73
[NL]Cassidy66:55.937209.00
[SU]TheJoker07967:09.065206.89
[AK47]skunk67:23.469200.23
[aXs]Joeee67:43.734196.13
Gregory_House[PL]67:50.520189.23
Zakhary68:23.108178.41
MadMax68:34.061170.45
[aXs]Krissi69:31.602157.10
[SCHHH]Jet_Black71:53.749158.37

123
Media / AdrenalineX Daytona Tutorial Lap
« on: February 16, 2011, 11:26:11 pm »
ok, this is lap to show ppl route in that 200 cps race sunday
[youtube]http://www.youtube.com/watch?v=Z7X42Xfc43c[/youtube]

124
sign up here for special 200 checkpoints Daytona event

map is special made, only for this one race, will be uploaded and deleted same day

20 February 2011 (Sunday)
15:00 UK time



MadMax - timezone +1 (16:00)
Joe - timezone 0 (15:00)
Snoopy - timezone 0 (15:00)
Cruzes - timezone 0 (15:00)
siiim -
skunk - timezone +1 (16:00)
RichardHamster
Zakhary - timezone +1 (16:00)
Jarno
Krissi
Ironman
Phobos(unconfirmed)
Larry(unconfirmed)
Falco(unconfirmaed)
[FSR]7hune3rBuRnF10Rac3r - timezone 0 (15:00)
Karlip - timezone +2 (17:00)
NikoDym - timezone +1 (16:00)
FireFox - timezone 0 (15:00)
M4lysz - timezone 0 (15:00)
[CCCP]Stalin - timezone -4 (11:00)
FireBox - timezone +2 (17:00)
Ush (unconfirmed)
Herman_li - timezone +1 (16:00)
peddy
epicnoob - timezone +1 (16:00)
Killerbunnies
Ganja
Cassidy
Nakhla - timezone -2 (13:00)

simple
one world race on Daytona International Speedway map
1st one who pass 200 cps wins, do i need to say more?
autorepair wil be probably on, but maybe we decide to make it more realistic with off
you start and select what type Hotring you wanna drive
Hotring


Hotring A


Hotring B




mostly endurance, so go practise turning left and left and left.....
very important is to stay on track, map is made to give more nascar feeling
outside lane (racing lane) gan go slighly faster (but have longer route) than inside lane(bit slower, but have shorter route)
if you drive on grass or leave track etc, you will slow down (i made sure it works)
REMEMBER
DRIVE ON GRASS = CAR SLOW DOWN
DRIVE IN PITSTOP = CAR SLOW DOWN
ok, this is lap to show ppl route in that 200 cps race sunday
[youtube]http://www.youtube.com/watch?v=Z7X42Xfc43c[/youtube]

125
Suggestions / [FORUM]Videos childboard
« on: January 15, 2011, 04:22:03 pm »
Can we have Childboard for all Videas, coz kinda mess to look for every of them in pages

126
Bug Reports / /tt bug [Fixed]
« on: January 03, 2011, 07:11:00 pm »
OK, so, hmm how to explain...


basically...

when someone added more races to /tt, some old ones disappear

Quote from: /tt
badlands a
badlands b
race
race2
race3
....
raceX
Vinewood
VT1N1
Weedra
World_War_Ace


and when add some more races, last ones from list disappears

Quote from: /tt
badlands a
badlands b
new_race1 <-- new added race no.1
new_race2 <-- new added race no.2
new_race3 <-- new added race no.3
race
race2
race3
....
raceX
Vinewood
               <-- VT1N1 disappears
               <-- Weedra disappears
               <-- World_War_Ace disappears

127
Suggestions / Race against time a.k.a. The New TimeTrial
« on: December 17, 2010, 05:13:58 pm »
How about make sth like Time Attack/Challenge?

As in some other racing games, TimeTrail where point is finish track in strictly limited time.

Example:

Total Track Time: 3:00.000 minutes

Usual Time Tack Takes: 2:51.687 minutes

You have to finish in these 3 minutes, and any longer.

128
Suggestions / TollBooth Challenge
« on: December 06, 2010, 03:54:54 pm »
As snik suggested, not remember when, but here a bit explained

How about make something like this:
[youtube]http://www.youtube.com/watch?v=bE6eNlB23lk[/youtube]

ok, and here how could work

1.Start
2.You have 30 seconds timelimit (or someting) to pass checkpoint
3.If you pass that checkpoint in time, Your time increases so You can reach next checkpoint in time
4.When You fail and don't pass cp in that time, You got eliminated(moved to /spec)

129
Suggestions / Enterable Stadiums
« on: November 10, 2010, 09:03:12 pm »
When I failed in same races, wanted to check what that red marker is for, walked into it...and nothing happened...

So here is my little suggestion:
Can You make when walk into this red marker:

Los Santos Forum Stadium

Go there:

8-Track

and same for 2 others staduims

Las Venturas Blackfield Stadium:
-Kickstart and Dirt Track

San Fierro Stadium:
-Blood Bowl

130
Suggestions / Ideas to spend money on?
« on: November 08, 2010, 02:57:54 am »
Have any ideas?

I have a simple one, pay for rims at start.

When You have rim selection at start of race, make it so have to pay for the ones You chose.

If You chose, for example Ahab, You pay $1000 while seleting, if You don't have enough money, got message:
[ERROR]You don't have enough money! or sth like this.


    * Access - $1140
    * Ahab - $1000
    * Atomic - $770
    * Classic - $1620
    * Cutter - $1030
    * Dollar - $1560
    * Grove - $1230
    * Import - $820
    * Mega - $1030
    * Off Road Wheel - $1000
    * Rimshine - $980
    * Shadow - $1100
    * Switch - $900
    * Trance - $1350
    * Twist - $1200
    * Virtual - $620
    * Wires - $1560

Quote from: GTA san Andreas\data\shopping.dat
Access - $1140 - wheel_gn5
Ahab - $1000 - wheel_gn3
Atomic - $770 - wheel_gn2
Classic - $1620 - wheel_lr1
Cutter - $1030 - wheel_sr1
Dollar - $1560 - wheel_lr2
Grove - $1230 - wheel_sr4
Import - $820 - wheel_gn1
Mega - $1030 - wheel_sr3
Off Road - $1000 - wheel_or1
Rimshine - $980 - wheel_sr2
Shadow - $1100 - wheel_sr6
Switch - $900 - wheel_sr5
Trance - $1350 - wheel_lr5
Twist - $1200 - wheel_lr3
Virtual - $620 - wheel_gn4
Wires - $1560 - wheel_lr4



This way finally would have point of earning money... becouse now it is kinda pointless...

Any other ideas?

Maybe every tuning parts for money?

131
Suggestions / [RACING]Adrenaline 1.06 MUSIC AFTER FINISH!
« on: October 07, 2010, 09:24:11 pm »
Possible to have this, Adrenaline 1.06 music after finish race, as option in /cx menu?
(Music: ON/OFF) ----------------------------------------CHECK AT 1:30 IN VIDEO
Back In Time:
Adrenaline 1.06 presents:
lllH0TRING Racing: Easter Board Farm
[youtube]http://www.youtube.com/watch?v=70wAdnXbwcU[/youtube]

132
Suggestions / [RACING]No Saving Top Times
« on: October 03, 2010, 03:20:24 am »
How about, in some fun races, like derby, one world lap races, or sth, where needs empty server to beat record times, remove top20

so in derby, nascar ovals, etc won't have records

coz kinda unfair when record is made on empty server, so no chance to beat when full of players (rammers, blockers etc)

heh, i know "record whores" will hate this idea lol

133
Suggestions / [RACING] Vehicle selection at start!
« on: September 26, 2010, 09:56:49 pm »
Watch only first 30-45 seconds to see what i mean.
[youtube]http://www.youtube.com/watch?v=WsNk0HxwggM[/youtube]
how it could work??
 
Make new racemode (called "VEHICLE SELECTION" or sth like) where players are able to select a car they like, from short list. (class)
Every player starts in deflaut car. (example below)
Instead of RIMS selection list, he have short VEHICLES selection list. (match to class that race is, examples below, so no Infernus vs Bobcat)
When player select another car from race vehicles list, his deflaut car swaps into the one he chose. (like /swap ID in /stunt)

And to make it fair, NO RECORDS TIMES SAING IN THIS MODE, just for fun of racing with diffrent cars!

I think this could work well, what are you thinking?

Basically is is /swap function from /stunt to racemode, at start of race, when player select what he want, from vehicle class
Quote
Sport_Cars_Race by Unknown   There is no track record
[1/12/2010]Select any sport car you like and go!...





Banshee
<---this is deflaut car player gets at start
Buffalo
Bullet
Cheetah
Comet
<---this is car that player want to chose
Infernus
Super GT
Turismo
ZR-350


Quote
Muscle_Cars_Race by Unknown   There is no track record
[13/11/2010]Select any muscle car you like and go!...





Buccaneer
<---this is deflaut car player gets at start
Clover
Majestic
Phoenix
Sabre
<---this is car that player want to chose
Stallion
Tampa


Quote
Tuner_Cars_Race by Unknown   There is no track record
[17/10/2010]Select any tuner car you like and go!...





Elegy
<---this is deflaut car player gets at start
Flash
Jester
<---this is car that player want to chose
Stratum
Sultan
Uranus


Quote
SUV_Race by Unknown   There is no track record
[23/10/2010]Select any SUV you like and go!...





Huntley
<---this is deflaut car player gets at start
Landstalker
<---this is car that player want to chose
Mesa
Patriot
Rancher A
Rancher B








all needed IDs, also match in similar performances/class
GTA SA version
Quote
Supercar/Sport:
    * Banshee - 429
    * Buffalo - 402
    * Bullet - 541
    * Cheetah - 415
    * Comet - 480
    * Infernus - 411
    * Super GT - 506
    * Turismo - 451
    * ZR-350 - 477

Muscle:
    * Buccaneer - 518
    * Clover - 542
    * Majestic - 517
    * Phoenix - 603
    * Sabre - 475
    * Stallion - 439
    * Tampa - 549

2 Door:
    * Alpha - 602
    * Blista Compact - 496
    * Bravura - 401
    * Cadrona - 527
    * Club -589
    * Euros - 587
    * Fortune - 526
    * Manana - 410
    * Previon - 436

4 Door:
    * Emperor - 585
    * Intruder - 546
    * Nebula - 516
    * Primo - 547
    * Solair - 458
    * Sunrise - 550
    * Vincent - 540
    * Willard - 529

Executive:
    * Admiral - 445
    * Elegant - 507
    * Feltzer - 533
    * Merit - 551
    * Premier - 426
    * Sentinel - 405
    * Stafford - 580
    * Streach Limousine -409
    * Washington - 421
    * Windsor - 555

Vintage:
    * Glendale - 466
    * Glendale Shit - 604
    * Greenwood - 492
    * Esperanto - 419
    * Hermes - 474
    * Hustler - 545
    * Oceanic - 467
    * Virgo - 491

Loco Low Co (Lowrider):
    * Blade - 536
    * Broadway - 575
    * Remington - 534
    * Savanna - 567
    * Slamvan - 535
    * Tahoma - 566
    * Tornado - 576
    * Voodoo - 412

Wheel Arch Angel (Street Racer):
    * Elegy - 562
    * Flash - 565
    * Jester - 559
    * Stratum - 561
    * Sultan - 560
    * Uranus - 558

Police:
    * Police LSPD - 596
    * Police SFPD - 597
    * Police LVPD - 598
    * Police Ranger - 599
    * FBI Rancher - 490

People Carrier:
    * Cabbie - 438
    * Moonbeam - 418
    * Perennial - 404
    * Regina - 479
    * Romero - 442
    * Taxi - 420

SUV:
    * Huntley - 579
    * Landstalker - 400
    * Mesa - 500
    * Patriot - 470
    * Rancher A - 489
    * Rancher B - 505

Pickup:
    * Bobcat - 422
    * Picador - 600
    * Sadler - 543
    * Sadler Shit -605
    * Tow Truck - 525
    * Utility Van - 552
    * Walton - 478
    * Yosemite - 554

Van:
    * Burrito - 482
    * Camper - 483
    * News Van - 582
    * Pony - 413
    * Rumpo - 440
    * Top Fun Berkley's - 459

Stadium/Racing/Special:
    * Bloodring - 504
    * Hotknife - 434
    * Hotring - 494
    * Hotring A - 502
    * Hotring B -503
    * Sandking - 495

Offroad/Buggy:
    * Bandito - 568
    * BF Injection - 424
    * Dumper - 406
    * Duneride - 573
    * Monster - 444
    * Monster A - 556
    * Monster B - 557
    * Quad - 471

Motorcycle/Bike:
    * BF-400 - 581
   * Bike - 509
    * BMX - 481

    * Faggio - 462
    * FCR-900 - 521
    * Freeway - 463
    * HPV-1000 - 523
    * Mountain Bike - 510
    * NRG-500 - 522
    * PCJ-600 - 461
    * Pizzaboy - 448
    * Sanchez - 468
    * Wayfarer - 586

Helicopter:
    * Cargobob - 548
    * Hunter - 425
    * Leviathan - 417
    * Maveric - 487
    * News Chopper - 488
    * Police Maverick - 497
    * Raindance - 563
    * Sea Sparrow - 447
    * Sparrow - 469


Boat:
    * Coastguard - 472
    * Dinghy - 473
    * Jetmax - 493
    * Louncher - 595
    * Marquis - 484
    * Predator - 430
    * Reefer - 453
    * Speeder - 452
    * Squalo - 446
    * Tropic - 454
    * Vortex - 539

Plane:
    * Andromada - 592
    * AT-400 - 577
    * Beagle - 511
    * Cropduster - 512
    * Dodo - 593
    * Hydra - 520
    * Nevada - 553
    * Rustler - 476
    * Shamal - 519
    * Skimmer - 460
    * Stuntplane - 513


RC:
     * RC Bandit - 441
     * RC Baron - 464
     * RC Cam - 594
     * RC Goblin - 501
     * RC Raider 465
     * RC Tiger - 564



Small Truck:
    * Benson - 499
    * Boxburg - 609
    * Boxville - 498
    * Hot Dog - 588
    * Journey - 508
    * Mr Whoopie - 423
    * Mule - 414
    * Yankee - 456

Service:
    * Ambulance - 416
    * Barracks - 433
    * Enforcer - 427
    * FBI Truck - 528
    * Firetruck - 407
    * Firetruck LA - 544
    * Rhino - 432
    * Securicar - 428
    * SWAT Van - 601

Small/Slow/Farm:
    * Bag Box A - 606
    * Bag Box B - 607
    * Baggage - 485
    * Caddy - 457
    * Combine - 532
    * Dozer - 486
    * Forklift - 530
    * Kart - 571
    * Mower - 572
    * Sweeper - 574
    * Tractor - 531
    * Tug - 583

Truck/Big:
    * Bus - 431
    * Cement Truck - 524
    * Coach - 437
    * DFT-30 - 578
    * Flatbed - 455
    * Linerunner - 403
    * Packer - 443
    * Roadtrain - 515
    * Tanker - 514
    * Trashmaster - 408


Trailer/Rail:
     * Artict1 - 435
     * Artict2 - 450
     * Artict3 - 591
     * Brown Streak - 538
     * Brown Streak Car - 570
     * Farm 1 - 610
     * Freight - 537
     * Freighjt Box Car - 590
     * Freight Flat Car - 569
     * Tanker Trailer - 584
     * Tram - 449
     * Tug Stairs - 608
     * Ulity Trailer - 611


134
Bug Reports / /heal in IV [Fixed]
« on: September 03, 2010, 02:15:18 pm »
maybe bug, or not, just...

...disable /heal from IV mode

135
Bug Reports / ramp races bug [Fixed]
« on: August 30, 2010, 06:43:18 pm »
ramps not spawns in ramp races

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