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Messages - ﱡ קּﻰﺢ Love

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151
Off-Topic / Re: Completing SA 100% together
« on: July 11, 2010, 02:05:00 pm »
I agree with Love
Great :D

So what about editing first post and adding players list ? Then things can be in-order more nicely. :)

152
General Server Discussion / Re: LSR
« on: July 11, 2010, 01:50:31 pm »
Bootsyou please update the first post.Member list changed a bit.

To all members, please visit http://lsr.adrenalinex.co.uk/index.php/topic,142.0.html and fill in your contact info so we can be in touch.

Also its best to take a two minute visit and read whats new is good people, please dont hesitate to do it. :)

153
AdrenalineX Development / Re: [AFK]M4lysz
« on: July 11, 2010, 01:38:57 pm »
Scripting is full of "If,Else" :(

 :L

154
Off-Topic / Re: Completing SA 100% together
« on: July 11, 2010, 01:04:53 pm »
I have a play-through system so we can all have equality, i liked your new rules FireBox.

Here is my turn-based system for some equality through this.

  • Make a list of all contributing players in this game and type what mission theyve done for their turn.Like this:

--- Love:
Big Smoke - Running Dog
--- Joe:
Taggin' Up Turf - Reuniting Families
--- Snikeris:

  • When one player completes his turn, it will be the time for the next player in that list.So it looks as Snicks turn up there ^

  • After all people gets done in the list, turn back up and keep the turns going.

Are side-missions gonna be done after story mods? They should IMO.
* [UK]JOE wants the plane races lol
I think we should be able to do what we want to do in there about submissions.We have 4 hours as FireBox said, so get it and play on what you want.

So by this, add a new rule.

- You can only play ONE story line mission in your turn.

- You are able to play side-missions as your like.But do not exceed given time.

Plus this

- 4 Hours of play time does not mean you can play for 4 hours.(well you can though)

- 4 Hours will start to count after you say "im taking the save file" in here.Therefore you must repost it 4 hours after you take it. PLEASE DONT LIE ABOUT IT <<< :L


155
Dude i see alot of faces?!? XD

[LSR]Scorpion: Seriously, wtf

[LSR]Love: Seriously, wtf

Fixed Love :D :D :D

hah riiight ;D

156
Off-Topic / Re: Happy bday Karirany
« on: July 11, 2010, 01:33:52 am »
Srecan rodjendan :D (stolen from Jalicno :P)

Wish you had it good man!

157
Off-Topic / Re: Completing SA 100% together
« on: July 11, 2010, 01:32:32 am »
Dont you play the game already? lol

158
Off-Topic / Re: Completing SA 100% together
« on: July 10, 2010, 11:49:32 pm »
Max wont give away savegame before completing the game :(

PS: I TAKE THE NEXT SPOT

Hopefully... lol

159
Off-Topic / Re: The 100% Club
« on: July 10, 2010, 11:47:13 pm »
JoRondom

"it gives you infinite ammo" i have it and i enjoy it XD

160
Fixed INFO boxes which cant show up İ Ş Ç stuff.


161
AdrenalineX Development / Re: HUD problem
« on: July 10, 2010, 11:38:25 pm »
I think DirectX problem.Just a feeling >.< Try updating bit?

162
AdrenalineX Development / Re: [AFK]M4lysz
« on: July 10, 2010, 11:33:48 pm »
All things have their spots.

Since R or pod or someone else didnt say anything about tag swap/add.

If you change name of a person it would change everything.Or else make some kind of confusion for server and account system.[AFK] tag has been discussed before too and the result was "impossible, it will make some shit" so as much as i remember it does cause this kind of things.

RR-Tech have been improved so it might be possible now.Black makes it almost impossible to spot afk dudes, white?

163
Suggestions / Re: Suggestions
« on: July 10, 2010, 11:29:16 pm »
Simple and quick.

"Random Race" selection at top of TT Race List. :)



Hello.

I guess it is possible to add objects to races, so i say this about SK races.To prevent big mess about getting a proper grid position...

It doesnt feels so good to me but i still wanted to share in case of some improvement possibilities :)

Some "grid" shaped object group in the starting checkpoint, so people can get in there like in Formula 1 grids.

So ill make a picture to get you understanding clearly:



Well it might cause problem if one player goes out of game, so it may be two lane per group so others can have a chance to go out to side.Empty cars are always a problem eh...

And at orange lane, there can be a barrier to lift up when race starts, so a bit of coding there.It prevents the front group getting pushed out of starting zone.

Heres my poor idea.. lol

164
Suggestions / Re: Ideia!!
« on: July 10, 2010, 11:27:38 pm »
This is only recognized by Joe.Cause it has been in wrong place plus it was not explained properly.
So try to make your suggestions more clear and in the right place.

165
General Server Discussion / Re: history of the clan AH
« on: July 10, 2010, 11:21:13 pm »
So you clearly declare that you dont manage the clan well enough to be holding clean-full members :/

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