Author Topic: SA-MP 0.3.8  (Read 194 times)

0 Members and 1 Guest are viewing this topic.

Offline [MAF]mooman

  • Leader
  • Posts: 6,283
    • View Profile
SA-MP 0.3.8
« on: November 13, 2017, 10:35:02 am »
will read and answer your forum PMs when I'm less busy!

Offline Troublemaker

  • Posts: 743
  • Gettin' high, watchin' time fly
    • View Profile
  • In-game name: Troublemaker
Re: SA-MP 0.3.8
« Reply #1 on: November 13, 2017, 01:11:21 pm »
I'm impressed that Samp developers haven't given up yet on creating new stuff, since the popularity of the game is decreasing slowly.

Offline [MAF]Martin

Re: SA-MP 0.3.8
« Reply #2 on: November 13, 2017, 09:00:58 pm »
When you will update the server ?

Offline Terrorfist

Re: SA-MP 0.3.8
« Reply #3 on: November 13, 2017, 09:35:47 pm »
lol SA-MP hasn't progressed that greatly. VC-MP offers more improvement, jesus.
Intel Core 2 Quad Q6600
GIGABYTE GA-P35-S3L
6GB DDR2 RAM
GeForce GT 730 1GB GDDR5 64-bit
Seagate Barracuda 250GB + Western Digital 320GB
Astone Enforcer Mid Tower Chassis

Offline Boris.

Re: SA-MP 0.3.8
« Reply #4 on: November 14, 2017, 08:35:44 am »
Good update, but late 6 years  O0
MTA - zG`JoeyNelson

Offline Scorpion.

Re: SA-MP 0.3.8
« Reply #5 on: November 14, 2017, 07:46:46 pm »
"custom objects and custom player skins are supported"
 Sound interesting 🤔
For custom object  is included the possible to add in the server new stuff like vehicles  ?
« Last Edit: November 14, 2017, 07:48:26 pm by Scorpion. »

Offline Boris.

Re: SA-MP 0.3.8
« Reply #6 on: November 14, 2017, 10:32:17 pm »
"custom objects and custom player skins are supported"
 Sound interesting 🤔
For custom object  is included the possible to add in the server new stuff like vehicles  ?

Maybe for final version
MTA - zG`JoeyNelson