General > AdrenalineX Development

Updates

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[MAF]mooman:
Here is where changes that have been made to the script will be posted. This was previously the purpose of the blog but I don't see any point in keeping it separate from the forum. Only somewhat hidden things which you can't immediately see from playing on the server will be posted here.

19/06/2013

* /nochat added. It toggles the chat on and off without disabling the radar.
16/07/2013

* New /dm map by fastcake
* Improvements made to the default HUDs which are now descriptively named and can be chosen from the /hud -> "Load premade HUD" submenu. Remember to select the save HUD to profile option afterwards if you want to keep it.
29/07/2013

* /song fixed.
06/08/2013

* During pit stop races, you can now see how much fuel someone has by looking at their armour level
* Using the new command /bmfuelsettings in buildmode you can change fuel efficiency, refuel rate and starting fuel amount
07/08/2013

* Fuel changing/display and pitstops now work in buildmode so you can try out different fuel settings
20/08/2013

* You can delete spawned SK vehicles in buildmode with /skdel
* Races are now saved constantly while you make them in buildmode so you can leave or the server can restart/crash at any time and your race will be saved for you to continue building it later.

[AK47]M4lysz:
 8)

[MAF]Aj_Lajk_Bir:
najs  :)

Skream!:
Mad Scientists in staff.

[MAF]Cthulhu:

--- Quote from: [MAF]mooman on August 22, 2013, 02:45:52 pm ---You can deleted spawned SK vehicles in buildmode with /skdel

--- End quote ---
:blank:


--- Quote from: [MAF]mooman on August 22, 2013, 02:45:52 pm ---Races are now saved constantly while you make them in buildmode so you can leave or the server can restart/crash at any time and your race will be saved for you to continue building it later.

--- End quote ---
great!

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