Here is where changes that have been made to the script will be posted. This was previously the purpose of the blog but I don't see any point in keeping it separate from the forum. Only somewhat hidden things which you can't immediately see from playing on the server will be posted here.
- /nochat added. It toggles the chat on and off without disabling the radar.
- New /dm map by fastcake
- Improvements made to the default HUDs which are now descriptively named and can be chosen from the /hud -> "Load premade HUD" submenu. Remember to select the save HUD to profile option afterwards if you want to keep it.
- During pit stop races, you can now see how much fuel someone has by looking at their armour level
- Using the new command /bmfuelsettings in buildmode you can change fuel efficiency, refuel rate and starting fuel amount
- Fuel changing/display and pitstops now work in buildmode so you can try out different fuel settings
- You can delete spawned SK vehicles in buildmode with /skdel
- Races are now saved constantly while you make them in buildmode so you can leave or the server can restart/crash at any time and your race will be saved for you to continue building it later.