Author Topic: New FPS rule sucks  (Read 12260 times)

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Offline McD0n3ld

Re: New FPS rule sucks
« Reply #15 on: July 24, 2013, 11:30:03 am »
have this rule been tested in one world race with many people?

Offline [MAF]Karlis

Re: New FPS rule sucks
« Reply #16 on: July 24, 2013, 12:10:20 pm »
yes

Offline PGV[NeoElite]

Re: New FPS rule sucks
« Reply #17 on: July 29, 2013, 09:37:16 pm »
I agree it is an unneeded rule  :-X

Offline [FSR]Berkut

Re: New FPS rule sucks
« Reply #18 on: July 31, 2013, 10:32:26 pm »
i did an endurance race in /tt with no frame limit , almost 14 minutes race , and i had spike lag for no reason and bamm , my time wasn't take in count and i was totally clear ( i know i should got top5 because i checked records )

imagine that a spike lag what ruined a long race and be sure to have record

Offline [MAF]Karlis

Re: New FPS rule sucks
« Reply #19 on: August 04, 2013, 08:39:57 pm »
i just came back from holidays, so i wasn't able to do it before, but i (or someone else) will somehow make it more resistant in long races soon.

Offline ViperTunnelViper

Re: New FPS rule sucks
« Reply #20 on: September 14, 2013, 05:07:40 pm »
I have some top times in /tt.  I play with the frame limiter on and I use /fpslimit 30, because it makes bumps in the road actually fuck with your car.  It also makes vehicles feel more agile and fun to drive (the way they should feel).  I can't compete with the majority of top times on AdrenX, simply because those who use high FPS can cruise over elevation changes like they aren't even present.  My records are on courses that are - mostly - flat roads.  They exclude bumps, and don't require cutting between lamp posts, driving over sidewalks, etc.  Now I join the server, and I'm told I can't set any more records because my choice of FPS is abusive?

The majority of you guys don't understand how much bumps in the road can kick you out of the game.  You don't feel bumps with the frame limiter off.  Just ask [2F2F]Mute, he saw how badly I struggled on a bumpy course when asking me to beat his time.  SA:MP is not the kind of game where you should be telling people how to run their system.  You are not hosting a console version, where limitations on FPS are a clear-cut deal.  SA:MP is a spastic game by definition, and to even consider "fairness" a possibility is laughably naive.

Play the way you want to play, and let others play the way they want to play.  Maybe you should try competing with your high FPS times using a low FPS.

Offline Rob_Zamora

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Re: New FPS rule sucks
« Reply #21 on: September 14, 2013, 06:42:48 pm »
You still can get random bumps on a 100 fps. Even on a flat road, you get random bumps a lot, I don't even know where they come from sometimes.

Offline [FSR]Ush

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Re: New FPS rule sucks
« Reply #22 on: September 14, 2013, 07:05:24 pm »
Amazing to see how wrong you're.. more fps = more bumps, ask me ;_;

Offline Mute.

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Re: New FPS rule sucks
« Reply #23 on: September 15, 2013, 03:27:18 pm »
Amazing to see how wrong you're.. more fps = more bumps, ask me ;_;

actually lower fps is much more bumpy, try driving a hotring over a curb on 30 fps, lol.

Offline [MAF]Karlis

Re: New FPS rule sucks
« Reply #24 on: September 15, 2013, 03:33:41 pm »
it doesn't matter. there are enough low fps advantages that we need to disallow using it.

Offline MadMax

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Re: New FPS rule sucks
« Reply #25 on: September 15, 2013, 03:40:11 pm »
Amazing to see how wrong you're.. more fps = more bumps, ask me ;_;

actually lower fps is much more bumpy, try driving a hotring over a curb on 30 fps, lol.

ye that bumps more on curbs, but at higher frames random bumps may appear in normal flat roads

it doesn't matter. there are enough low fps advantages that we need to disallow using it.
apart top speed and lot better handling is see nothing more
acceleration at low frames is so bad that in 70% cases makes you stand no chance - untill long straight appears

PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS True racing fans enjoy horsepower in ANY form

Offline [MAF]Karlis

Re: New FPS rule sucks
« Reply #26 on: September 15, 2013, 04:01:34 pm »
apart top speed and lot better handling is see nothing more
acceleration at low frames is so bad that in 70% cases makes you stand no chance - untill long straight appears

oh so suddenly you forgot the ridiculous grip? it won't happen.

Offline MadMax

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Re: New FPS rule sucks
« Reply #27 on: September 15, 2013, 04:06:55 pm »
apart top speed and lot better handling is see nothing more
acceleration at low frames is so bad that in 70% cases makes you stand no chance - untill long straight appears

oh so suddenly you forgot the ridiculous grip? it won't happen.
i said about handling, coz grip is lot worse at low fps - try driving banshee or sabre, at low fps they got superhandling, but nearly zero grip making you spin every corner

PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS True racing fans enjoy horsepower in ANY form

Offline Mute.

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Re: New FPS rule sucks
« Reply #28 on: September 15, 2013, 04:31:48 pm »
in my opinion, the rule should be 'your fps can't change once you've started the race', so if you start at 23 fps, and you go to 100fps (somehow) it will do the 'record making disabled' thing. however, if you start at 23 and finish at 23, your record will count. this way, people who start on low fps all the time like vipertunnel does, can still make records because their fps doesn't change from start to finish.

Offline [MAF]Snoopy

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Re: New FPS rule sucks
« Reply #29 on: September 15, 2013, 06:40:45 pm »
in my opinion, the rule should be 'your fps can't change once you've started the race', so if you start at 23 fps, and you go to 100fps (somehow) it will do the 'record making disabled' thing. however, if you start at 23 and finish at 23, your record will count. this way, people who start on low fps all the time like vipertunnel does, can still make records because their fps doesn't change from start to finish.