General > Help & Resources
New rules regarding /fpslimit usage
[MAF]Snoopy:
Here I come... quite honestly until SA-MP has an official server side FPS limit, there's nothing you can do. Spending hours every day monitoring people's FPS will give you headaches and it's just more trouble than it is worth, really checking players FPS every race will drive you insane. And then there's the new players who have to learn these rules and then you have to monitor them too. Is it worth the hassle? You'll never get to race a race again.
[MAF]Karlis:
--- Quote from: (MAF)Snoops on July 12, 2013, 09:10:11 pm ---Here I come... quite honestly until SA-MP has an official server side FPS limit, there's nothing you can do. Spending hours every day monitoring people's FPS will give you headaches and it's just more trouble than it is worth, really checking players FPS every race will drive you insane. And then there's the new players who have to learn these rules and then you have to monitor them too. Is it worth the hassle? You'll never get to race a race again.
--- End quote ---
the plan is to void any record that is detected to abuse fps, and of course its going to be automated.
[MAF]Snoopy:
Oh. So there is a way to code some kind of detection? :D
[MAF]Karlis:
yes. obviously, this is not the place to post the details, but the system is being figured out.
[MAF]Snoopy:
--- Quote from: [MAF]Karlis on July 12, 2013, 10:03:06 pm ---yes. obviously
--- End quote ---
Ok.
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