General > Tourney 5 (2013)
Tourney 5 - Player Times
Mute.:
Yeah but considering most of these DQs are because of major fails, they would have been out anyway if they finished without a penalty, also they won't be able to complain about being disqualified. Also if they are actually practising then they will be punished fairly.
[MAF]Vertigo:
--- Quote from: Mute. on May 23, 2013, 06:49:24 pm ---Suggestion about tourney:
Instead of DQing those who 'practice', you should add a penalty time of +10(?) seconds per offense. This penalty should then add onto the end of both times (so you can't practice your first run and then do your 2nd legit).
I just think this would avoid all of these DNFs which all seem to be because of bugs or mistakes, and not people actually practising.
--- End quote ---
We changed the script so that rather than disqualify you, it will skip you straight to your next run. So if you fail and fall off a cliff in your first run, it will take you immediately to your second run, rather than give you a DNF. I think this solves the problem.
Also, accidentally modified your post instead of quoting it lol.
Mute.:
Ah nice, that's a better solution and lol
[FSR]Ush:
I wonder when the script will think I failed so hard that I need a re-try lol.. I mean.. sometimes you can keep going without major time loss (eg. you jumped out, but the car hit water.. what will happen?)
And what if I fail in both tries.. I rather set a shit time than a DNF
[MAF]Vertigo:
--- Quote from: [FSR]Ush on May 23, 2013, 08:56:20 pm ---I wonder when the script will think I failed so hard that I need a re-try lol.. I mean.. sometimes you can keep going without major time loss (eg. you jumped out, but the car hit water.. what will happen?)
And what if I fail in both tries.. I rather set a shit time than a DNF
--- End quote ---
It just depends how far you from the CP. Can't help you in that case.
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