Poll

pick one

i would like the old one, when vehicle speed doesnt matter
keep this new one, the idea is good

Author Topic: Disscusion about new /F  (Read 33220 times)

0 Members and 1 Guest are viewing this topic.

Offline Gornall43

  • Posts: 153
  • Gornallll :)
    • View Profile
Re: Disscusion about new /F
« Reply #90 on: August 30, 2012, 09:25:00 am »
And what is /sos abuse all about, i got rammed off a cliff /sos and it froze me for 6 seconds. bring the old stuff back!

Offline [FSR]Ali

Re: Disscusion about new /F
« Reply #91 on: August 31, 2012, 02:56:35 pm »

Offline [2F2F]Phil_Ivey

  • Admin
  • Posts: 729
    • View Profile
Re: Disscusion about new /F
« Reply #92 on: August 31, 2012, 05:32:41 pm »
New /flip is perfect and people who don't like should stop driving so recklessly

Offline [FSR]Ush

  • Admin
  • Posts: 13,449
  • Aart
    • View Profile
Re: Disscusion about new /F
« Reply #93 on: August 31, 2012, 05:37:40 pm »
What about others that drive reckless

Offline [MAF]Snoopy

  • Posts: 14,540
    • View Profile
Re: Disscusion about new /F
« Reply #94 on: August 31, 2012, 05:52:30 pm »
New /flip is perfect and people who don't like should stop driving so recklessly

^

Offline [MAF]Cthulhu

  • Admin
  • Posts: 6,331
  • Trance, Progressive, Techno <3
    • View Profile
  • In-game name: [MAF]Phobos
Re: Disscusion about new /F
« Reply #95 on: September 06, 2012, 01:58:51 pm »
i don't mind this new /f, but the thing you can't even exit the car in high speed totally sucks lol, i always end up in the water :(

Offline [FSR]Ush

  • Admin
  • Posts: 13,449
  • Aart
    • View Profile
Re: Disscusion about new /F
« Reply #96 on: September 06, 2012, 02:18:28 pm »
It even ruins one of my races where you have to jump out on highspeed :(

Offline MadMax

  • Lazyass, still hanging around AX from time to time
  • Admin
  • Posts: 4,359
  • I'm the road warrior...
    • View Profile
  • In-game name: MadMax[MAF]
Re: Disscusion about new /F
« Reply #97 on: September 06, 2012, 03:12:02 pm »
jumping out want my idea, imo would be better just delay tab or /nc instead

or best idea, make flip working at any speed, but just not stopping vehicle
to avoid perfect jumps abuse, make flip flipping car directly 180 degree, so when you upside down, it flips on wheel, when on wheels, flips to roof

I mean no matter how your car is rotated, flip always turn extacly 180 degree
if in jump you are angled a bit, flip wont set you car to perfect flat, but just turn 180 degree, making it useless to abuse perfect jump land
also in case of high speed crashes, when you start roll over, /flip cant be abuse to instant stop, it just rolls your car once again


hope this would avoid abuse and stop ppl moaning too
if this fails still, i gonna keep on thinking... any suggestions?
« Last Edit: September 06, 2012, 03:16:32 pm by MadMax »

PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS True racing fans enjoy horsepower in ANY form

Offline [MAF]Snoopy

  • Posts: 14,540
    • View Profile
Re: Disscusion about new /F
« Reply #98 on: September 06, 2012, 03:17:25 pm »
Quick question.

What cars in that picture represent cars from gta?

Offline MadMax

  • Lazyass, still hanging around AX from time to time
  • Admin
  • Posts: 4,359
  • I'm the road warrior...
    • View Profile
  • In-game name: MadMax[MAF]
Re: Disscusion about new /F
« Reply #99 on: September 06, 2012, 03:20:55 pm »
Infailnus and Failcent (Infernus and Vincent with my fail, not best ms paint skills...)

PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS True racing fans enjoy horsepower in ANY form

Offline [MAF]Snoopy

  • Posts: 14,540
    • View Profile
Re: Disscusion about new /F
« Reply #100 on: September 06, 2012, 03:24:42 pm »
Ah I thought as much, guessed second was Vincent but wasn't sure on first one

Offline [MAF]Cthulhu

  • Admin
  • Posts: 6,331
  • Trance, Progressive, Techno <3
    • View Profile
  • In-game name: [MAF]Phobos
Re: Disscusion about new /F
« Reply #101 on: September 06, 2012, 03:29:33 pm »
this new /f thing has just brought lots of troubles, we had the old /f for like 2-3 years? and there were no problems with it before, so why now...

Offline pod

  • Scripter
  • Posts: 417
    • View Profile
  • In-game name: pod
Re: Disscusion about new /F
« Reply #102 on: September 06, 2012, 09:04:50 pm »
to avoid perfect jumps abuse, make flip flipping car directly 180 degree, so when you upside down, it flips on wheel, when on wheels, flips to roof

I mean no matter how your car is rotated, flip always turn extacly 180 degree
if in jump you are angled a bit, flip wont set you car to perfect flat, but just turn 180 degree, making it useless to abuse perfect jump land
also in case of high speed crashes, when you start roll over, /flip cant be abuse to instant stop, it just rolls your car once again

That isn't possible in samp :(

Offline MadMax

  • Lazyass, still hanging around AX from time to time
  • Admin
  • Posts: 4,359
  • I'm the road warrior...
    • View Profile
  • In-game name: MadMax[MAF]
Re: Disscusion about new /F
« Reply #103 on: September 06, 2012, 10:02:31 pm »
Too bad, then needs more work...

1.How to avoid instant brake
-do not stop after /flip (works fine, but can be abused in perfect landing)
-make a random seconds delay (needs to check how long car can survive before exploding)

2.How to avoid perfect landing
-stop after /flip (abused as instant brake)
-detect when car is in air (?? not sure if can be done)

any ideas welcome:

bring back old flip, that stops you, but give few random seconds delay between stopping, like this:
1.player flips and types /f
2.player gets info that car will be flipped in X seconds, meanwhile his car gets repaired, but not flipped/stopped yet
3.after X seconds, car flips/stops

cant be predicted as instant brake, coz X seconds can be variing from lets say 3 to 5 or so, cant be abused in perfect landing, and no need speedlimit
« Last Edit: September 06, 2012, 10:10:47 pm by MadMax »

PLEASE, IGNORE ALL MY SPELLING MISTAKES AND OTHER TYPOS True racing fans enjoy horsepower in ANY form

Offline [MAF]Snoopy

  • Posts: 14,540
    • View Profile
Re: Disscusion about new /F
« Reply #104 on: September 06, 2012, 10:10:55 pm »
Remove /f completely.

I'm ready for the hate