Author Topic: /climb gamemode  (Read 3502 times)

0 Members and 1 Guest are viewing this topic.

Offline tr1cks

  • Posts: 25
    • View Profile
/climb gamemode
« on: May 21, 2012, 11:35:28 am »
Hello.

/climb (select map like in /tt)

2 types of highscore for climb maps
pro-highscore (You go in here when you finish the map without making a /checkpoint)
noob-highscore (You go in here when you made 1 /checkpoint or more)

Commands needed during /climb
/checkpoint
/gocheck, to go back to last made checkpoint
/unstuck, to revert to previously made checkpoint in case of failure.
/pro15, to lookup current pro 15 highscore times
/noob15, to lookup current noob 15 highscore times


Maps must include:
-only 1 checkpoint that serve as finish line.
-must have anti-fall off if not on foot
-BMX, Bike, Dirtbike, Foot.
-Timetrail as race.


Why add this?
Its epic and I would build alot of climb maps ^^ I still have two BMX climb maps.
It makes people play hard
Kreedz for GTASA!

Peace, everyone that played jump maps on CS knows this is very nice! ^^

Offline musicloveR

Re: /climb gamemode
« Reply #1 on: May 21, 2012, 12:28:41 pm »
kreedz ftw :D

Offline Mosca

  • Admin
  • Posts: 665
    • View Profile
Re: /climb gamemode
« Reply #2 on: May 21, 2012, 01:35:40 pm »
whats kreedz and whats CS?
I was in the right, yes absolutely in the right. I certainly was in the right... I dunno I was really drunk at the time...

Offline musicloveR

Re: /climb gamemode
« Reply #3 on: May 21, 2012, 01:52:33 pm »

Offline [MAF]Agus

  • Manager
  • Posts: 1,600
  • (͡° ͜ʖ ͡°)
    • View Profile
  • In-game name: [MAF]Agus
Re: /climb gamemode
« Reply #4 on: May 21, 2012, 02:04:51 pm »
seems nice

Offline MELK1Y

  • Admin
  • Posts: 155
    • View Profile
Re: /climb gamemode
« Reply #5 on: May 21, 2012, 02:21:27 pm »
Yes. KZ's were nice.