Author Topic: SA-MP 0.3e is released!  (Read 30900 times)

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Offline [MAF]Jur1z

Re: SA-MP 0.3e in development (RC)
« Reply #30 on: March 24, 2012, 12:41:32 am »
nice

Offline [MAF]Karlis

Re: SA-MP 0.3e in development (RC)
« Reply #31 on: March 24, 2012, 08:42:08 am »
only attached objs is resizable right?

Offline [MAF]Rac3r

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Re: SA-MP 0.3e in development (RC)
« Reply #32 on: March 24, 2012, 08:45:26 am »
Fixed: Two-sided texture problem with the bucket model.

yes yes yes yes yes FUCK YES!! finally it got fixed!! :D :D :D

...no kye, go make sync better and all the other huge problems sa-mp has then fix the bucket texture

You would think sync is also important for RP servers :( too bad kye has no idea what sync is :L
The bucket was added in an earlier RC, simple fix.  You haven't got a clue how to sync a game mod, so please don't make out all kye has to do is flick the 'Sync On' switch.  Haters.

Security update which is bringing so much more to SA-MP, yet you just sit there and fire all negative comments.  Ungrateful if you ask if me.

Resizing those objects with the clickable textdraws is cool!
Time to get yiour stag on  ;D

Offline [MAF]Snoopy

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Re: SA-MP 0.3e in development (RC)
« Reply #33 on: March 24, 2012, 10:48:46 am »
ungrateful? you call me ungrateful? i've been nothing but loyal to the samp community for almost 5 years and you damn well know that. and all i said was there's more issues to fix than a bucket texture.

get off your high horse already. and i'm not hating i just said how i felt? yes because a bucket texture is bringing so much more to samp. thanks r for pissing me off on this lovely sunny day!

Offline [MAF]Rac3r

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Re: SA-MP 0.3e in development (RC)
« Reply #34 on: March 24, 2012, 02:12:23 pm »
My bad.  It wasn't meant as a personal attack on you, I apologise for that.

However, it was aimed at the constant flaming of a mod we've played for 6-7 years.  I doubt Kye visits this forum, but if he did, god.... there's a lot of hate aimed at him and his awesome GTA modification.

Everyone flames it, yet they hardly ever appriciate it (even though they keep playing it).

get off your high horse already
Can't get down :(

Offline Karlip

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Re: SA-MP 0.3e in development (RC)
« Reply #35 on: March 24, 2012, 02:15:23 pm »
and the point: it's FREE!

Offline [MAF]Snoopy

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Re: SA-MP 0.3e in development (RC)
« Reply #36 on: March 24, 2012, 02:17:41 pm »
and the point: it's FREE!

that doesn't mean people shouldn't say their opinions or vent their anger at something. if you put out a free mod then expect criticism

Offline [FSR]Ush

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Re: SA-MP 0.3e in development (RC)
« Reply #37 on: March 24, 2012, 02:26:42 pm »
We just want better sync and not other (useless) add-ons.. I can't help that it is difficult :'(

Offline [MAF]Snoopy

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Re: SA-MP 0.3e in development (RC)
« Reply #38 on: March 24, 2012, 02:39:05 pm »
^ i think most people would agree with us they just don't want to say it

Offline Karlip

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Re: SA-MP 0.3e in development (RC)
« Reply #39 on: March 24, 2012, 02:51:14 pm »
It's not as easy you think, and the RC stages are MEANT for smaller fixes to take place.
He's very careful on what he adds even through RC stages because any smaller thing could make something else worse. We already saw that in RC4, Kye fixed some ID-mixup bug that then caused another bug to arise.

The big things, such as sync or new features, are mostly done at other times. Just give it some time.

Offline [MAF]Aj_Lajk_Bir

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Re: SA-MP 0.3e in development (RC)
« Reply #40 on: March 24, 2012, 04:18:43 pm »
We just want better sync and not other (useless) add-ons.. I can't help that it is difficult :'(
^

Offline [MAF]Snoopy

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Re: SA-MP 0.3e in development (RC)
« Reply #41 on: March 24, 2012, 04:33:50 pm »
Just give it some time.

that's all we've done and i've never noticed any sync improvements

Offline [MAF]Rac3r

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Re: SA-MP 0.3e in development (RC)
« Reply #42 on: March 25, 2012, 09:24:22 am »
I have. 8)

Offline [MAF]Snoopy

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Re: SA-MP 0.3e in development (RC)
« Reply #43 on: March 25, 2012, 09:49:57 am »
Good for you. 8)

Maybe show me some proof? Because I haven't. 8)  8)  8)  8)  8)  8)  8)

Offline [MAF]Rac3r

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Re: SA-MP 0.3e in development (RC)
« Reply #44 on: March 25, 2012, 11:09:07 am »
The sideways car, much better.

Offtopic:
Quote from: Kye"
Originally Posted by Kalcor View Post
Just because another mod did something doesn't mean it's easily possible for SA-MP.

You're comparing SA-MP, a mod that was developed by self-research, with assistance from the GTA modding community, to MTA, a mod developed with the backing of Rockstar Games. MTA have access to the GTA:SA source code headers and debug information. Many of the comments in MTA's code are written by the people who made GTA San Andreas, not MTA developers.

There is no code in SA-MP derived from the GTA:SA source code. It's all our own work.