Fair enough.
What are you views on Lap storing? For example, if your car fails (timeout, out of fuel, die, over the fence) you are allowed to start from your current lap?
if(PLAYER_Laps[playerid] < 3) // if a players current lap is less than 3
{
PLAYER_Laps[playerid] = 1; // reset the player lap to 1, start
}
else // if lap equals 3 or higher
{
PLAYER_Laps[playerid] -= 1; // player lap is decreased by 1
}
?