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AdrenalineX NASCAR Sprint Cup: Techinical topic: Bugs, Suggestions, Comp...

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[MAF]Rac3r:
Ok, double post, but this is great news.

Bug: Players could exit vehicle, if timed right, they could spawn a new vehicle.

Fixed: OnPlayerExitVehicle, I added a very simple function : ClearAnimations(playerid).  Now, it seems impossible to exit the vehicle!

We have to make next race less laggy and fix the glitches, we're getting there.

[MAF]Cromiell:
Me and Max won't make races not full distances this season. It has been already said. And I will try to work our some more rules so it will be more fair to late guys or something... Maybe 110% rule or something...

MadMax:

--- Quote from: [MAF]Rac3r on February 27, 2012, 10:41:22 am ---200 Laps is too much, 100 laps seems doable for the majority of players.

--- End quote ---

not always are 200 laps, laps varies from track to track
Daytona 500 got 200 laps, but other tracks may got more/less

aually it is all about distance from 300 miles to 500 or 600, so check nascar officaial page to see number of laps

[LSR]Jarol:
It just depends per track. Daytona is a (big) oval so takes long. smth like martinsville is kinda small do takes less time, u have more ramming on smaller tracks tough

[MAF]Cthulhu:
Yeah but still, 2,5 hours it quite a lot. I think 1,5 hour long race would be enough. And I bet I'm not the only one who feels the same :blank: ;D

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