Author Topic: SA-MP 0.3c Released  (Read 17363 times)

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Offline [MAF]falky

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SA-MP 0.3c Released
« on: December 29, 2010, 07:07:27 am »

Offline ǝǝǝoſ[sXɐ]

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Re: SA-MP 0.3c Released
« Reply #1 on: December 29, 2010, 07:10:02 am »

Offline Zecko

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Re: SA-MP 0.3c Released
« Reply #2 on: December 29, 2010, 07:25:58 am »
Go transition go!

Offline S

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Re: SA-MP 0.3c Released
« Reply #3 on: December 29, 2010, 08:00:07 am »
hell yes

Offline [2F2F]Hellmuth

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Re: SA-MP 0.3c Released
« Reply #4 on: December 29, 2010, 08:32:39 am »
gGGGGGGeaaaaa

Offline [AK47]M4lysz

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Re: SA-MP 0.3c Released
« Reply #5 on: December 29, 2010, 09:03:00 am »
samp 0.3c



IV MODE WITH AK47 PLEASE!
« Last Edit: December 29, 2010, 09:05:27 am by [AK47]M4lysz »

Offline Witchfynde

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Re: SA-MP 0.3c Released
« Reply #6 on: December 29, 2010, 09:29:30 am »
No. IV with RPGs!
Kurrackt grammer, seenteks n cahpeetahleezey-shun art ye mates.

Offline Scorpion.

Re: SA-MP 0.3c Released
« Reply #7 on: December 29, 2010, 09:38:59 am »
FUckkkkkkkkkkkkkk YEahhhhhhhhhhhhhhhhhhhhhhh  

up SERVER please!!!!!
« Last Edit: December 29, 2010, 09:42:00 am by [LSR]Scorpion »

Offline S

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Re: SA-MP 0.3c Released
« Reply #8 on: December 29, 2010, 09:47:27 am »
samp 0.3c



IV MODE WITH AK47 PLEASE!

we can read it in normal size too

Offline [MAF]falky

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Re: SA-MP 0.3c Released
« Reply #9 on: December 29, 2010, 09:50:05 am »

Offline [AK47]skunk

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Re: SA-MP 0.3c Released
« Reply #10 on: December 29, 2010, 09:59:53 am »
fuck yeah O0

Offline ǝǝǝoſ[sXɐ]

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Re: SA-MP 0.3c Released
« Reply #11 on: December 29, 2010, 10:01:04 am »

falco355

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Re: SA-MP 0.3c Released
« Reply #12 on: December 29, 2010, 10:17:56 am »
WOOOOOOOOO

Offline [MAF]mooman

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Re: SA-MP 0.3c Released
« Reply #13 on: December 29, 2010, 12:19:03 pm »
HOOOOOOOOOOOO
will read and answer your forum PMs when I'm less busy!

Offline slowdoh

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Re: SA-MP 0.3c Released
« Reply #14 on: December 29, 2010, 01:06:10 pm »
Try db with a deagle, it's stupidly powerful :/

Offline [FSR]Ush

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Re: SA-MP 0.3c Released
« Reply #15 on: December 29, 2010, 01:10:31 pm »
db?

Offline [2F2F]Hellmuth

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Re: SA-MP 0.3c Released
« Reply #16 on: December 29, 2010, 01:15:08 pm »
D R I V E B Y S O M E O N E I N A V E C H I C L E R O L L D O W N D A W I N D O W A N D B L A S T E M

Offline slowdoh

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Re: SA-MP 0.3c Released
« Reply #17 on: December 29, 2010, 01:28:19 pm »
Yeah, drive by :D

Offline [FSR]Ush

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Re: SA-MP 0.3c Released
« Reply #18 on: December 29, 2010, 01:30:41 pm »
dp  :o

Offline [MAF]Snoopy

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Re: SA-MP 0.3c Released
« Reply #19 on: December 29, 2010, 01:34:18 pm »

Offline Scorpion.

Re: SA-MP 0.3c Released
« Reply #20 on: December 29, 2010, 01:57:22 pm »

 >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D >:D

Offline [MAF]Rac3r

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Re: SA-MP 0.3c Released
« Reply #21 on: December 29, 2010, 02:02:04 pm »
Bloody hell Scorpion, give us chance to switch to 0.3c :P

Woot, finally it's here.

Red team, are you ready? Blue team, are you ready? Gentlemen, start your engines!

Offline Scorpion.

Re: SA-MP 0.3c Released
« Reply #22 on: December 29, 2010, 02:03:35 pm »
 O0 O0 O0 O0 O0 O0 O0 O0 O0 O0 O0 O0 O0 O0 O0

Offline Witchfynde

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Re: SA-MP 0.3c Released
« Reply #23 on: December 29, 2010, 02:47:04 pm »
OH GOD ALLAH COWS BEAMS!
Kurrackt grammer, seenteks n cahpeetahleezey-shun art ye mates.

Offline [2F2F]SNiKeRiS

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Re: SA-MP 0.3c Released
« Reply #24 on: December 29, 2010, 02:49:13 pm »
Ok, doors are locked, windows are sealed. It's time to play  O0

Offline [LSR]Jarol

Re: SA-MP 0.3c Released
« Reply #25 on: December 29, 2010, 03:55:08 pm »
WOOOOOHOOOOO O0

Offline [FSR]Ush

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Re: SA-MP 0.3c Released
« Reply #26 on: December 29, 2010, 06:02:10 pm »
link? I'm lazy.

Offline S

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Re: SA-MP 0.3c Released
« Reply #27 on: December 29, 2010, 06:04:09 pm »
its in first post but ill tell you anyways  (A) www.sa-mp.com

Offline [MAF]Rac3r

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Re: SA-MP 0.3c Released
« Reply #28 on: December 29, 2010, 07:26:56 pm »
I thought I'd make a list (I'm not home atm).

Colours - Still need to tone down the colours, I have done a 3rd edit (Not uploaded) which looks a bit better.
Objects - Still a few menu's giving 'Invalid Model' errors, need to debug it more.
Also, there is a bug that isn't closing the new objects file, it should be ok because it's only loaded when we start the server.
Removed the big objects from /mycaritem, just left the small lights.
Plates - Need to add support for colours and option to save your plate.

Apart from that, it's running nice and smoothly.


Offline ǝǝǝoſ[sXɐ]

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Re: SA-MP 0.3c Released
« Reply #29 on: December 29, 2010, 08:55:27 pm »
Why do neons appear in the middle of your car? Is there a way to fix it?

Offline Krissi

Re: SA-MP 0.3c Released
« Reply #30 on: December 29, 2010, 08:56:57 pm »
Like having them like IRL
Under the doors
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Offline [MAF]Snoopy

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Re: SA-MP 0.3c Released
« Reply #31 on: December 29, 2010, 09:12:47 pm »
give it time 8)

Offline [MAF]Rac3r

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Re: SA-MP 0.3c Released
« Reply #32 on: December 29, 2010, 09:23:54 pm »
Seen much difference with the racing sync?

Why do neons appear in the middle of your car? Is there a way to fix it?
It's because newly created vehicles get the old vehicles objects. Silly scripting error by me  O0

Offline [MAF]Snoopy

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Re: SA-MP 0.3c Released
« Reply #33 on: December 29, 2010, 09:26:56 pm »
haven't had a chance to yet, been busy today :(

looking at graphics card reviews for the past 24 hours lol

Offline [MAF]Rac3r

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Re: SA-MP 0.3c Released
« Reply #34 on: December 29, 2010, 09:37:17 pm »
k

That's hardcore hunting, I did see the post but I don't know nothing about them :L

Offline [MAF]Snoopy

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Re: SA-MP 0.3c Released
« Reply #35 on: December 29, 2010, 09:42:19 pm »
more like an obsession lol

mooman's fault

Offline [MAF]mooman

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Re: SA-MP 0.3c Released
« Reply #36 on: December 29, 2010, 09:51:09 pm »
haha you don't see me upgrading ._.
will read and answer your forum PMs when I'm less busy!

Offline [MAF]Snoopy

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Re: SA-MP 0.3c Released
« Reply #37 on: December 29, 2010, 09:51:33 pm »
no but you are thinking about it. mr mooman :p

Offline [MAF]mooman

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Re: SA-MP 0.3c Released
« Reply #38 on: December 29, 2010, 09:53:43 pm »
hm, atm i think i'll wait for LGA 2011 :D
will read and answer your forum PMs when I'm less busy!

Offline ǝǝǝoſ[sXɐ]

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Re: SA-MP 0.3c Released
« Reply #39 on: December 30, 2010, 12:20:04 am »
Seen much difference with the racing sync?

With players under about 100 ping, it's possible to ram by actually hitting the car, instead of the invisible space at the front.

Offline [MAF]mooman

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Re: SA-MP 0.3c Released
« Reply #40 on: December 30, 2010, 12:31:38 am »
woaaaah gotta start doing that
will read and answer your forum PMs when I'm less busy!

Offline [MAF]Rac3r

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Re: SA-MP 0.3c Released
« Reply #41 on: December 30, 2010, 11:44:41 am »
Heh, I did see an imporvement, but when something is new, it's easy to get carried away.

Added /plate CUSTOMISE and /plate UPDATE

UPDATE: Updates your current cars plate with your previous/account plate
CUSTOMISE: Help with the visual look of the plate (supports colour)

Offline [LSR]Euphoria...

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Re: SA-MP 0.3c Released
« Reply #42 on: December 30, 2010, 05:31:47 pm »
so how can i delete my car items and smoke :P

Offline ﱡ קּﻰﺢ Love

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Re: SA-MP 0.3c Released
« Reply #43 on: December 31, 2010, 10:21:10 am »
/kill is the only working command atm :L
Sign-A-True

Offline [MAF]Epoxi

Re: SA-MP 0.3c Released
« Reply #44 on: January 01, 2011, 03:21:08 am »
This sounds awesome.

Kind of disappointed that we can't have custom cars (distributed by server) yet.

Offline [MAF]Snoopy

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Re: SA-MP 0.3c Released
« Reply #45 on: January 01, 2011, 03:33:41 am »
answer my pm? :(

Offline [MAF]Epoxi

Re: SA-MP 0.3c Released
« Reply #46 on: January 01, 2011, 03:41:48 am »
Lol I dunno if I can return, I have to study and SA:MP is too addictive.

I am confused, can you get custom vehicles for 0.3c or not? I have seen videos suggesting you can, but I don't know if they are player-side mods being used at the same time as the new version.

Offline [MAF]Snoopy

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Re: SA-MP 0.3c Released
« Reply #47 on: January 01, 2011, 03:43:00 am »
GamerX had vehicle mods

Offline [MAF]Epoxi

Re: SA-MP 0.3c Released
« Reply #48 on: January 01, 2011, 03:45:48 am »
Replacing car or adding car?

Offline [MAF]Snoopy

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Re: SA-MP 0.3c Released
« Reply #49 on: January 01, 2011, 03:50:13 am »
replacing :(

Offline [MAF]Epoxi

Re: SA-MP 0.3c Released
« Reply #50 on: January 01, 2011, 03:51:24 am »
Such a shame.  :(

I suppose we could replace useless cars like Virgo, Washington, Moonbeam, Primo, Nebula. Can handling be changed?

Edit: OMG. CAN WE REPLACE WHEELS!?!?"?!!!111?!?one!
« Last Edit: January 01, 2011, 03:54:04 am by Epoxi »

Offline [2F2F]Hellmuth

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Re: SA-MP 0.3c Released
« Reply #51 on: January 01, 2011, 05:51:44 am »
fuck mods  O0

Offline Karlip

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Re: SA-MP 0.3c Released
« Reply #52 on: January 01, 2011, 08:19:46 pm »

Offline [MAF]Snoopy

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Re: SA-MP 0.3c Released
« Reply #53 on: January 01, 2011, 08:25:55 pm »
We will attempt to make up for this disappointing turn of events with some new content in the next version of SA-MP (0.3d) - which hopefully won't take too long to be available.

MTA sync please!

Offline [MAF]PyroFox

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Re: SA-MP 0.3c Released
« Reply #54 on: January 01, 2011, 08:51:30 pm »
Ugh, sick of SA-MP now.

Offline ivanduk

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Re: SA-MP 0.3c Released
« Reply #55 on: January 01, 2011, 09:49:07 pm »
i dont get it, whats the problem with the custom models?



[SFX]Dr.Hulka [4]: talking about gay give it to id 17
piggernenis [17]: haha
piggernenis [17]: hulka put me on ignore because he thinks im gay
[SFX]Dr.Hulka [4]: id 17 have aids

Offline [MAF]Epoxi

Re: SA-MP 0.3c Released
« Reply #56 on: January 02, 2011, 04:03:18 am »
Basically, someone designed many of the custom models. That person is now pulling out from the SA:MP team, and so wants all the stuff he created to be removed.

Why anyone would want to do this is beyond me, but I have my own little conspiracy theory: the person in question has switched to the dark side (MTA  :L).

@Karlip:
Quote
Creations: Scrapped all items i've released on this forum that have taken time to work on due to some people's behaviour.

What's this about? I am confuzzled.
« Last Edit: January 02, 2011, 04:14:19 am by Epoxi »

Offline [MAF]mooman

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Re: SA-MP 0.3c Released
« Reply #57 on: January 02, 2011, 04:36:24 am »
well kye didn't actually say the person wanted his objects removed. the reason the objects are gone is probably cos mr designer didn't officially give the copyright to the sa-mp team after they never bothered to ask cos they assumed he'd be around for a while and they don't want him suing them. that or DRAMA.
will read and answer your forum PMs when I'm less busy!

Offline Karlip

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Re: SA-MP 0.3c Released
« Reply #58 on: January 02, 2011, 10:16:11 am »

@Karlip:
Quote
Creations: Scrapped all items i've released on this forum that have taken time to work on due to some people's behaviour.


Yeah, some idiots don't appreciate what i do too.

Offline Karlip

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Re: SA-MP 0.3c Released
« Reply #59 on: January 02, 2011, 03:44:15 pm »

Offline [FSR]Ush

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Re: SA-MP 0.3c Released
« Reply #60 on: January 02, 2011, 03:51:33 pm »
confusing all over

Offline [MAF]Epoxi

Re: SA-MP 0.3c Released
« Reply #61 on: January 02, 2011, 04:52:52 pm »
YAY!  O0

I was going mad because I have the new copy with no objects.

Offline [MAF]Snoopy

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Re: SA-MP 0.3c Released
« Reply #62 on: January 02, 2011, 05:03:22 pm »
so which client do we actually need? i'm so confused

Offline [MAF]mooman

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Re: SA-MP 0.3c Released
« Reply #63 on: January 02, 2011, 05:03:49 pm »
ugh i was too lazy to change, i wanted the neon free version :/
will read and answer your forum PMs when I'm less busy!

Offline [FSR]Ush

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Re: SA-MP 0.3c Released
« Reply #64 on: January 02, 2011, 05:05:43 pm »
i dont know where's the beginning and where's the end.. and its just a circle.

Offline Scorpion.

Re: SA-MP 0.3c Released
« Reply #65 on: January 02, 2011, 06:54:22 pm »
Rockstar Games Has banned 0,3C version
Please for unbann appeal go www.rockstargames.com

« Last Edit: January 02, 2011, 06:56:41 pm by [LSR]Scorpion »

Offline Witchfynde

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Re: SA-MP 0.3c Released
« Reply #66 on: January 02, 2011, 08:12:26 pm »
Where the hell did you get that idea?
Kurrackt grammer, seenteks n cahpeetahleezey-shun art ye mates.

Offline [FSR]Ush

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Re: SA-MP 0.3c Released
« Reply #67 on: January 02, 2011, 08:21:00 pm »
fridge

Offline Scorpion.

Re: SA-MP 0.3c Released
« Reply #68 on: January 02, 2011, 09:21:03 pm »

Offline Fant0mas

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Re: SA-MP 0.3c Released
« Reply #69 on: January 02, 2011, 10:13:32 pm »
0.3c R2 wasnt out even for half day and it was completely removed after all that rage from all players  O0



Offline Scorpion.

Re: SA-MP 0.3c Released
« Reply #70 on: January 03, 2011, 11:10:56 am »
unfortunately the sad reality, the C version was censored by Rockstar
Unfortunately, the objects which they have made, not part of the game "original"
soon would return objects that are already present in gta and not created from scratch

IN END

Matter of Economic Interests


 O0 >:D O0 >:D

Offline [MAF]Rac3r

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Re: SA-MP 0.3c Released
« Reply #71 on: January 03, 2011, 01:36:36 pm »
confusing info, i don't know what's going on, the links were either off limit to me, or nothing about SA-MP

Speak english

Offline Scorpion.

Re: SA-MP 0.3c Released
« Reply #72 on: January 03, 2011, 01:39:51 pm »
http://forum.sa-mp.com/showthread.php?t=204206

SA-MP 0,3c come back with all objects

Offline Fant0mas

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Re: SA-MP 0.3c Released
« Reply #73 on: January 03, 2011, 02:51:59 pm »
confusing info, i don't know what's going on, the links were either off limit to me, or nothing about SA-MP

Speak english

There was made a topic about re-release 0.3c with an update R2 , anouncing that all new SAMP objects that GamerX and Matite made were removed in the new version! After all that rage from players and owners of servers and probably for other reasons too ,Kye deleted that R2 update completely and deleted the topic aswell thats why links are dead now !



Offline [MAF]Rac3r

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Re: SA-MP 0.3c Released
« Reply #74 on: January 03, 2011, 03:02:37 pm »
Ahh niceone. I thought this was all from today, I got confused :L

 O0

Offline [MAF]Epoxi

Re: SA-MP 0.3c Released
« Reply #75 on: January 03, 2011, 09:27:04 pm »
Rockstar Games Has banned 0,3C version
Please for unbann appeal go www.rockstargames.com



Haha, that would never happen. It would destroy the franchise: considering SA:MP players are the most dedicated fanbase (playing one game for over 6 years).

Offline [MAF]Snoopy

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Re: SA-MP 0.3c Released
« Reply #76 on: January 03, 2011, 09:38:15 pm »
SA:MP players are the most dedicated fanbase (playing one game for over 6 years).

Valve and CSS have the most dedicated fans imo, i think the first CSS was released in the year 2000 or something and it's still played now

Offline [MAF]mooman

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Re: SA-MP 0.3c Released
« Reply #77 on: January 03, 2011, 09:42:10 pm »
2004 but people are still playing cs1.6 and that was released in 2000!
will read and answer your forum PMs when I'm less busy!

Offline [MAF]Epoxi

Re: SA-MP 0.3c Released
« Reply #78 on: January 03, 2011, 09:55:12 pm »
2004 but people are still playing cs1.6 and that was released in 2000!

GTA started last millenium.  >:D

Offline [MAF]Snoopy

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Re: SA-MP 0.3c Released
« Reply #79 on: January 03, 2011, 09:59:10 pm »
but we're talking about online play >:D

Offline pod

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Re: SA-MP 0.3c Released
« Reply #80 on: January 03, 2011, 10:58:43 pm »
SA:MP players are the most dedicated fanbase (playing one game for over 6 years).

Valve and CSS have the most dedicated fans imo, i think the first CSS was released in the year 2000 or something and it's still played now

The first counterstrike betas were released in spring of 1999, I played it a lot then.

Offline [MAF]Snoopy

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Re: SA-MP 0.3c Released
« Reply #81 on: January 03, 2011, 11:07:42 pm »
So if we got a group of us to play on Steam, I expect you to own us all with your 1337 skillz? :p

What kind of PC did you have?

Offline [FSR]Ush

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Re: SA-MP 0.3c Released
« Reply #82 on: January 03, 2011, 11:42:13 pm »
same pc as he used back in 1999 :L

Offline pod

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Re: SA-MP 0.3c Released
« Reply #83 on: January 03, 2011, 11:45:16 pm »
So if we got a group of us to play on Steam, I expect you to own us all with your 1337 skillz? :p
I haven't played cs in years :(

What kind of PC did you have?
A 400mhz celeron with a riva tnt graphics card, later built a dual 500mhz celeron with a 3dfx voodoo 3 3000.

Offline [2F2F]Hellmuth

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Re: SA-MP 0.3c Released
« Reply #84 on: January 04, 2011, 09:12:57 am »
I had voodoo 3 too!!! fkn pwns