Ok.
Still have a problem with MTA switch CP, need to check that. It might be using the swap, 1 cp too quick, although need to check buildmode see if it lines up.
Added parkour mod animations for Skunk and Lil, unfortunatly SA-MP can't increase/decrease the animation speed. That's how the parkour mod does it.
0614: set_actor $PLAYER_ACTOR animation "BIKES_GETOFFBACK" progress_to 0.25 // 0.0 to 1.0
0393: actor $PLAYER_ACTOR perform_animation "BIKES_GETOFFBACK" at 1.7 times_normal_rate